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SDL_config_macosx.h
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Author
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2019-01-04
Updated copyright for 2019
Sam Lantinga
1
-1
/
+1
2018-08-21
Added a dummy sensor driver
Sam Lantinga
1
-0
/
+3
2018-08-09
Re-enabled the HIDAPI joystick driver on Windows and Mac OS X
Sam Lantinga
1
-1
/
+1
2018-08-09
SDL: disable HIDAPI in SDL on Windows/Mac.
Sam Lantinga
1
-1
/
+1
2018-08-09
Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and N...
Sam Lantinga
1
-0
/
+1
2018-08-04
SDL_exp
Ethan Lee
1
-0
/
+2
2018-01-17
SDL_log10
Ethan Lee
1
-0
/
+2
2018-01-03
Updated copyright for 2018
Sam Lantinga
1
-1
/
+1
2017-12-31
macOS: Fix MoltenVK Metal view resizing, and allow the metal view to be used ...
Alex Szpakowski
1
-1
/
+6
2016-04-21
Initial shot at a renderer target for Apple's Metal API.
Ryan C. Gordon
1
-0
/
+4
2017-12-04
Fixed bug 3975 - Add GLES2 support for macOS via ANGLE library
Sam Lantinga
1
-0
/
+10
2017-11-04
Added SDL_fmod() and SDL_fmodf()
Sam Lantinga
1
-4
/
+18
2017-10-12
Added functions to query and set the SDL memory allocation functions:
Sam Lantinga
1
-1
/
+1
2017-09-09
Fixed bug 3760 - RWops doesn't check for integer overflow when stdio_fseek on...
Sam Lantinga
1
-7
/
+8
2017-09-06
Fixed bug 3797 - configure check for float.h
Sam Lantinga
1
-0
/
+1
2017-08-29
Fixed check for Mac OS X 10.11+ SDK (thanks Edward Rudd!)
Sam Lantinga
1
-1
/
+1
2017-08-29
MAC_OS_X_VERSION_MAX_REQUIRED isn't actually set in recent Xcode versions
Sam Lantinga
1
-1
/
+1
2017-08-28
Fixed building with an older Mac OS X SDK
Sam Lantinga
1
-1
/
+1
2017-08-28
Vulkan support on Mac OS X introduces a link time dependency (CAMetalLayer) o...
Sam Lantinga
1
-2
/
+2
2017-08-28
Be clear that disabling Vulkan surface support disables the entire SDL Vulkan...
Sam Lantinga
1
-4
/
+4
2017-08-27
vulkan: Initial Vulkan support!
Ryan C. Gordon
1
-0
/
+8
2017-02-20
Updated config headers to override the base SDL_config.h if both are included
Sam Lantinga
1
-0
/
+1
2017-01-01
Updated copyright for 2017
Sam Lantinga
1
-1
/
+1
2016-11-20
Renaming of guard header names to quiet -Wreserved-id-macro
Sam Lantinga
1
-3
/
+3
2016-01-02
Updated copyright to 2016
Sam Lantinga
1
-1
/
+1
2015-05-28
X11: Add Xdbe support to message boxes (thanks, Melker!).
Ryan C. Gordon
1
-0
/
+1
2015-05-26
Updated the copyright year to 2015
Sam Lantinga
1
-1
/
+1
2014-08-17
Removed SDL_round() because the license wasn't compatible with zlib
Sam Lantinga
1
-1
/
+0
2014-08-16
Added SDL_round(), contributed by Benoit Pierre - thanks!
Sam Lantinga
1
-0
/
+1
2014-06-07
Added SDL_sqrtf(), SDL_tan(), SDL_tanf()
Sam Lantinga
1
-0
/
+3
2014-02-02
Fixed bug 2374 - Update copyright for 2014...
Sam Lantinga
1
-1
/
+1
2013-11-24
We don't need to check for snprintf() anymore, we don't use it.
Ryan C. Gordon
1
-1
/
+0
2013-11-24
Added SDL_vsscanf().
Ryan C. Gordon
1
-1
/
+1
2013-12-09
Hook up SDL_acos and SDL_asin properly.
Ryan C. Gordon
1
-0
/
+2
2013-08-20
Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module.
Ryan C. Gordon
1
-0
/
+3
2013-07-23
Mac: Codify SDK and OS requirements, and clean up.
Jørgen P. Tjernø
1
-3
/
+0
2013-05-18
File style cleanup for the SDL 2.0 release
Sam Lantinga
1
-81
/
+81
2013-02-15
Happy New Year!
Sam Lantinga
1
-1
/
+1
2013-02-11
Fixed building SDL under Xcode
Sam Lantinga
1
-1
/
+1
2012-12-11
Don't build with X11 by default since it's not included with the latest versi...
Sam Lantinga
1
-1
/
+1
2012-08-09
Fixed building on Mac OS X with Xcode 4.4 (OS X 10.8 SDK).
Ryan C. Gordon
1
-5
/
+11
2012-07-11
Patched to compile on Mac OS X with Xcode (Unix configure already worked).
Ryan C. Gordon
1
-1
/
+4
2012-06-21
Updated Mac OS X and iOS projects
Sam Lantinga
1
-1
/
+0
2012-05-31
1.Fixed a memory leak inside XInput2 code
Dimitris Zenios
1
-0
/
+1
2012-05-31
1.Moved all xinput2 functionality to its own file
Dimitris Zenios
1
-0
/
+1
2012-05-30
Fixed define for consistency
Sam Lantinga
1
-1
/
+1
2012-05-30
Initial support for XInput2 by Dimitris Zenios
Sam Lantinga
1
-2
/
+3
2011-12-31
Happy New Year!
Sam Lantinga
1
-1
/
+1
2011-04-08
SDL 1.3 is now under the zlib license.
Sam Lantinga
1
-19
/
+18
2011-03-25
SDL 1.3 requires a 64-bit type for the platform.
Sam Lantinga
1
-2
/
+0
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