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authorKenneth Graunke <kenneth@whitecape.org>2013-06-07 23:55:11 -0700
committerKenneth Graunke <kenneth@whitecape.org>2013-06-07 23:55:11 -0700
commitee9193f495df11fd477c215290720ac200ca4037 (patch)
tree97540c625d5f6034df4c461486b2c1fd6b1bec41
parentd86fc553d1be9beba286afd6bf9a43a7b3eed8d9 (diff)
gl32: Mark IB26 as done.
This is obvious.
-rw-r--r--gl32.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/gl32.xml b/gl32.xml
index b666fc5..ee90236 100644
--- a/gl32.xml
+++ b/gl32.xml
@@ -1152,7 +1152,7 @@
<task name="IB25" specref="GLSL 1.50 4.3.7" piglit="done" mesa="done">
It is illegal to have an output block in a fragment shader.
</task>
- <task name="IB26" specref="GLSL 1.50 4.3.7">
+ <task name="IB26" specref="GLSL 1.50 4.3.7" piglit="done" mesa="done">
Output blocks in one stage are matched up to input blocks in the
subsequent stage.
</task>