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author | Kenneth Graunke <kenneth@whitecape.org> | 2013-06-07 23:55:11 -0700 |
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committer | Kenneth Graunke <kenneth@whitecape.org> | 2013-06-07 23:55:11 -0700 |
commit | ee9193f495df11fd477c215290720ac200ca4037 (patch) | |
tree | 97540c625d5f6034df4c461486b2c1fd6b1bec41 | |
parent | d86fc553d1be9beba286afd6bf9a43a7b3eed8d9 (diff) |
gl32: Mark IB26 as done.
This is obvious.
-rw-r--r-- | gl32.xml | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -1152,7 +1152,7 @@ <task name="IB25" specref="GLSL 1.50 4.3.7" piglit="done" mesa="done"> It is illegal to have an output block in a fragment shader. </task> - <task name="IB26" specref="GLSL 1.50 4.3.7"> + <task name="IB26" specref="GLSL 1.50 4.3.7" piglit="done" mesa="done"> Output blocks in one stage are matched up to input blocks in the subsequent stage. </task> |