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authorKenneth Graunke <kenneth@whitecape.org>2013-06-07 23:54:17 -0700
committerKenneth Graunke <kenneth@whitecape.org>2013-06-07 23:54:17 -0700
commitd86fc553d1be9beba286afd6bf9a43a7b3eed8d9 (patch)
treeafa36fb8ede084ff03c079fdc01dd0ded2ecaa12
parentc734b346cebaa4872b1260abdf72317eb16da855 (diff)
gl32: Mark IB24-25 as done.
interface-blocks-in-block.vert and interface-blocks-out-block.frag test this, and we pass.
-rw-r--r--gl32.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/gl32.xml b/gl32.xml
index 52bc65b..b666fc5 100644
--- a/gl32.xml
+++ b/gl32.xml
@@ -1146,10 +1146,10 @@
Interpolation and storage qualifiers may appear within an
interface block.
</task>
- <task name="IB24" specref="GLSL 1.50 4.3.7">
+ <task name="IB24" specref="GLSL 1.50 4.3.7" piglit="done" mesa="done">
It is illegal to have an input block in a vertex shader.
</task>
- <task name="IB25" specref="GLSL 1.50 4.3.7">
+ <task name="IB25" specref="GLSL 1.50 4.3.7" piglit="done" mesa="done">
It is illegal to have an output block in a fragment shader.
</task>
<task name="IB26" specref="GLSL 1.50 4.3.7">