diff options
author | Kenneth Graunke <kenneth@whitecape.org> | 2010-10-27 20:12:55 -0700 |
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committer | Kenneth Graunke <kenneth@whitecape.org> | 2010-10-27 20:12:55 -0700 |
commit | 3ba5993596bb196073379d3070f49ea97128854b (patch) | |
tree | 68f648d13aaa30a8cda76260e85761c5699484ff | |
parent | 7295aa480fb2de151e5bb08ff41fe26a970cc983 (diff) |
Remove unused "color" variable from the phong fragment shader.
-rwxr-xr-x | src/phong.frag | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/phong.frag b/src/phong.frag index 026427d..95eaaa7 100755 --- a/src/phong.frag +++ b/src/phong.frag @@ -19,7 +19,5 @@ void main(void) vec4 diff = diffuse_color * n_dot_l; float spec = pow(dot(normal_es.xyz, h), s); - vec4 color = vec4(1.0, 0.0, 0.0, 1.0); - gl_FragColor = step(0.0, n_dot_l) * vec4(diff.xyz + vec3(spec), 1.0); } |