From 3ba5993596bb196073379d3070f49ea97128854b Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Wed, 27 Oct 2010 20:12:55 -0700 Subject: Remove unused "color" variable from the phong fragment shader. --- src/phong.frag | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/phong.frag b/src/phong.frag index 026427d..95eaaa7 100755 --- a/src/phong.frag +++ b/src/phong.frag @@ -19,7 +19,5 @@ void main(void) vec4 diff = diffuse_color * n_dot_l; float spec = pow(dot(normal_es.xyz, h), s); - vec4 color = vec4(1.0, 0.0, 0.0, 1.0); - gl_FragColor = step(0.0, n_dot_l) * vec4(diff.xyz + vec3(spec), 1.0); } -- cgit v1.2.3