diff options
author | Vinson Lee <vlee@vmware.com> | 2010-10-08 12:25:57 -0700 |
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committer | Vinson Lee <vlee@vmware.com> | 2010-10-08 12:25:57 -0700 |
commit | e80d526c2410e4ebe7dfc8cd57f621d19ddf3f24 (patch) | |
tree | bf3344c1a1d25117e9138f2e37da95cb6b75de9a | |
parent | d0928df9ffac0dc0ff6539556f48ca2fcb6b7b42 (diff) |
glsl1: Replace "/" with "-" in test names.
"Fixes" the HTML output from piglit-summary-html.py.
-rw-r--r-- | src/glean/tglsl1.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/glean/tglsl1.cpp b/src/glean/tglsl1.cpp index 5d46353..8f2ceae 100644 --- a/src/glean/tglsl1.cpp +++ b/src/glean/tglsl1.cpp @@ -1205,7 +1205,7 @@ static const ShaderProgram Programs[] = { }, { - "simple if/else statement, fragment shader", + "simple if-else statement, fragment shader", NO_VERTEX_SHADER, "void main() { \n" " // this should always be false \n" @@ -1221,7 +1221,7 @@ static const ShaderProgram Programs[] = { }, { - "simple if/else statement, vertex shader", + "simple if-else statement, vertex shader", "uniform vec4 uniform1; \n" "void main() { \n" " gl_Position = ftransform(); \n" @@ -2101,7 +2101,7 @@ static const ShaderProgram Programs[] = { // Note: var3 = gl_Color // Note: var1 = -var2 // Final fragment color should be equal to gl_Color - "varying variable read/write", + "varying variable read-write", // vertex program: "varying vec4 var1, var2, var3; \n" "void main() { \n" @@ -3404,7 +3404,7 @@ static const ShaderProgram Programs[] = { }, { - "if (boolean/scalar) check", + "if (boolean-scalar) check", NO_VERTEX_SHADER, "void main() { \n" " vec3 v; \n" |