diff options
author | Oliver McFadden <z3ro.geek@gmail.com> | 2007-10-15 12:01:49 +0000 |
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committer | Oliver McFadden <z3ro.geek@gmail.com> | 2007-10-15 12:01:49 +0000 |
commit | 02c4bd42c45fcb9b40cc56a4a2a1b49cb568f27e (patch) | |
tree | a759746475dae21d63004532e005fae759871289 /TODO | |
parent | 2399f3d3e8407437bae76cb0ce7f46395b9d1da0 (diff) |
Added a TODO list for extensions supported by fglrx 8.40.4.
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 97 |
1 files changed, 97 insertions, 0 deletions
@@ -0,0 +1,97 @@ +OpenGL vendor string: ATI Technologies Inc. +OpenGL renderer string: Radeon X1950 Series +OpenGL version string: 2.0.6747 (8.40.4) + +GL_ARB_depth_texture +GL_ARB_draw_buffers +GL_ARB_fragment_program +GL_ARB_fragment_program_shadow +GL_ARB_fragment_shader +GL_ARB_multisample +GL_ARB_multitexture +GL_ARB_occlusion_query +GL_ARB_pixel_buffer_object +GL_ARB_point_parameters +GL_ARB_point_sprite +GL_ARB_shader_objects +GL_ARB_shading_language_100 +GL_ARB_shadow +GL_ARB_shadow_ambient +GL_ARB_texture_border_clamp +GL_ARB_texture_compression +GL_ARB_texture_cube_map +GL_ARB_texture_env_add +GL_ARB_texture_env_combine +GL_ARB_texture_env_crossbar +GL_ARB_texture_env_dot3 +GL_ARB_texture_float +GL_ARB_texture_mirrored_repeat +GL_ARB_texture_rectangle +GL_ARB_transpose_matrix +GL_ARB_vertex_blend +GL_ARB_vertex_buffer_object +GL_ARB_vertex_program +GL_ARB_vertex_shader +GL_ARB_window_pos +GL_ATIX_texture_env_combine3 +GL_ATIX_texture_env_route +GL_ATIX_vertex_shader_output_point_size +GL_ATI_draw_buffers +GL_ATI_element_array +GL_ATI_envmap_bumpmap +GL_ATI_fragment_shader +GL_ATI_map_object_buffer +GL_ATI_separate_stencil +GL_ATI_shader_texture_lod +GL_ATI_texture_compression_3dc +GL_ATI_texture_env_combine3 +GL_ATI_texture_float +GL_ATI_texture_mirror_once +GL_ATI_vertex_array_object +GL_ATI_vertex_attrib_array_object +GL_ATI_vertex_streams +GL_EXT_abgr +GL_EXT_bgra +GL_EXT_blend_color +GL_EXT_blend_func_separate +GL_EXT_blend_minmax +GL_EXT_blend_subtract +GL_EXT_clip_volume_hint +GL_EXT_compiled_vertex_array +GL_EXT_draw_range_elements +GL_EXT_fog_coord +GL_EXT_framebuffer_object +GL_EXT_multi_draw_arrays +GL_EXT_packed_pixels +GL_EXT_point_parameters +GL_EXT_rescale_normal +GL_EXT_secondary_color +GL_EXT_separate_specular_color +GL_EXT_shadow_funcs +GL_EXT_stencil_wrap +GL_EXT_texgen_reflection +GL_EXT_texture3D +GL_EXT_texture_compression_s3tc +GL_EXT_texture_cube_map +GL_EXT_texture_edge_clamp +GL_EXT_texture_env_add +GL_EXT_texture_env_combine +GL_EXT_texture_env_dot3 +GL_EXT_texture_filter_anisotropic +GL_EXT_texture_lod_bias +GL_EXT_texture_mirror_clamp +GL_EXT_texture_object +GL_EXT_texture_rectangle +GL_EXT_vertex_array +GL_EXT_vertex_shader +GL_HP_occlusion_test +GL_NV_blend_square +GL_NV_occlusion_query +GL_NV_texgen_reflection +GL_S3_s3tc +GL_SGIS_generate_mipmap +GL_SGIS_texture_border_clamp +GL_SGIS_texture_edge_clamp +GL_SGIS_texture_lod +GL_SGI_color_matrix +GL_SUN_multi_draw_arrays |