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AgeCommit message (Expand)AuthorFilesLines
2015-10-01run.py: Look for shader_runner, not glslparsertest.HEADmasterMatt Turner1-1/+1
2015-05-26run.py: Set PIGLIT_PLATFORM=gbm.Matt Turner1-0/+1
2015-03-28run.py: Make it work with vec4 VS again.Matt Turner1-1/+1
2014-11-11Don't overwrite the INTEL_DEBUG environment variableJason Ekstrand1-1/+5
2014-11-11Direcly set environment variables instead of using update()Jason Ekstrand1-6/+3
2014-08-18run.py: Use INTEL_DEBUG=fs, not wm.Kenneth Graunke1-1/+1
2014-08-18run.py: Set allow_glsl_extension_directive_midshader=true.Kenneth Graunke1-0/+1
2014-08-15run.py: Stop setting force_glsl_extensions_warn.Kenneth Graunke1-1/+0
2014-07-13run.py: Handle ARB programs as well.Kenneth Graunke1-1/+1
2014-07-13run.py: don't support .frag or .vert filesDylan Baker1-13/+2
2014-07-13run.py: Use shader counts provided by mesaDylan Baker1-30/+18
2014-07-13run.py: Stop counting ignored linesDylan Baker1-3/+1
2014-07-13run.py: Replace process_directories with a generatorDylan Baker1-13/+12
2014-07-13run.py: Cleanup pylint warningsDylan Baker1-16/+16
2014-07-13run.py: use argparse instead of getoptDylan Baker1-27/+10
2014-07-13python: 2 blanks between toplevel functions and classesDylan Baker1-0/+5
2014-07-13python: cleanup importsDylan Baker1-1/+3
2014-07-13python: Replace tabs with spacesDylan Baker1-1/+1
2014-02-21Update the parsing for a mesa patch I'm sending out for review.Eric Anholt1-4/+4
2014-02-14Fetch timeafter when the compilation is done.Markus Wick1-6/+2
2013-11-20Add support for counting geometry shader instructions.Eric Anholt1-1/+5
2013-11-15Add parsing support for a change I'm planning on proposing to Mesa.Eric Anholt1-2/+2
2013-11-01Skip counting the second pair of an instruction in 16-wide mode.Eric Anholt1-1/+7
2013-04-08Fix output when a shader fails to compile.Eric Anholt1-1/+1
2013-04-08Default to testing all of shaders/.Eric Anholt1-1/+1
2013-04-08Allow whole directories to be passed to run.pyEric Anholt1-2/+15
2013-04-08Fix up formatting a bitEric Anholt1-3/+3
2013-03-25run.py: Use RE object methods directly.Kenneth Graunke1-5/+5
2013-03-25Report a time for the execution of each shader test.Eric Anholt1-1/+7
2013-03-25Print the runtime of the runner script.Eric Anholt1-1/+6
2013-03-25run.py: Set the environment variable for the unigine workaround.Eric Anholt1-0/+1
2013-03-22run.py: Ignore instructions from builtin shaders.Eric Anholt1-1/+9
2013-03-22Make split-to-files generate complete shader_tests.Eric Anholt1-3/+9
2013-03-22Move the environment setup out of the per-shader function.Eric Anholt1-9/+7
2013-03-22Switch to just relying on a link to piglit's binaries from the cwd.Eric Anholt1-1/+7
2013-03-22run.py: Process shaders concurrently.Kenneth Graunke1-8/+10
2013-03-22run.py: Port to Python 3.Kenneth Graunke1-6/+6
2012-06-06Convert the scripts to python and make them way better.Eric Anholt1-0/+98