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authorFrancisco Jerez <currojerez@riseup.net>2013-10-07 16:33:27 -0700
committerFrancisco Jerez <currojerez@riseup.net>2013-10-07 18:16:03 -0700
commit7bf7c1b35c42db4b734a414deaa99a2acf0dfc0d (patch)
tree34e71c4a04800677972d92de422544cf1a8dbe9a
parenta69e156fcb4729194a4c93e229abec1f071e4485 (diff)
arb_shader_atomic_counters: Test the minimum maximum limits defined by the spec.
-rw-r--r--tests/all.tests1
-rw-r--r--tests/spec/arb_shader_atomic_counters/CMakeLists.gl.txt1
-rw-r--r--tests/spec/arb_shader_atomic_counters/minmax.c71
3 files changed, 73 insertions, 0 deletions
diff --git a/tests/all.tests b/tests/all.tests
index 7b264ffe7..4f4fccc5e 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -3177,6 +3177,7 @@ arb_shader_atomic_counters['default-partition'] = concurrent_test('arb_shader_at
arb_shader_atomic_counters['fragment-discard'] = concurrent_test('arb_shader_atomic_counters-fragment-discard')
arb_shader_atomic_counters['function-argument'] = concurrent_test('arb_shader_atomic_counters-function-argument')
arb_shader_atomic_counters['max-counters'] = concurrent_test('arb_shader_atomic_counters-max-counters')
+arb_shader_atomic_counters['minmax'] = concurrent_test('arb_shader_atomic_counters-minmax')
profile.tests['hiz'] = hiz
profile.tests['fast_color_clear'] = fast_color_clear
diff --git a/tests/spec/arb_shader_atomic_counters/CMakeLists.gl.txt b/tests/spec/arb_shader_atomic_counters/CMakeLists.gl.txt
index b473b3b27..79f49753f 100644
--- a/tests/spec/arb_shader_atomic_counters/CMakeLists.gl.txt
+++ b/tests/spec/arb_shader_atomic_counters/CMakeLists.gl.txt
@@ -17,5 +17,6 @@ add_executable (arb_shader_atomic_counters-default-partition default-partition.c
add_executable (arb_shader_atomic_counters-fragment-discard fragment-discard.c common.c)
add_executable (arb_shader_atomic_counters-function-argument function-argument.c common.c)
add_executable (arb_shader_atomic_counters-max-counters max-counters.c common.c)
+add_executable (arb_shader_atomic_counters-minmax minmax.c common.c)
# vim: ft=cmake:
diff --git a/tests/spec/arb_shader_atomic_counters/minmax.c b/tests/spec/arb_shader_atomic_counters/minmax.c
new file mode 100644
index 000000000..b847847f8
--- /dev/null
+++ b/tests/spec/arb_shader_atomic_counters/minmax.c
@@ -0,0 +1,71 @@
+/*
+ * Copyright © 2013 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** @file minmax.c
+ *
+ * Test for the minimum maximum values described in the
+ * ARB_shader_atomic_counters spec.
+ */
+
+#include "common.h"
+#include "minmax-test.h"
+
+#define L 1
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ config.supports_gl_core_version = 31;
+ config.window_width = L;
+ config.window_height = L;
+ config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+enum piglit_result
+piglit_display(void)
+{
+ return PIGLIT_FAIL;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+ piglit_require_gl_version(31);
+ piglit_require_extension("GL_ARB_shader_atomic_counters");
+
+ piglit_print_minmax_header();
+
+ piglit_test_min_int(GL_MAX_FRAGMENT_ATOMIC_COUNTERS, 8);
+ piglit_test_min_int(GL_MAX_COMBINED_ATOMIC_COUNTERS, 8);
+
+ piglit_test_min_int(GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS, 1);
+ piglit_test_min_int(GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS, 1);
+ piglit_test_min_int(GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE, 32);
+
+ piglit_test_min_int(GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS, 1);
+
+ if (!piglit_check_gl_error(GL_NO_ERROR))
+ piglit_report_result(PIGLIT_FAIL);
+
+ piglit_report_result(piglit_minmax_pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}