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2007-02-14Merged r2977:2978 from branches/SDL-1.2: BUGS file cutdown.Ryan C. Gordon1-182/+8
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2006-10-29Removed AmigaOS code for 1.3 branch.Ryan C. Gordon1-12/+0
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2006-04-13Fixes bug #195:Sam Lantinga1-2/+2
The proper name of Apple's operating system is "Mac OS X" not "MacOS X", as can bee seen in many places, for example http://www.apple.com/macosx/). This contrasts the naming of the old operating system, which was called "MacOS" and today is often refered to as "MacOS Classic". The attached patches fixes the misuse of the name "MacOS X" in both the SDL12 and sdlweb CVS modules. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401628
2005-11-21Real Unicode support for X11. Based on updated version of this patch:Ryan C. Gordon1-6/+13
http://lists.arabeyes.org/archives/developer/2004/June/msg00160.html --ryan. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401181
2004-08-20*** empty log message ***Sam Lantinga1-0/+2
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2004-01-06*** empty log message ***Sam Lantinga1-6/+0
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2003-08-23Date: Fri, 15 Aug 2003 09:13:59 +0300Sam Lantinga1-1/+1
From: "Mike Gorchak" Subject: Patches for tests and QNX6 Here more fixes for the QNX6 in sdlqnx.diff file: - Spellchecked README.QNX (thanks to Julian Kinraid) - Fixed bugs in fullscreen mode: window region wasn't on top by default, so \ it caused some artifacts to be appeared on the screen, prevent window conten\ ts default filler in Photon while in fullscreen mode, it damages the screen. - Added support for the SDL_VIDEO_WINDOW_POS, SDL_VIDEO_CENTERED env variabl\ es. - Some minor code restructurization. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40693
2003-08-04Date: Sat, 2 Aug 2003 16:22:51 +0300Sam Lantinga1-7/+4
From: "Mike Gorchak" Subject: New patches for QNX6 Here my patches for the SDL/QNX: QNXSDL.diff - diff to non-QNX related sources: - updated BUGS file, I think QNX6 is now will be officially supported - configure.in - added shared library support for QNX, and removed dependency between the ALSA and QNX6. - SDL_audio.c - added QNX NTO sound bootstrap insted of ALSA's. - SDL_sysaudio.h - the same. - SDL_nto_audio.c - the same. - SDL_video.c - right now, QNX doesn't offer any method to obtain pointers to the OpenGL functions by function name, so they must be hardcoded in library, otherwise OpenGL will not be supported. - testsprite.c - fixed: do not draw vertical red line if we are in non-double-buffered mode. sdlqnxph.tar.gz - archive of the ./src/video/photon/* . Too many changes in code to make diffs :) : + Added stub for support hide/unhide window event + Added full YUV overlays support. + Added window maximize support. + Added mouse wheel events. + Added support for some specific key codes in Unicode mode (like ESC). + Added more checks to the all memory allocation code. + Added SDL_DOUBLEBUF support in all fullscreen modes. + Added fallback to window mode, if desired fullscreen mode is not supported. + Added stub support for the GL_LoadLibrary and GL_GetProcAddress functions. + Added resizable window support without caption. ! Fixed bug in the Ph_EV_EXPOSE event handler, when rectangles to update is 0 and when width or height of the rectangle is 0. ! Fixed bug in the event handler code. Events has not been passed to the window widget handler. ! Fixed codes for Win keys (Super/Hyper/Menu). ! Fixed memory leak, when deallocation palette. ! Fixed palette emulation code bugs. ! Fixed fullscreen and hwsurface handling. ! Fixed CLOSE button bug. First event was passed to the handler, but second terminated the application. Now all events passed to the application correctly. - Removed all printfs in code, now SDL_SetError used instead of them. - Disabled ToggleFullScreen function. README.QNX - updated README.QNX file. Added much more issues. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40664
2003-01-20Date: Thu, 16 Jan 2003 13:48:31 +0200Sam Lantinga1-6/+0
From: "Mike Gorchak" Subject: All QNX patches whole patches concerning QNX. Almost all code has been rewritten by Julian and me. Added initial support for hw overlays in QNX and many many others fixes. P.S. This patches has been reviewed by Dave Rempel from QSSL and included in SDL 1.2.5 distribution, which coming on 3rd party CD for newest 6.2.1 version of QNX, which will be available soon. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40572
2002-06-01Date: Sat, 1 Jun 2002 17:56:45 -0500Sam Lantinga1-7/+1
From: Darrell Walisser <dwaliss1@purdue.edu> Subject: mac patch In this patch: - yuv code - links to QuickTime - tabs -> 4 spaces - mouse events fix - SDLMain path parsing fix - BUGS updates - some miscellaneous docs/comments/code cleanup --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40391
2002-02-14Mike Gorchak added some QNX tweaks, including OpenGL supportSam Lantinga1-7/+0
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2001-12-14Added support for building SDL for EPOC/SymbianOS 6.0 (thanks Hannu!)Sam Lantinga1-0/+13
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2001-09-11Date: Sat, 8 Sep 2001 04:42:23 +0200Sam Lantinga1-4/+2
From: Max Horn <max@quendi.de> Subject: SDL/OSX: Joystick; Better key handling I just finished implementing improved keyhandling for OS X (in fact the code should be easily ported to the "normal" MacOS part of SDL, I just had no chance yet). Works like this: First init the mapping table statically like before. Them, it queries the OS for the "official" key table, then iterates over all 127 scancode and gets the associates ascii code. It ignores everythng below 32 (has to, as it would lead to many problems if we did not... e.g. both ESC and NUM LOCk produce an ascii code 27 on my keyboard), and all stuff above 127 is mapped to SDLK_WORLD_* simply in the order it is encountered. In addition, caps lock is now working, too. The code work flawless for me, but since I only have one keyboard, I may have not encountered some serious problem... but I am pretty confident that it is better than the old code in most cases. The joystick driver works fine for me, too. I think it can be added to CVS already. It would simply be helpful if more people would test it. Hm, I wonder if Maelstrom or GLTron has Joystick support? That would be a wonderful test application :) I also took the liberty of modifying some text files like BUGS, README.CVS, README.MacOSX (which now contains the OS X docs I long promised) --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40173
2001-08-18*** empty log message ***Sam Lantinga1-2/+0
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2001-06-11* Removed fullscreen menu option from the "Window" menuSam Lantinga1-5/+5
* Updated the BUGS file * Fixed command line parameters when launched from Finder * Implemented setting the icon window caption * Implemented frameless style windows * Added note about SDL_RESIZABLE implementation to SDL_QuartzVideo.m * Window close requests now go through the event filtering system --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%4059
2001-06-07Added initial support for Quartz video (thanks Darrell!)Sam Lantinga1-15/+28
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2001-05-10The keyboard modifiers are not set to the correct state on X11 startup.Sam Lantinga1-0/+14
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2001-05-10Updated the Amiga OS port of SDL (thanks Gabriele)Sam Lantinga1-12/+0
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2001-04-26Initial revisionSam Lantinga1-0/+199
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