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authorEric Anholt <eric@anholt.net>2011-08-16 00:45:28 -0700
committerEric Anholt <eric@anholt.net>2011-08-16 00:45:28 -0700
commit65a33f405b1e115e9a4f1f07b435e4bd3450dad8 (patch)
tree8f91d6144e88633bc10a10d2ffc883c38c9fb907
parent1343bbc1eb000c1c50c4830fca67cd3f585847f1 (diff)
i965: Update driver extension list.
-rw-r--r--drivers/965-master219
1 files changed, 120 insertions, 99 deletions
diff --git a/drivers/965-master b/drivers/965-master
index 154459a..df324fa 100644
--- a/drivers/965-master
+++ b/drivers/965-master
@@ -17,7 +17,9 @@ GLX_ARB_multisample
GLX_EXT_import_context
GLX_EXT_visual_info
GLX_EXT_visual_rating
+GLX_EXT_framebuffer_sRGB
GLX_MESA_copy_sub_buffer
+GLX_MESA_multithread_makecurrent
GLX_MESA_swap_control
GLX_OML_swap_method
GLX_OML_sync_control
@@ -36,6 +38,7 @@ GLX_EXT_import_context
GLX_EXT_visual_info
GLX_EXT_visual_rating
GLX_MESA_copy_sub_buffer
+GLX_MESA_multithread_makecurrent
GLX_MESA_swap_control
GLX_OML_swap_method
GLX_OML_sync_control
@@ -48,129 +51,147 @@ GLX_SGIX_pbuffer
GLX_SGIX_visual_select_group
GLX_EXT_texture_from_pixmap
GLX_INTEL_swap_event
-GL_ARB_copy_buffer
-GL_ARB_depth_clamp
-GL_ARB_depth_texture
-GL_ARB_draw_buffers
-GL_ARB_draw_elements_base_vertex
-GL_ARB_fragment_coord_conventions
-GL_ARB_fragment_program
-GL_ARB_fragment_program_shadow
-GL_ARB_fragment_shader
-GL_ARB_framebuffer_object
-GL_ARB_half_float_pixel
-GL_ARB_half_float_vertex
-GL_ARB_map_buffer_range
GL_ARB_multisample
-GL_ARB_multitexture
-GL_ARB_occlusion_query
-GL_ARB_pixel_buffer_object
-GL_ARB_point_parameters
-GL_ARB_point_sprite
-GL_ARB_provoking_vertex
-GL_ARB_seamless_cube_map
-GL_ARB_shader_objects
-GL_ARB_shading_language_100
-GL_ARB_shadow
-GL_ARB_sync
-GL_ARB_texture_border_clamp
-GL_ARB_texture_compression
-GL_ARB_texture_cube_map
-GL_ARB_texture_env_add
-GL_ARB_texture_env_combine
-GL_ARB_texture_env_crossbar
-GL_ARB_texture_env_dot3
-GL_ARB_texture_mirrored_repeat
-GL_ARB_texture_non_power_of_two
-GL_ARB_texture_rectangle
-GL_ARB_texture_rg
-GL_ARB_texture_swizzle
-GL_ARB_transpose_matrix
-GL_ARB_vertex_array_bgra
-GL_ARB_vertex_array_object
-GL_ARB_vertex_buffer_object
-GL_ARB_vertex_program
-GL_ARB_vertex_shader
-GL_ARB_window_pos
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
-GL_EXT_blend_equation_separate
-GL_EXT_blend_func_separate
GL_EXT_blend_logic_op
GL_EXT_blend_minmax
GL_EXT_blend_subtract
-GL_EXT_compiled_vertex_array
GL_EXT_copy_texture
-GL_EXT_draw_buffers2
+GL_EXT_polygon_offset
+GL_EXT_subtexture
+GL_EXT_texture_object
+GL_EXT_vertex_array
+GL_EXT_compiled_vertex_array
+GL_EXT_texture
+GL_EXT_texture3D
+GL_IBM_rasterpos_clip
+GL_ARB_point_parameters
GL_EXT_draw_range_elements
-GL_EXT_framebuffer_blit
-GL_EXT_framebuffer_multisample
-GL_EXT_framebuffer_object
-GL_EXT_fog_coord
-GL_EXT_gpu_program_parameters
-GL_EXT_multi_draw_arrays
-GL_EXT_packed_depth_stencil
GL_EXT_packed_pixels
-GL_EXT_pixel_buffer_object
GL_EXT_point_parameters
-GL_EXT_polygon_offset
-GL_EXT_provoking_vertex
GL_EXT_rescale_normal
-GL_EXT_secondary_color
GL_EXT_separate_specular_color
-GL_EXT_shadow_funcs
-GL_EXT_stencil_two_side
-GL_EXT_stencil_wrap
-GL_EXT_subtexture
-GL_EXT_texture
-GL_EXT_texture3D
-GL_EXT_texture_compression_s3tc
-GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
+GL_SGIS_generate_mipmap
+GL_SGIS_texture_border_clamp
+GL_SGIS_texture_edge_clamp
+GL_SGIS_texture_lod
+GL_ARB_framebuffer_sRGB
+GL_ARB_multitexture
+GL_EXT_framebuffer_sRGB
+GL_IBM_multimode_draw_arrays
+GL_IBM_texture_mirrored_repeat
+GL_3DFX_texture_compression_FXT1
+GL_ARB_texture_cube_map
+GL_ARB_texture_env_add
+GL_ARB_transpose_matrix
+GL_EXT_blend_func_separate
+GL_EXT_fog_coord
+GL_EXT_multi_draw_arrays
+GL_EXT_secondary_color
GL_EXT_texture_env_add
-GL_EXT_texture_env_combine
-GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod_bias
-GL_EXT_texture_object
-GL_EXT_texture_rectangle
-GL_EXT_texture_sRGB
-GL_EXT_texture_swizzle
-GL_EXT_timer_query
-GL_EXT_vertex_array
-GL_EXT_vertex_array_bgra
-GL_3DFX_texture_compression_FXT1
-GL_APPLE_client_storage
-GL_APPLE_packed_pixels
-GL_APPLE_vertex_array_object
-GL_APPLE_object_purgeable
-GL_ATI_blend_equation_separate
-GL_ATI_envmap_bumpmap
-GL_ATI_texture_env_combine3
-GL_ATI_separate_stencil
-GL_IBM_multimode_draw_arrays
-GL_IBM_rasterpos_clip
-GL_IBM_texture_mirrored_repeat
GL_INGR_blend_func_separate
-GL_MESA_pack_invert
-GL_MESA_texture_signed_rgba
-GL_MESA_ycbcr_texture
-GL_MESA_window_pos
GL_NV_blend_square
-GL_NV_depth_clamp
GL_NV_light_max_exponent
-GL_NV_packed_depth_stencil
GL_NV_texgen_reflection
GL_NV_texture_env_combine4
+GL_S3_s3tc
+GL_SUN_multi_draw_arrays
+GL_ARB_texture_border_clamp
+GL_ARB_texture_compression
+GL_EXT_framebuffer_object
+GL_EXT_texture_compression_s3tc
+GL_EXT_texture_env_dot3
+GL_MESA_window_pos
+GL_NV_packed_depth_stencil
GL_NV_texture_rectangle
GL_NV_vertex_program
+GL_ARB_depth_texture
+GL_ARB_occlusion_query
+GL_ARB_shadow
+GL_ARB_texture_env_combine
+GL_ARB_texture_env_crossbar
+GL_ARB_texture_env_dot3
+GL_ARB_texture_mirrored_repeat
+GL_ARB_window_pos
+GL_ATI_envmap_bumpmap
+GL_EXT_stencil_two_side
+GL_EXT_texture_cube_map
+GL_NV_depth_clamp
GL_NV_vertex_program1_1
+GL_APPLE_client_storage
+GL_APPLE_packed_pixels
+GL_APPLE_vertex_array_object
+GL_ARB_draw_buffers
+GL_ARB_fragment_program
+GL_ARB_fragment_shader
+GL_ARB_shader_objects
+GL_ARB_vertex_program
+GL_ARB_vertex_shader
+GL_ATI_draw_buffers
+GL_ATI_texture_env_combine3
+GL_ATI_texture_float
+GL_EXT_shadow_funcs
+GL_EXT_stencil_wrap
+GL_MESA_pack_invert
+GL_MESA_ycbcr_texture
+GL_ARB_depth_clamp
+GL_ARB_fragment_program_shadow
+GL_ARB_half_float_pixel
+GL_ARB_point_sprite
+GL_ARB_shading_language_100
+GL_ARB_sync
+GL_ARB_texture_non_power_of_two
+GL_ARB_vertex_buffer_object
+GL_ATI_blend_equation_separate
+GL_EXT_blend_equation_separate
GL_OES_read_format
-GL_SGIS_generate_mipmap
-GL_SGIS_texture_border_clamp
-GL_SGIS_texture_edge_clamp
-GL_SGIS_texture_lod
-GL_SUN_multi_draw_arrays
-GL_S3_s3tc
+GL_ARB_color_buffer_float
+GL_ARB_pixel_buffer_object
+GL_ARB_texture_compression_rgtc
+GL_ARB_texture_float
+GL_ARB_texture_rectangle
+GL_EXT_pixel_buffer_object
+GL_EXT_texture_compression_dxt1
+GL_EXT_texture_compression_rgtc
+GL_EXT_texture_rectangle
+GL_EXT_texture_sRGB
+GL_ARB_framebuffer_object
+GL_EXT_framebuffer_blit
+GL_EXT_framebuffer_multisample
+GL_EXT_packed_depth_stencil
+GL_APPLE_object_purgeable
+GL_ARB_vertex_array_object
+GL_ATI_separate_stencil
+GL_EXT_draw_buffers2
+GL_EXT_gpu_program_parameters
+GL_EXT_texture_env_combine
+GL_EXT_texture_sRGB_decode
+GL_EXT_timer_query
GL_OES_EGL_image
+GL_ARB_copy_buffer
+GL_ARB_half_float_vertex
+GL_ARB_map_buffer_range
+GL_ARB_texture_rg
+GL_ARB_texture_swizzle
+GL_ARB_vertex_array_bgra
+GL_EXT_separate_shader_objects
+GL_EXT_texture_swizzle
+GL_EXT_vertex_array_bgra
+GL_NV_conditional_render
+GL_ARB_ES2_compatibility
+GL_ARB_draw_elements_base_vertex
+GL_ARB_explicit_attrib_location
+GL_ARB_fragment_coord_conventions
+GL_ARB_provoking_vertex
+GL_ARB_sampler_objects
+GL_ARB_seamless_cube_map
+GL_ARB_shader_texture_lod
+GL_EXT_provoking_vertex
+GL_EXT_texture_snorm
+GL_MESA_texture_signed_rgba
+GL_ARB_robustness