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-rw-r--r--gl32.xml6
1 files changed, 5 insertions, 1 deletions
diff --git a/gl32.xml b/gl32.xml
index d730eee..000aafd 100644
--- a/gl32.xml
+++ b/gl32.xml
@@ -532,9 +532,13 @@
components of all active varying variables may not exceed
MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS.
</task>
- <task name="GS38" specref="GL 3.2 2.12.4" mesa="done">
+ <task name="GS38" specref="GL 3.2 2.12.4" mesa="done" piglit="done">
Writing to gl_Position from either the vertex or geometry shader
is optional.
+
+ Tested by:
+ tests/spec/glsl-1.50/execution/geometry-basic.shader_test
+ tests/spec/glsl-1.50/execution/geometry/primitive-types.c
</task>
<task name="GS39" specref="GL 3.2 2.12.4" piglit="done" mesa="done">
gl_in[] receives values from built-in output variables written by