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author | Paul Berry <stereotype441@gmail.com> | 2013-10-30 16:43:10 -0700 |
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committer | Paul Berry <stereotype441@gmail.com> | 2013-10-30 16:43:10 -0700 |
commit | 240456dc5ff255d2e6313b7abf623260a7a702e4 (patch) | |
tree | 15a6406111bf052a0a777263a502a6f125e4df60 | |
parent | 69506e988d7afdf39128ef417da13223caae9a7c (diff) |
GS38 has already been piglit tested
-rw-r--r-- | gl32.xml | 6 |
1 files changed, 5 insertions, 1 deletions
@@ -532,9 +532,13 @@ components of all active varying variables may not exceed MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS. </task> - <task name="GS38" specref="GL 3.2 2.12.4" mesa="done"> + <task name="GS38" specref="GL 3.2 2.12.4" mesa="done" piglit="done"> Writing to gl_Position from either the vertex or geometry shader is optional. + + Tested by: + tests/spec/glsl-1.50/execution/geometry-basic.shader_test + tests/spec/glsl-1.50/execution/geometry/primitive-types.c </task> <task name="GS39" specref="GL 3.2 2.12.4" piglit="done" mesa="done"> gl_in[] receives values from built-in output variables written by |