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authorPaul Berry <stereotype441@gmail.com>2013-10-30 16:43:10 -0700
committerPaul Berry <stereotype441@gmail.com>2013-10-30 16:43:10 -0700
commit240456dc5ff255d2e6313b7abf623260a7a702e4 (patch)
tree15a6406111bf052a0a777263a502a6f125e4df60
parent69506e988d7afdf39128ef417da13223caae9a7c (diff)
GS38 has already been piglit tested
-rw-r--r--gl32.xml6
1 files changed, 5 insertions, 1 deletions
diff --git a/gl32.xml b/gl32.xml
index d730eee..000aafd 100644
--- a/gl32.xml
+++ b/gl32.xml
@@ -532,9 +532,13 @@
components of all active varying variables may not exceed
MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS.
</task>
- <task name="GS38" specref="GL 3.2 2.12.4" mesa="done">
+ <task name="GS38" specref="GL 3.2 2.12.4" mesa="done" piglit="done">
Writing to gl_Position from either the vertex or geometry shader
is optional.
+
+ Tested by:
+ tests/spec/glsl-1.50/execution/geometry-basic.shader_test
+ tests/spec/glsl-1.50/execution/geometry/primitive-types.c
</task>
<task name="GS39" specref="GL 3.2 2.12.4" piglit="done" mesa="done">
gl_in[] receives values from built-in output variables written by