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authorPaul Berry <stereotype441@gmail.com>2013-09-16 13:10:07 -0700
committerPaul Berry <stereotype441@gmail.com>2013-09-16 13:10:07 -0700
commite8b94a4f0641abd66dcfd605a21d582e74088ef4 (patch)
tree38cbbc5f3c5b24bfedffd172fbb22c7f487e5f94
parenta11c158e183e3868dfdd9051a97c718c92a495a2 (diff)
Check of 128 varying components tasks
-rw-r--r--gl32.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/gl32.xml b/gl32.xml
index 86cea78..6e90904 100644
--- a/gl32.xml
+++ b/gl32.xml
@@ -752,13 +752,13 @@
TEXTURE_BINDING_RECTANGLE, TEXTURE_BINDING_BUFFER, and
TEXTURE_BINDING_CUBE_MAP are now replicated by 48 instead of 32.
</task>
- <task name="GS82" specref="GL 3.2 6.2" piglit="done" mesa="on branch">
+ <task name="GS82" specref="GL 3.2 6.2" piglit="done" mesa="done">
Note: MAX_FRAGMENT_INPUT_COMPONENTS is 128 (double the old value
of MAX_VARYING_COMPONENTS).
Tested by piglit/tests/spec/gl-3.2/minmax.c
</task>
- <task name="GS83" specref="GL 3.2 6.2" piglit="done" mesa="on branch">
+ <task name="GS83" specref="GL 3.2 6.2" piglit="done" mesa="done">
Note: MAX_GEOMETRY_OUTPUT_COMPONENTS is 128 (double the old value
of MAX_VARYING_COMPONENTS).