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author | Paul Berry <stereotype441@gmail.com> | 2013-09-16 13:10:07 -0700 |
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committer | Paul Berry <stereotype441@gmail.com> | 2013-09-16 13:10:07 -0700 |
commit | e8b94a4f0641abd66dcfd605a21d582e74088ef4 (patch) | |
tree | 38cbbc5f3c5b24bfedffd172fbb22c7f487e5f94 | |
parent | a11c158e183e3868dfdd9051a97c718c92a495a2 (diff) |
Check of 128 varying components tasks
-rw-r--r-- | gl32.xml | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -752,13 +752,13 @@ TEXTURE_BINDING_RECTANGLE, TEXTURE_BINDING_BUFFER, and TEXTURE_BINDING_CUBE_MAP are now replicated by 48 instead of 32. </task> - <task name="GS82" specref="GL 3.2 6.2" piglit="done" mesa="on branch"> + <task name="GS82" specref="GL 3.2 6.2" piglit="done" mesa="done"> Note: MAX_FRAGMENT_INPUT_COMPONENTS is 128 (double the old value of MAX_VARYING_COMPONENTS). Tested by piglit/tests/spec/gl-3.2/minmax.c </task> - <task name="GS83" specref="GL 3.2 6.2" piglit="done" mesa="on branch"> + <task name="GS83" specref="GL 3.2 6.2" piglit="done" mesa="done"> Note: MAX_GEOMETRY_OUTPUT_COMPONENTS is 128 (double the old value of MAX_VARYING_COMPONENTS). |