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author | Kenneth Graunke <kenneth@whitecape.org> | 2013-08-23 12:24:34 -0700 |
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committer | Kenneth Graunke <kenneth@whitecape.org> | 2013-08-23 12:24:34 -0700 |
commit | 6308709976c8645bcfdbe216f1bdf01fb0b4f6b5 (patch) | |
tree | 5db5dc8f2e2604fe1eaff4ee040de5935a884207 | |
parent | e5282e1eea8a92c55024d363dae93853c12a193a (diff) |
gl32: Mark Cube8 and Cube9 as done in Mesa.
Paul said these were tested, and Mesa passes the test, so...done.
-rw-r--r-- | gl32.xml | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -1503,14 +1503,14 @@ select the corresponding texel from the appropriate neighboring face. </task> - <task name="Cube8" specref="GL 3.2 3.8.8" piglit="done"> + <task name="Cube8" specref="GL 3.2 3.8.8" piglit="done" mesa="done"> When seamless cube map filtering is enabled, texture wrap modes are ignored. Tested by piglit/tests/spec/arb_seamless_cube_map/arb_seamless_cubemap.c </task> - <task name="Cube9" specref="GL 3.2 6.2" piglit="done"> + <task name="Cube9" specref="GL 3.2 6.2" piglit="done" mesa="done"> In miscellaneous (table 6.47), TEXTURE_CUBE_MAP_SEAMLESS is added. Tested by |