diff options
author | Paul Berry <stereotype441@gmail.com> | 2013-10-07 15:05:48 -0700 |
---|---|---|
committer | Paul Berry <stereotype441@gmail.com> | 2013-10-07 15:05:48 -0700 |
commit | 11ccf638e008781e570e08c3ab71906cf7ffb5e4 (patch) | |
tree | 138455428a9265a61e914a39f95da31fa119bd11 | |
parent | 60c4b5c069ef7022f8b5405db212d987c9551c62 (diff) |
Check off some piglit tasks
-rw-r--r-- | gl32.xml | 10 |
1 files changed, 8 insertions, 2 deletions
@@ -12,10 +12,13 @@ INT_SAMPLER_2D_RECT, UNSIGNED_INT_SAMPLER_BUFFER, and UNSIGNED_INT_SAMPLER_2D_RECT </task> - <task name="NamedBlockNoModify" specref="GL 3.2 2.11.4" piglit="no"> + <task name="NamedBlockNoModify" specref="GL 3.2 2.11.4" piglit="done"> Uniforms in a named uniform block may <b>not</b> be modified using the Uniform* commands. (Previously the spec said they may be modified, however this was likely a typographical error). + + Tested by + tests/spec/glsl-1.50/execution/vs-named-block-no-modify.c. </task> <task name="NoRestartVertexID" specref="GL 3.2 2.8.1"> Though is not explicitly stated, it appears that primitive restart @@ -189,9 +192,12 @@ <task name="Determinant" specref="GLSL 1.50 8.5" piglit="done" mesa="done"> The function determinant() is added. </task> - <task name="InvariantEverywhere" specref="GLSL 1.50 9" piglit="no"> + <task name="InvariantEverywhere" specref="GLSL 1.50 9" piglit="done"> Rule "INVARIANT IDENTIFIER" for "single_declaration" is no longer vertex only. + + Tested by + tests/spec/glsl-1.50/{execution,linker}/invariant-qualifier-everywhere*.shader_test </task> </category> <category name="texture borders"> |