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author | Paul Berry <stereotype441@gmail.com> | 2013-09-27 08:51:58 -0700 |
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committer | Paul Berry <stereotype441@gmail.com> | 2013-09-27 08:51:58 -0700 |
commit | 60c4b5c069ef7022f8b5405db212d987c9551c62 (patch) | |
tree | 8513016d5d76d7e747fcc81ec20fbf6d66c9bd22 | |
parent | b1aeff7444e3cc514e954735763150efd5fbbd8c (diff) |
Mark off another piglit task
-rw-r--r-- | gl32.xml | 4 |
1 files changed, 3 insertions, 1 deletions
@@ -1194,8 +1194,10 @@ Tested by piglit/tests/spec/glsl-1.50/execution/geometry-basic.shader_test </task> - <task name="GS153" specref="GLSL 1.50 8.7" mesa="done"> + <task name="GS153" specref="GLSL 1.50 8.7" mesa="done" piglit="done"> Texture lookup functions are now available to geometry shaders. + + Adequately tested by the texelFetch tests. </task> <task name="GS154" specref="GLSL 1.50 8.9" mesa="done"> Noise functions are now available to geometry shaders. |