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authorPaul Berry <stereotype441@gmail.com>2013-09-27 08:51:58 -0700
committerPaul Berry <stereotype441@gmail.com>2013-09-27 08:51:58 -0700
commit60c4b5c069ef7022f8b5405db212d987c9551c62 (patch)
tree8513016d5d76d7e747fcc81ec20fbf6d66c9bd22
parentb1aeff7444e3cc514e954735763150efd5fbbd8c (diff)
Mark off another piglit task
-rw-r--r--gl32.xml4
1 files changed, 3 insertions, 1 deletions
diff --git a/gl32.xml b/gl32.xml
index 6bde4de..701ef42 100644
--- a/gl32.xml
+++ b/gl32.xml
@@ -1194,8 +1194,10 @@
Tested by
piglit/tests/spec/glsl-1.50/execution/geometry-basic.shader_test
</task>
- <task name="GS153" specref="GLSL 1.50 8.7" mesa="done">
+ <task name="GS153" specref="GLSL 1.50 8.7" mesa="done" piglit="done">
Texture lookup functions are now available to geometry shaders.
+
+ Adequately tested by the texelFetch tests.
</task>
<task name="GS154" specref="GLSL 1.50 8.9" mesa="done">
Noise functions are now available to geometry shaders.