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-rw-r--r--dix/enterleave.c239
1 files changed, 239 insertions, 0 deletions
diff --git a/dix/enterleave.c b/dix/enterleave.c
index 725080a4c..761ab3b9f 100644
--- a/dix/enterleave.c
+++ b/dix/enterleave.c
@@ -30,11 +30,15 @@
#include <X11/X.h>
#include <X11/extensions/XI2.h>
+#include <X11/extensions/XIproto.h>
+#include <X11/extensions/XI2proto.h>
#include "inputstr.h"
#include "windowstr.h"
#include "scrnintstr.h"
#include "exglobals.h"
#include "enterleave.h"
+#include "eventconvert.h"
+#include "xkbsrv.h"
/**
* @file
@@ -602,6 +606,241 @@ DoEnterLeaveEvents(DeviceIntPtr pDev,
DeviceEnterLeaveEvents(pDev, sourceid, fromWin, toWin, mode);
}
+static void
+FixDeviceValuator(DeviceIntPtr dev, deviceValuator * ev, ValuatorClassPtr v,
+ int first)
+{
+ int nval = v->numAxes - first;
+
+ ev->type = DeviceValuator;
+ ev->deviceid = dev->id;
+ ev->num_valuators = nval < 3 ? nval : 3;
+ ev->first_valuator = first;
+ switch (ev->num_valuators) {
+ case 3:
+ ev->valuator2 = v->axisVal[first + 2];
+ case 2:
+ ev->valuator1 = v->axisVal[first + 1];
+ case 1:
+ ev->valuator0 = v->axisVal[first];
+ break;
+ }
+ first += ev->num_valuators;
+}
+
+static void
+FixDeviceStateNotify(DeviceIntPtr dev, deviceStateNotify * ev, KeyClassPtr k,
+ ButtonClassPtr b, ValuatorClassPtr v, int first)
+{
+ ev->type = DeviceStateNotify;
+ ev->deviceid = dev->id;
+ ev->time = currentTime.milliseconds;
+ ev->classes_reported = 0;
+ ev->num_keys = 0;
+ ev->num_buttons = 0;
+ ev->num_valuators = 0;
+
+ if (b) {
+ ev->classes_reported |= (1 << ButtonClass);
+ ev->num_buttons = b->numButtons;
+ memcpy((char *) ev->buttons, (char *) b->down, 4);
+ }
+ else if (k) {
+ ev->classes_reported |= (1 << KeyClass);
+ ev->num_keys = k->xkbInfo->desc->max_key_code -
+ k->xkbInfo->desc->min_key_code;
+ memmove((char *) &ev->keys[0], (char *) k->down, 4);
+ }
+ if (v) {
+ int nval = v->numAxes - first;
+
+ ev->classes_reported |= (1 << ValuatorClass);
+ ev->classes_reported |= valuator_get_mode(dev, 0) << ModeBitsShift;
+ ev->num_valuators = nval < 3 ? nval : 3;
+ switch (ev->num_valuators) {
+ case 3:
+ ev->valuator2 = v->axisVal[first + 2];
+ case 2:
+ ev->valuator1 = v->axisVal[first + 1];
+ case 1:
+ ev->valuator0 = v->axisVal[first];
+ break;
+ }
+ }
+}
+
+
+static void
+DeliverStateNotifyEvent(DeviceIntPtr dev, WindowPtr win)
+{
+ int evcount = 1;
+ deviceStateNotify *ev, *sev;
+ deviceKeyStateNotify *kev;
+ deviceButtonStateNotify *bev;
+
+ KeyClassPtr k;
+ ButtonClassPtr b;
+ ValuatorClassPtr v;
+ int nval = 0, nkeys = 0, nbuttons = 0, first = 0;
+
+ if (!(wOtherInputMasks(win)) ||
+ !(wOtherInputMasks(win)->inputEvents[dev->id] & DeviceStateNotifyMask))
+ return;
+
+ if ((b = dev->button) != NULL) {
+ nbuttons = b->numButtons;
+ if (nbuttons > 32)
+ evcount++;
+ }
+ if ((k = dev->key) != NULL) {
+ nkeys = k->xkbInfo->desc->max_key_code - k->xkbInfo->desc->min_key_code;
+ if (nkeys > 32)
+ evcount++;
+ if (nbuttons > 0) {
+ evcount++;
+ }
+ }
+ if ((v = dev->valuator) != NULL) {
+ nval = v->numAxes;
+
+ if (nval > 3)
+ evcount++;
+ if (nval > 6) {
+ if (!(k && b))
+ evcount++;
+ if (nval > 9)
+ evcount += ((nval - 7) / 3);
+ }
+ }
+
+ sev = ev = (deviceStateNotify *) malloc(evcount * sizeof(xEvent));
+ FixDeviceStateNotify(dev, ev, NULL, NULL, NULL, first);
+
+ if (b != NULL) {
+ FixDeviceStateNotify(dev, ev++, NULL, b, v, first);
+ first += 3;
+ nval -= 3;
+ if (nbuttons > 32) {
+ (ev - 1)->deviceid |= MORE_EVENTS;
+ bev = (deviceButtonStateNotify *) ev++;
+ bev->type = DeviceButtonStateNotify;
+ bev->deviceid = dev->id;
+ memcpy((char *) &bev->buttons[4], (char *) &b->down[4],
+ DOWN_LENGTH - 4);
+ }
+ if (nval > 0) {
+ (ev - 1)->deviceid |= MORE_EVENTS;
+ FixDeviceValuator(dev, (deviceValuator *) ev++, v, first);
+ first += 3;
+ nval -= 3;
+ }
+ }
+
+ if (k != NULL) {
+ FixDeviceStateNotify(dev, ev++, k, NULL, v, first);
+ first += 3;
+ nval -= 3;
+ if (nkeys > 32) {
+ (ev - 1)->deviceid |= MORE_EVENTS;
+ kev = (deviceKeyStateNotify *) ev++;
+ kev->type = DeviceKeyStateNotify;
+ kev->deviceid = dev->id;
+ memmove((char *) &kev->keys[0], (char *) &k->down[4], 28);
+ }
+ if (nval > 0) {
+ (ev - 1)->deviceid |= MORE_EVENTS;
+ FixDeviceValuator(dev, (deviceValuator *) ev++, v, first);
+ first += 3;
+ nval -= 3;
+ }
+ }
+
+ while (nval > 0) {
+ FixDeviceStateNotify(dev, ev++, NULL, NULL, v, first);
+ first += 3;
+ nval -= 3;
+ if (nval > 0) {
+ (ev - 1)->deviceid |= MORE_EVENTS;
+ FixDeviceValuator(dev, (deviceValuator *) ev++, v, first);
+ first += 3;
+ nval -= 3;
+ }
+ }
+
+ DeliverEventsToWindow(dev, win, (xEvent *) sev, evcount,
+ DeviceStateNotifyMask, NullGrab);
+ free(sev);
+}
+
+void
+DeviceFocusEvent(DeviceIntPtr dev, int type, int mode, int detail,
+ WindowPtr pWin)
+{
+ deviceFocus event;
+ xXIFocusInEvent *xi2event;
+ DeviceIntPtr mouse;
+ int btlen, len, i;
+
+ mouse = IsFloating(dev) ? dev : GetMaster(dev, MASTER_POINTER);
+
+ /* XI 2 event */
+ btlen = (mouse->button) ? bits_to_bytes(mouse->button->numButtons) : 0;
+ btlen = bytes_to_int32(btlen);
+ len = sizeof(xXIFocusInEvent) + btlen * 4;
+
+ xi2event = calloc(1, len);
+ xi2event->type = GenericEvent;
+ xi2event->extension = IReqCode;
+ xi2event->evtype = type;
+ xi2event->length = bytes_to_int32(len - sizeof(xEvent));
+ xi2event->buttons_len = btlen;
+ xi2event->detail = detail;
+ xi2event->time = currentTime.milliseconds;
+ xi2event->deviceid = dev->id;
+ xi2event->sourceid = dev->id; /* a device doesn't change focus by itself */
+ xi2event->mode = mode;
+ xi2event->root_x = FP1616(mouse->spriteInfo->sprite->hot.x, 0);
+ xi2event->root_y = FP1616(mouse->spriteInfo->sprite->hot.y, 0);
+
+ for (i = 0; mouse && mouse->button && i < mouse->button->numButtons; i++)
+ if (BitIsOn(mouse->button->down, i))
+ SetBit(&xi2event[1], mouse->button->map[i]);
+
+ if (dev->key) {
+ xi2event->mods.base_mods = dev->key->xkbInfo->state.base_mods;
+ xi2event->mods.latched_mods = dev->key->xkbInfo->state.latched_mods;
+ xi2event->mods.locked_mods = dev->key->xkbInfo->state.locked_mods;
+ xi2event->mods.effective_mods = dev->key->xkbInfo->state.mods;
+
+ xi2event->group.base_group = dev->key->xkbInfo->state.base_group;
+ xi2event->group.latched_group = dev->key->xkbInfo->state.latched_group;
+ xi2event->group.locked_group = dev->key->xkbInfo->state.locked_group;
+ xi2event->group.effective_group = dev->key->xkbInfo->state.group;
+ }
+
+ FixUpEventFromWindow(dev->spriteInfo->sprite, (xEvent *) xi2event, pWin,
+ None, FALSE);
+
+ DeliverEventsToWindow(dev, pWin, (xEvent *) xi2event, 1,
+ GetEventFilter(dev, (xEvent *) xi2event), NullGrab);
+
+ free(xi2event);
+
+ /* XI 1.x event */
+ event.deviceid = dev->id;
+ event.mode = mode;
+ event.type = (type == XI_FocusIn) ? DeviceFocusIn : DeviceFocusOut;
+ event.detail = detail;
+ event.window = pWin->drawable.id;
+ event.time = currentTime.milliseconds;
+
+ DeliverEventsToWindow(dev, pWin, (xEvent *) &event, 1,
+ DeviceFocusChangeMask, NullGrab);
+
+ if (event.type == DeviceFocusIn)
+ DeliverStateNotifyEvent(dev, pWin);
+}
+
/**
* Send focus out events to all windows between 'child' and 'ancestor'.
* Events are sent running up the hierarchy.