diff options
author | Søren Sandmann Pedersen <ssp@redhat.com> | 2011-03-29 13:06:36 -0400 |
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committer | Søren Sandmann Pedersen <ssp@redhat.com> | 2011-04-22 21:39:31 -0400 |
commit | 61a92a78cd49969f74a046fa26c3199e06365814 (patch) | |
tree | 3a720768b20e76fdd935a11a76711d9f3984290c /glx | |
parent | c7bce22b58530239e583d91ae56312bad1630da4 (diff) |
Add RegionInitBoxes(), and fix some buggy callers of RegionInit().
The interface to RegionInit():
RegionInit (RegionPtr pReg, BoxPtr rect, int size);
is very confusing because it doesn't take a list of boxes, it takes
*one* box, but if that box is NULL, it initializes an empty region
with 'size' rectangles preallocated.
Most callers of this function were correctly passing either NULL or
just one box, but there were three confused cases, where the code
seems to expect a region to be created from a list of boxes.
This patch adds a new function RegionInitBoxes() and fixes those
instances to call that instead.
And yes, the pixman function to initialize a region from a list of
boxes is called init_rects() because pixman is also awesome.
V2: Make RegionInitBoxes() return a Bool indicating whether the call
succeeded, and fix the callers to check this return value.
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Søren Sandmann <ssp@redhat.com>
Diffstat (limited to 'glx')
-rw-r--r-- | glx/glxdri.c | 17 |
1 files changed, 13 insertions, 4 deletions
diff --git a/glx/glxdri.c b/glx/glxdri.c index c87ac9a65..244eac6c2 100644 --- a/glx/glxdri.c +++ b/glx/glxdri.c @@ -817,10 +817,19 @@ static void __glXReportDamage(__DRIdrawable *driDraw, __glXenterServer(GL_FALSE); - RegionInit(®ion, (BoxPtr) rects, num_rects); - RegionTranslate(®ion, pDraw->x, pDraw->y); - DamageDamageRegion(pDraw, ®ion); - RegionUninit(®ion); + if (RegionInitBoxes(®ion, (BoxPtr) rects, num_rects)) { + RegionTranslate(®ion, pDraw->x, pDraw->y); + DamageDamageRegion(pDraw, ®ion); + RegionUninit(®ion); + } + else { + while (num_rects--) { + RegionInit (®ion, (BoxPtr) rects++, 1); + RegionTranslate(®ion, pDraw->x, pDraw->y); + DamageDamageRegion(pDraw, ®ion); + RegionUninit(®ion); + } + } __glXleaveServer(GL_FALSE); } |