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#ifndef _ORC_RANDOM_H_
#define _ORC_RANDOM_H_
#include <orc/orcutils.h>
ORC_BEGIN_DECLS
typedef struct _OrcRandomContext OrcRandomContext;
struct _OrcRandomContext {
unsigned int x;
};
void orc_random_init (OrcRandomContext *context, int seed);
void orc_random_bits (OrcRandomContext *context, void *data, int n_bytes);
void orc_random_floats (OrcRandomContext *context, float *data, int n);
unsigned int orc_random (OrcRandomContext *context);
ORC_END_DECLS
#endif
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