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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifndef sdl_uikitkeyboard_h
#define sdl_uikitkeyboard_h
extern DECLSPEC int SDLCALL SDL_iPhoneKeyboardShow(SDL_Window * window);
extern DECLSPEC int SDLCALL SDL_iPhoneKeyboardHide(SDL_Window * window);
extern DECLSPEC SDL_bool SDLCALL SDL_iPhoneKeyboardIsShown(SDL_Window * window);
extern DECLSPEC int SDLCALL SDL_iPhoneKeyboardToggle(SDL_Window * window);
#endif
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