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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#ifndef __CDPlayer__H__
#define __CDPlayer__H__ 1
#include <string.h>
#include <Carbon/Carbon.h>
#include <CoreFoundation/CoreFoundation.h>
#include <AudioUnit/AudioUnit.h>
#include "SDL.h"
#include "SDL_thread.h"
#include "SDL_mutex.h"
#ifdef __cplusplus
extern "C"
{
#endif
typedef void (*CDPlayerCompletionProc) (SDL_CD * cdrom);
void Lock();
void Unlock();
int LoadFile(const FSRef * ref, int startFrame, int endFrame); /* pass -1 to do nothing */
int ReleaseFile();
int PlayFile();
int PauseFile();
void SetCompletionProc(CDPlayerCompletionProc proc, SDL_CD * cdrom);
int ReadTOCData(FSVolumeRefNum theVolume, SDL_CD * theCD);
int ListTrackFiles(FSVolumeRefNum theVolume, FSRef * trackFiles,
int numTracks);
int DetectAudioCDVolumes(FSVolumeRefNum * volumes, int numVolumes);
int GetCurrentFrame();
#ifdef __cplusplus
};
#endif
#endif /* __CD_Player__H__ */
/* vi: set ts=4 sw=4 expandtab: */
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