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2014-02-02Fixed bug 2374 - Update copyright for 2014...Sam Lantinga28-28/+28
2013-12-09Implemented the Dynamic API magic.Ryan C. Gordon1-1/+7
2013-11-24Make internal SDL sources include SDL_internal.h instead of SDL_config.hRyan C. Gordon25-25/+25
2013-11-14Added SDL_DetachThread() API.Ryan C. Gordon7-4/+77
2013-11-13Started BeOS removal: merged BeOS thread and pthread code.Ryan C. Gordon6-384/+10
2013-10-20Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values.Sam Lantinga1-1/+1
2013-10-20Disable Win32 thread naming again. See Bugzilla #2089.Ryan C. Gordon1-0/+4
2013-10-17Fixed building using MinGWSam Lantinga2-4/+4
2013-09-07Disable thread naming on Win64 for now.Ryan C. Gordon1-1/+1
2013-09-06Fixed time comparison and explicitly delay 1 ms instead of an arbitrary sched...Sam Lantinga1-2/+2
2013-09-05Fixed bug 2076 - OpenGL doesn't work with --disable-threadsSam Lantinga3-0/+7
2013-08-31Enabled thread naming on Windows.Ryan C. Gordon1-10/+26
2013-08-29Fixes bug #2074 - Thanks Sylvain!Gabriel Jacobo1-1/+1
2013-08-08Fixed crash if SDL_GetThreadName() is passed a NULL thread.Sam Lantinga1-5/+17
2013-07-23Add a timeout to the clipboard code to avoid hangs when using synergy. When a...Sam Lantinga1-0/+0
2013-07-21Fixed building with cygwinSam Lantinga1-0/+6
2013-07-20One more compiler warning.Ryan C. Gordon1-1/+1
2013-07-20Fixed some compiler warnings that Visual Studio reported.Ryan C. Gordon2-3/+3
2013-07-10Added release/acquire memory barriers to the atomic APISam Lantinga7-314/+301
2013-07-10Fixed Haiku buildSam Lantinga1-3/+1
2013-07-10Implemented an API for thread-local storage: SDL_TLSCreate(), SDL_TLSSet(), S...Sam Lantinga5-142/+501
2013-07-06Fixed bug 1936 - Broken URL in generic SDL_syscond.cSam Lantinga1-1/+1
2013-06-13Fixed SDL building with the minimal configurationSam Lantinga1-5/+5
2013-06-02Fixed bug 1881 - SDL will not compile with "SDL_THREADS" disabled.Sam Lantinga1-0/+7
2013-05-18File style cleanup for the SDL 2.0 releaseSam Lantinga5-102/+102
2013-03-31Make SDL_SetError and friends unconditionally return -1.Ryan C. Gordon17-151/+73
2013-03-17Removed Nintendo DS support since nobody has volunteered to maintain it for o...Sam Lantinga9-804/+0
2013-03-17Add PSP supportCaptain Lex7-0/+668
2013-03-09Fix SDL_TryLockMutex compile error when FAKE_RECURSIVE_MUTEX is definedAndreas Schiffler1-1/+1
2013-03-07Changed the name of SDL_mutexP() SDL_mutexV()Sam Lantinga7-14/+14
2013-03-06move variable declaration to beginning of functionEdward Rudd1-1/+1
2013-03-05Add SDL_TryLockMutex and implementations for all platformsEdward Rudd4-2/+133
2013-02-15Happy New Year!Sam Lantinga30-30/+30
2012-11-03Whoops, let's not redefine the actual symbol.Ryan C. Gordon1-7/+7
2012-11-03Make Linux dynamically look up pthread_setname_np() for older glibc compat.Ryan C. Gordon1-17/+41
2012-10-23Really fixed the Mac build this time.Sam Lantinga1-2/+7
2012-10-23Fixed Mac OS X buildSam Lantinga1-1/+1
2012-10-23Fixed running SDL on older versions of Mac OS X. pthread_setname_np() was in...Sam Lantinga1-1/+7
2012-09-27Removed executable bit from source filesSam Lantinga30-0/+0
2012-09-15Removed Windows CE support from SDL 2.0.Ryan C. Gordon5-293/+0
2012-07-09Fixes #1422, removes global JNI Env, uses per thread copies, adds thread auto...Gabriel Jacobo1-0/+6
2012-02-20Fixed bug 1426 - SDL_SemWaitTimeout returns -1 and sets error instead of SDL_...Sam Lantinga1-1/+5
2012-01-15Check for sem_timedwait(), which isn't available on some systems (including O...Sam Lantinga1-0/+14
2011-12-31Happy New Year!Sam Lantinga30-30/+30
2011-10-31Lots of fixes importing SDL source wholesale into a new iOS projectSam Lantinga12-347/+29
2011-10-18Don't crash with a NULL thread name.Ryan C. Gordon3-22/+27
2011-10-13Fixed a whole slew of compiler warnings that -Wall exposed.Ryan C. Gordon2-0/+4
2011-10-02Disable thread naming on Windows for now.Ryan C. Gordon1-0/+2
2011-10-02Patched to compile on Mac OS X (I think).Ryan C. Gordon1-8/+2
2011-10-02Further patched to compile on Windows.Ryan C. Gordon1-1/+1