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Author
Files
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2019-03-15
events: Make debug logging of the event queue a hint instead of an #ifdef.
Ryan C. Gordon
1
-4
/
+2
2019-01-04
Updated copyright for 2019
Sam Lantinga
1
-1
/
+1
2018-11-19
Fixed bug 4391 - hid_enumerate() sometimes causes game to freeze for a few se...
Sam Lantinga
1
-0
/
+6
2018-09-24
Fixed whitespace
Sam Lantinga
1
-7
/
+7
2018-08-21
Moved SDL_IsTablet() to a cross-platform API function
Sam Lantinga
1
-0
/
+14
2018-08-21
First pass on the new SDL sensor API
Sam Lantinga
1
-0
/
+24
2018-02-21
Fixed bug 4034 - Don't include _DllMainCRTStartup() if SDL_STATIC_LIB is defi...
Sam Lantinga
1
-2
/
+2
2018-02-18
Actually, this is needed for building with Visual Studio with both /MT and /MD.
Sam Lantinga
1
-1
/
+5
2018-02-18
Fixed bug 4034 - Do we really need _DllMainCRTStartup() in every Windows build?
Sam Lantinga
1
-5
/
+1
2018-01-03
Updated copyright for 2018
Sam Lantinga
1
-1
/
+1
2017-04-01
Backing out broken change from previous commit.
Ryan C. Gordon
1
-1
/
+0
2017-04-01
Intentionally breaking buildbot to test email server change.
Ryan C. Gordon
1
-0
/
+1
2017-03-02
Some patches to make SDL compile with armcc (ARM's C compiler).
Ryan C. Gordon
1
-2
/
+2
2017-01-01
Updated copyright for 2017
Sam Lantinga
1
-1
/
+1
2016-11-13
Patch from Sylvain to fix clang warnings
Sam Lantinga
1
-4
/
+1
2016-10-17
Fixed bug 3456 - SDL_GameControllerOpen fails if the joystick subsystem isn't...
Sam Lantinga
1
-10
/
+10
2016-09-13
Initial Apple TV / tvOS support.
Alex Szpakowski
1
-0
/
+2
2016-01-02
Updated copyright to 2016
Sam Lantinga
1
-1
/
+1
2015-05-26
Stack hint should look for 0, not -1, and not care about environment variables.
Ryan C. Gordon
1
-8
/
+0
2015-05-26
Added a hint to specify new thread stack size (thanks, Gabriel!).
Ryan C. Gordon
1
-0
/
+8
2015-05-26
Updated the copyright year to 2015
Sam Lantinga
1
-1
/
+1
2015-02-14
Emscripten: Fixed SDL_GetPlatform() returning "Unknown" instead of "Emscripten".
Philipp Wiesemann
1
-0
/
+2
2014-11-15
WinRT: made SDL_GetPlatform() return "WinRT" and not 'Unknown'
David Ludwig
1
-0
/
+2
2014-06-21
Added NaCl to SDL_GetPlatform()
Sam Lantinga
1
-0
/
+2
2014-03-01
Fixed bug 2423 - timeBeginPeriod & timeEndPeriod mismatch
Sam Lantinga
1
-2
/
+7
2014-02-02
Fixed bug 2374 - Update copyright for 2014...
Sam Lantinga
1
-1
/
+1
2013-11-24
Make internal SDL sources include SDL_internal.h instead of SDL_config.h
Ryan C. Gordon
1
-1
/
+1
2013-11-14
Renamed things named after BeOS to be named after Haiku instead.
Ryan C. Gordon
1
-2
/
+0
2013-11-08
Made helper window creation depend on initializing the Haptics or Joystick su...
Sam Lantinga
1
-3
/
+5
2013-10-20
It's okay to quit things more than once.
Sam Lantinga
1
-2
/
+0
2013-10-17
Fixed building using MinGW
Sam Lantinga
1
-1
/
+4
2013-10-13
Added an assert to catch init/quit call mismatch that might bite people.
Sam Lantinga
1
-0
/
+2
2013-08-07
Updated the name of the iOS platform
Sam Lantinga
1
-1
/
+1
2013-08-07
Whoops, forgot to commit this piece.
Ryan C. Gordon
1
-3
/
+0
2013-08-07
SDL_Init() is now just a wrapper around SDL_InitSubSystem().
Ryan C. Gordon
1
-15
/
+10
2013-08-07
SDL_*Parachute() are no-ops, remove them.
Ryan C. Gordon
1
-6
/
+0
2013-08-07
Removed SDL_AssertionsInit(). It's a no-op, let's keep it that way. :)
Ryan C. Gordon
1
-4
/
+0
2013-07-06
Make it possible to use SDL events separately from the video subsystem.
Sam Lantinga
1
-13
/
+50
2013-07-05
Fixed some __BEOS__ vs __HAIKU__ preprocessor tests (thanks, Axel!).
Ryan C. Gordon
1
-3
/
+2
2013-06-05
Added some extra protection to notify the developer if they haven't initializ...
Sam Lantinga
1
-0
/
+16
2013-05-18
File style cleanup for the SDL 2.0 release
Sam Lantinga
1
-13
/
+13
2013-05-02
move Ticks initialization tracking to separate function and ensure it's calle...
Edward Rudd
1
-6
/
+2
2013-04-25
Fixed bug 1582 - Allow disabling SDL_VIDEO_DRIVER_WINDOWS
Sam Lantinga
1
-3
/
+3
2013-03-31
Make SDL_SetError and friends unconditionally return -1.
Ryan C. Gordon
1
-12
/
+6
2013-03-17
Removed Nintendo DS support since nobody has volunteered to maintain it for o...
Sam Lantinga
1
-2
/
+0
2013-03-17
Add PSP support
Captain Lex
1
-0
/
+2
2013-02-25
Cleanup of SDL_PrivateShouldInitSubsystem.
Jørgen P. Tjernø
1
-16
/
+11
2013-02-25
sdl2
Jørgen P. Tjernø
1
-18
/
+30
2013-02-15
Happy New Year!
Sam Lantinga
1
-1
/
+1
2013-02-12
Fix build issue on Win/Haiku.
Jørgen P. Tjernø
1
-3
/
+6
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