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~wtay/SDL
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premake
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2016-11-03
Removed premake build system.
Ryan C. Gordon
472
-89152
/
+0
2016-10-01
Fixed bug 3262 - Premake scripts are not compatible with "Genie" (premake fork)
Sam Lantinga
3
-8
/
+20
2016-09-25
Enable SDL_LoadObject on iOS 8+ and tvOS.
Alex Szpakowski
2
-3
/
+3
2016-09-15
CoreAudio iOS/tvOS: Use AVFoundation instead of AudioSession. Fixes audio on ...
Alex Szpakowski
2
-1
/
+3
2016-08-05
audio: Removed internal SDL_audiomem.h and macros.
Ryan C. Gordon
8
-18
/
+0
2016-01-02
Updated copyright to 2016
Sam Lantinga
77
-77
/
+77
2015-09-20
Added initial support for MFi game controllers on iOS.
Alex Szpakowski
3
-131
/
+135
2015-05-28
X11: Add Xdbe support to message boxes (thanks, Melker!).
Ryan C. Gordon
5
-0
/
+7
2015-05-26
Updated the copyright year to 2015
Sam Lantinga
77
-77
/
+77
2015-01-15
Several improvements to the iOS backend:
Alex Szpakowski
1
-0
/
+3
2014-08-23
Fixed bug 2696 - Mac: fix display mode refresh rate calculation
Sam Lantinga
2
-0
/
+2
2014-07-07
Fixed bug 2618 - incomplete pthread-based lock support should be removed
Sam Lantinga
3
-3
/
+0
2014-07-07
Fixed bug 2626 - iOS: fix test and template Xcode projects and build scripts ...
Sam Lantinga
1
-1
/
+2
2014-06-25
Fixed bug 2603 - iOS: update joystick accelerometer code to use CoreMotion in...
Sam Lantinga
1
-1
/
+2
2014-02-02
Fixed bug 2374 - Update copyright for 2014...
Sam Lantinga
77
-140
/
+140
2013-12-09
Implemented the Dynamic API magic.
Ryan C. Gordon
1
-0
/
+1
2013-11-24
We don't need to check for snprintf() anymore, we don't use it.
Ryan C. Gordon
8
-8
/
+0
2013-11-24
Added SDL_vsscanf().
Ryan C. Gordon
13
-13
/
+13
2013-11-27
Don't crash when no WM is present.
Sam Lantinga
14
-0
/
+0
2013-11-10
Added Ben Henning's GSoC2013 work: premake build system.
Ryan C. Gordon
472
-0
/
+89148