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2017-01-01Updated copyright for 2017Sam Lantinga76-76/+76
2016-12-27Added documentation for the game controller axis valuesSam Lantinga1-0/+6
2016-12-27Split controller axes into positive and negative sides so each can be bound i...Sam Lantinga1-0/+2
2016-12-26Fixed bug 3517 - Compiler warnings with gcc -Wstrict-prototypesSam Lantinga2-3/+3
2016-12-23Corrected header file guard comments.Philipp Wiesemann2-6/+6
2016-12-11Fixed ABI, don't change the return type of SDL_GL_SwapWindow()Sam Lantinga1-1/+1
2016-12-09Fixed bug 3513 - SDL_GL_SwapWindow does not return error statusSam Lantinga1-1/+1
2016-12-02Added SDL_HINT_MOUSE_NORMAL_SPEED_SCALE and SDL_HINT_MOUSE_RELATIVE_SPEED_SCA...Sam Lantinga1-0/+10
2016-12-02Fixed missing prototypes on Android, patch from SylvainSam Lantinga1-5/+5
2016-11-30Updated documentation in header file.Philipp Wiesemann1-1/+1
2016-11-29Added an API to iterate over game controller mappingsSam Lantinga1-0/+14
2016-11-29Avoid conflicts with multiple versions of udev by first trying the library th...Sam Lantinga1-0/+3
2016-11-20Renaming of guard header names to quiet -Wreserved-id-macroSam Lantinga69-207/+207
2016-11-20Fixed a few warnings that show up with -Wdocumentation and -Wdocumentation-un...Sam Lantinga4-5/+13
2016-11-20Fixed bug 3486 - Can't get HINSTANCE of my windowSam Lantinga1-0/+1
2016-11-17cpuinfo: first attempt at SDL_HasNEON() implementation.Ryan C. Gordon3-0/+8
2016-11-15Fixed bug 1646 - Warnings from clang with -WeverythingSam Lantinga1-0/+10
2016-11-13[qtwayland] Set orientation and window flags via SDL hintsThomas Perl1-0/+27
2016-11-13Fixed build error with missing function prototype in the SDL_test_harness.h h...Sam Lantinga1-0/+11
2016-11-13Patch from Sylvain to fix clang warningsSam Lantinga3-28/+28
2016-11-10Standardized the format of the SDL joystick GUID and added functions to retri...Sam Lantinga2-13/+70
2016-11-03Removed premake build system.Ryan C. Gordon1-3/+1
2016-11-01Fixed bug 3478 - Patch Haiku to use dlopen instead of load_add_onSam Lantinga2-2/+0
2016-10-18Fixed bug 3369 - RaspberryPI ability to specify a Dispmanx layerSam Lantinga1-0/+8
2016-10-14Fixed bug 2758 - Android issues with NDK r10c and API-21Sam Lantinga1-0/+3
2016-10-14Fixed building with cmake when fcitx isn't installedSam Lantinga1-0/+1
2016-10-11Fixed comment for new pixel formatsSam Lantinga1-2/+2
2016-10-11Fixed bug 2923 - Add SDL_PIXELFORMAT_RGBA32 for byte-wise 32bit RGBA dataSam Lantinga1-0/+14
2016-10-07Implemented SDL_GetHintBoolean() to make it easier to check boolean hintsSam Lantinga1-0/+7
2016-09-30SDL_HINT_WINDOWS_DISABLE_THREAD_NAMINGEthan Lee1-0/+11
2016-10-07Fixed bug 2824 - Add Fcitx Input Method SupportSam Lantinga1-0/+4
2016-10-07Fixed bug 2924 - SDL_CreateRGBSurface[From] versions that take SDL_PIXELFORMA...Sam Lantinga1-0/+4
2016-10-07Fixed bug 2885 - SDL_stdinc.h doesn't need to include iconv.hSam Lantinga1-3/+0
2016-10-02Added brackets to function names in header comments so that doxygen links them.Philipp Wiesemann1-2/+2
2016-10-01Fixed bug 3165 - define numbers don't match types in SwiftSam Lantinga4-32/+32
2016-10-01Fixed bug 3301 - IBus support on Linux with CMakeSam Lantinga1-0/+1
2016-10-01Fixed bug 3345 - SDL_RenderClear inconsistency with ClipRectSam Lantinga1-1/+2
2016-10-01Fixed bug 3352 - Adding alpha mask support to SDL_SaveBMP_RWSam Lantinga2-0/+25
2016-10-01Fixed bug 3336 - Failure to build with MinGW-w64Sam Lantinga1-0/+7
2016-09-29Added SDL_SetWindowResizable(). (thanks, Ethan!)Ryan C. Gordon1-0/+18
2016-09-29Generalized the hint for whether the application gets a mouse event when clic...Sam Lantinga1-15/+19
2016-09-28Updated version to 2.0.5 in preparation for releaseSam Lantinga1-1/+1
2016-09-25Enable SDL_LoadObject on iOS 8+ and tvOS.Alex Szpakowski1-5/+1
2016-09-17Updated URL in a commentAlex Szpakowski1-1/+1
2016-09-17Added a new hint SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION.Alex Szpakowski1-0/+10
2016-09-14Fixed including OpenGL ES on iOS without any other SDL headersSam Lantinga2-0/+3
2016-09-13Initial Apple TV / tvOS support.Alex Szpakowski2-3/+25
2016-08-28Merge audio capture work back into the mainline.Ryan C. Gordon7-11/+11
2016-08-17Added link in header comment.Philipp Wiesemann1-0/+1
2016-08-06audio: Implemented buffer queueing for capture devices (SDL_DequeueAudio()).Ryan C. Gordon1-14/+81