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2017-01-01
Updated copyright for 2017
Sam Lantinga
76
-76
/
+76
2016-12-27
Added documentation for the game controller axis values
Sam Lantinga
1
-0
/
+6
2016-12-27
Split controller axes into positive and negative sides so each can be bound i...
Sam Lantinga
1
-0
/
+2
2016-12-26
Fixed bug 3517 - Compiler warnings with gcc -Wstrict-prototypes
Sam Lantinga
2
-3
/
+3
2016-12-23
Corrected header file guard comments.
Philipp Wiesemann
2
-6
/
+6
2016-12-11
Fixed ABI, don't change the return type of SDL_GL_SwapWindow()
Sam Lantinga
1
-1
/
+1
2016-12-09
Fixed bug 3513 - SDL_GL_SwapWindow does not return error status
Sam Lantinga
1
-1
/
+1
2016-12-02
Added SDL_HINT_MOUSE_NORMAL_SPEED_SCALE and SDL_HINT_MOUSE_RELATIVE_SPEED_SCA...
Sam Lantinga
1
-0
/
+10
2016-12-02
Fixed missing prototypes on Android, patch from Sylvain
Sam Lantinga
1
-5
/
+5
2016-11-30
Updated documentation in header file.
Philipp Wiesemann
1
-1
/
+1
2016-11-29
Added an API to iterate over game controller mappings
Sam Lantinga
1
-0
/
+14
2016-11-29
Avoid conflicts with multiple versions of udev by first trying the library th...
Sam Lantinga
1
-0
/
+3
2016-11-20
Renaming of guard header names to quiet -Wreserved-id-macro
Sam Lantinga
69
-207
/
+207
2016-11-20
Fixed a few warnings that show up with -Wdocumentation and -Wdocumentation-un...
Sam Lantinga
4
-5
/
+13
2016-11-20
Fixed bug 3486 - Can't get HINSTANCE of my window
Sam Lantinga
1
-0
/
+1
2016-11-17
cpuinfo: first attempt at SDL_HasNEON() implementation.
Ryan C. Gordon
3
-0
/
+8
2016-11-15
Fixed bug 1646 - Warnings from clang with -Weverything
Sam Lantinga
1
-0
/
+10
2016-11-13
[qtwayland] Set orientation and window flags via SDL hints
Thomas Perl
1
-0
/
+27
2016-11-13
Fixed build error with missing function prototype in the SDL_test_harness.h h...
Sam Lantinga
1
-0
/
+11
2016-11-13
Patch from Sylvain to fix clang warnings
Sam Lantinga
3
-28
/
+28
2016-11-10
Standardized the format of the SDL joystick GUID and added functions to retri...
Sam Lantinga
2
-13
/
+70
2016-11-03
Removed premake build system.
Ryan C. Gordon
1
-3
/
+1
2016-11-01
Fixed bug 3478 - Patch Haiku to use dlopen instead of load_add_on
Sam Lantinga
2
-2
/
+0
2016-10-18
Fixed bug 3369 - RaspberryPI ability to specify a Dispmanx layer
Sam Lantinga
1
-0
/
+8
2016-10-14
Fixed bug 2758 - Android issues with NDK r10c and API-21
Sam Lantinga
1
-0
/
+3
2016-10-14
Fixed building with cmake when fcitx isn't installed
Sam Lantinga
1
-0
/
+1
2016-10-11
Fixed comment for new pixel formats
Sam Lantinga
1
-2
/
+2
2016-10-11
Fixed bug 2923 - Add SDL_PIXELFORMAT_RGBA32 for byte-wise 32bit RGBA data
Sam Lantinga
1
-0
/
+14
2016-10-07
Implemented SDL_GetHintBoolean() to make it easier to check boolean hints
Sam Lantinga
1
-0
/
+7
2016-09-30
SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING
Ethan Lee
1
-0
/
+11
2016-10-07
Fixed bug 2824 - Add Fcitx Input Method Support
Sam Lantinga
1
-0
/
+4
2016-10-07
Fixed bug 2924 - SDL_CreateRGBSurface[From] versions that take SDL_PIXELFORMA...
Sam Lantinga
1
-0
/
+4
2016-10-07
Fixed bug 2885 - SDL_stdinc.h doesn't need to include iconv.h
Sam Lantinga
1
-3
/
+0
2016-10-02
Added brackets to function names in header comments so that doxygen links them.
Philipp Wiesemann
1
-2
/
+2
2016-10-01
Fixed bug 3165 - define numbers don't match types in Swift
Sam Lantinga
4
-32
/
+32
2016-10-01
Fixed bug 3301 - IBus support on Linux with CMake
Sam Lantinga
1
-0
/
+1
2016-10-01
Fixed bug 3345 - SDL_RenderClear inconsistency with ClipRect
Sam Lantinga
1
-1
/
+2
2016-10-01
Fixed bug 3352 - Adding alpha mask support to SDL_SaveBMP_RW
Sam Lantinga
2
-0
/
+25
2016-10-01
Fixed bug 3336 - Failure to build with MinGW-w64
Sam Lantinga
1
-0
/
+7
2016-09-29
Added SDL_SetWindowResizable(). (thanks, Ethan!)
Ryan C. Gordon
1
-0
/
+18
2016-09-29
Generalized the hint for whether the application gets a mouse event when clic...
Sam Lantinga
1
-15
/
+19
2016-09-28
Updated version to 2.0.5 in preparation for release
Sam Lantinga
1
-1
/
+1
2016-09-25
Enable SDL_LoadObject on iOS 8+ and tvOS.
Alex Szpakowski
1
-5
/
+1
2016-09-17
Updated URL in a comment
Alex Szpakowski
1
-1
/
+1
2016-09-17
Added a new hint SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION.
Alex Szpakowski
1
-0
/
+10
2016-09-14
Fixed including OpenGL ES on iOS without any other SDL headers
Sam Lantinga
2
-0
/
+3
2016-09-13
Initial Apple TV / tvOS support.
Alex Szpakowski
2
-3
/
+25
2016-08-28
Merge audio capture work back into the mainline.
Ryan C. Gordon
7
-11
/
+11
2016-08-17
Added link in header comment.
Philipp Wiesemann
1
-0
/
+1
2016-08-06
audio: Implemented buffer queueing for capture devices (SDL_DequeueAudio()).
Ryan C. Gordon
1
-14
/
+81
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