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2018-12-10
Rename _SDL_sensor_h in public header, not to trigger Wreserved-id-macro
Sylvain Becker
1
-3
/
+3
2018-12-07
Added the hint SDL_HINT_GAMECONTROLLERCONFIG_FILE to specify a file to load a...
Sam Lantinga
1
-0
/
+10
2018-12-05
Warnings: fix a documentation warning and missing prototypes
Sylvain Becker
2
-3
/
+3
2018-12-04
Fix comment and end of lines
Sylvain Becker
1
-3
/
+3
2018-12-04
Update comment URL of USB document (HID Usage Tables 1.12)
Sylvain Becker
1
-1
/
+1
2018-12-04
Windows: NEON detection and intrinsic includes on Visual Studio
Sylvain Becker
1
-2
/
+16
2018-12-04
android: use __ARM_NEON instead of __ARM_NEON__ to include <arm_neon.h>
Sylvain Becker
1
-1
/
+1
2018-12-01
Added some detail to a Doxygen comment (thanks, Sylvain!).
Ryan C. Gordon
1
-6
/
+6
2018-11-26
SDL_touch.h (SDL_TouchDeviceType): remove comma at end of enumerator list.
Ozkan Sezer
1
-1
/
+1
2018-11-23
Added atomics support for armv8-a (Raspberry Pi 3)
Sam Lantinga
1
-1
/
+1
2018-11-19
Fixed bug 4392 - SDL_cpuinfo.h breaks compilation with C bool type
Sam Lantinga
1
-5
/
+2
2018-11-19
Fixed bug 4391 - hid_enumerate() sometimes causes game to freeze for a few se...
Sam Lantinga
1
-0
/
+9
2018-11-12
Fixed bug 4377 - SDL_PIXELFORMAT enum is anonymous, which prevents its use in...
Sam Lantinga
1
-2
/
+2
2018-11-10
Add SDL_TouchDeviceType enum and SDL_GetTouchDeviceType(SDL_TouchID id).
Alex Szpakowski
1
-0
/
+13
2018-11-06
close_code.h: #error if included without matching begin_code.h
Ozkan Sezer
1
-0
/
+3
2018-11-06
fix bug #4362 - SDL_syswm.h with SDL_PROTOTYPES_ONLY broken in C++ mode
Ozkan Sezer
1
-2
/
+5
2018-11-02
mir: Removed mir client support.
Ryan C. Gordon
3
-10
/
+4
2018-10-31
Merge SDL-ryan-batching-renderer branch to default.
Ryan C. Gordon
3
-2
/
+220
2018-10-23
render: Add floating point versions of various draw APIs.
Ryan C. Gordon
2
-2
/
+170
2018-10-26
Don't build SDL_JOYSTICK_HIDAPI by default on iOS
Sam Lantinga
1
-1
/
+1
2018-10-25
Generalized the XInput user index into a player index
Sam Lantinga
2
-5
/
+20
2018-10-25
Added SDL_JoystickGetXInputUserIndex()
Sam Lantinga
1
-0
/
+5
2018-10-04
render: Added SDL_RenderFlush().
Ryan C. Gordon
1
-0
/
+25
2018-09-20
render: Move to a batching system for rendering (work in progress).
Ryan C. Gordon
1
-0
/
+25
2018-09-05
Fixed a comment typo.
Ryan C. Gordon
1
-1
/
+1
2018-08-29
Don't rumble Bluetooth PS4 controllers by default, as that switches the contr...
Sam Lantinga
1
-0
/
+15
2018-08-24
vulkan: SDL_Vulkan_GetInstanceExtensions should accept a NULL window.
Jeremy Ong
1
-4
/
+9
2018-08-23
Added documentation for additional Android sensors
Sam Lantinga
1
-1
/
+7
2018-10-15
SDL_power.c: Adjust SDL_POWER_DISABLED ifdefs to avoid zero-size array
Ozkan Sezer
1
-0
/
+1
2018-10-14
add a minimal config and makefile to test watcom/os2 builds.
Ozkan Sezer
2
-1
/
+172
2018-10-12
SDL_thread.h: undefine SDL_CreateThreadWithStackSize before redefining.
Ozkan Sezer
1
-0
/
+2
2018-10-11
thread: make SDL_CreateThreadWithStackSize() a public API.
Ryan C. Gordon
2
-1
/
+37
2018-10-03
Update documentation to note that this hint works on Android too (thanks Trent!)
Sam Lantinga
1
-1
/
+1
2018-10-01
commit c6b28f46b8116552ec2b38d1d3c8535df28ba7a1
Sam Lantinga
1
-1
/
+2
2018-08-22
Added SDL_GetDisplayOrientation() to get the display orientation, and added a...
Sam Lantinga
3
-12
/
+103
2018-08-21
Doh.. __IPHONEOS__ is defined on tvOS
Sam Lantinga
1
-3
/
+3
2018-08-21
Don't use CoreMotion on tvOS
Sam Lantinga
1
-0
/
+4
2018-08-21
Moved SDL_IsTablet() to a cross-platform API function
Sam Lantinga
1
-9
/
+5
2018-08-21
Added the iOS sensor implementation
Sam Lantinga
1
-2
/
+2
2018-08-21
Fixed duplicate definition of SDL_JoystickID
Sam Lantinga
1
-2
/
+1
2018-08-21
Added a dummy sensor driver
Sam Lantinga
10
-6
/
+38
2018-08-21
First pass on the new SDL sensor API
Sam Lantinga
4
-1
/
+222
2018-08-21
Add SDL_IsTablet() to Android and iOS SDL.
Sam Lantinga
1
-0
/
+9
2018-08-15
Use a single hint for both Xbox 360 and Xbox One controllers, since they are ...
Sam Lantinga
1
-13
/
+2
2018-08-09
Re-enabled the HIDAPI joystick driver on Windows and Mac OS X
Sam Lantinga
2
-2
/
+2
2018-08-09
SDL: disable HIDAPI in SDL on Windows/Mac.
Sam Lantinga
2
-2
/
+2
2018-08-09
Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and N...
Sam Lantinga
10
-7
/
+117
2018-08-04
SDL_exp
Ethan Lee
11
-0
/
+21
2018-07-12
Allow trapping the back button so right mouse click can work on some Android ...
Sam Lantinga
2
-0
/
+22
2018-05-04
Fix Linux haptic scaling, add 2.1 FIXME
Ethan Lee
1
-0
/
+11
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