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path: root/include/SDL_egl.h
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2018-01-03Updated copyright for 2018Sam Lantinga1-1/+1
2017-11-27Use the included Khronos headers on Android so we can create Core OpenGL cont...Sam Lantinga1-1/+1
2017-08-27Fixed bug 3724 - Allow Angle Static LinkSam Lantinga1-1/+1
2017-01-01Updated copyright for 2017Sam Lantinga1-1/+1
2016-01-02Updated copyright to 2016Sam Lantinga1-1/+1
2015-08-21Updated SDL_egl.h to have the latest EGL version and extension information.Alex Szpakowski1-756/+1032
2015-05-26Updated the copyright year to 2015Sam Lantinga1-1/+1
2014-08-12Fixed doxygen warnings and markdown formatting.Philipp Wiesemann1-2/+2
2014-06-28SDL_egl: allow creation of versioned OpenGL contexts with EGL_KHR_create_contextKnut Andre Tidemann1-0/+1
2014-05-05__ANDROID__ is the correct macro to check for an android system.ANDROID is on...Dimitris Zenios1-1/+1
2014-03-22WinRT: Got OpenGL ES 2 working with the latest version of ANGLE/WinRT.David Ludwig1-2/+2
2014-03-09Integrated David Ludwig's support for Windows RTSam Lantinga1-0/+7
2014-03-09Fixed line endings on WinRT source codeSam Lantinga1-2/+2
2014-02-02Fixed bug 2374 - Update copyright for 2014...Sam Lantinga1-2/+2
2013-11-28WinRT: got the SDL-official OpenGL ES 2 changes working, in an experimental s...David Ludwig1-0/+7
2013-11-22OpenGL ES support for WindowsGabriel Jacobo1-0/+1389