index
:
~wtay/SDL
SDL-1.2
fixes
master
pipewire-camera
rhel-7.9
rhel-8
rhel-8.0
rhel-8.0-SDL2
Unnamed repository; edit this file 'description' to name the repository.
wtay
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
include
/
SDL_config_windows.h
Age
Commit message (
Expand
)
Author
Files
Lines
2018-01-17
SDL_log10
Ethan Lee
1
-0
/
+2
2018-01-03
Updated copyright for 2018
Sam Lantinga
1
-1
/
+1
2017-12-06
audio: Port WASAPI to WinRT, remove XAudio2 backend.
Ryan C. Gordon
1
-1
/
+0
2017-11-04
Fixed compiling on Windows with HAVE_LIBC enabled
Sam Lantinga
1
-4
/
+6
2017-11-04
Added SDL_fmod() and SDL_fmodf()
Sam Lantinga
1
-19
/
+30
2017-09-10
Fixed bug 3811 - change HAVE_COPYSIGN to HAVE__COPYSIGN in SDL_config_windows.h
Sam Lantinga
1
-1
/
+1
2017-09-10
Correction: copysign has been supported by windows several toolchains
Sam Lantinga
1
-1
/
+1
2017-09-09
Fixed bug 3760 - RWops doesn't check for integer overflow when stdio_fseek on...
Sam Lantinga
1
-3
/
+11
2017-09-06
Fixed bug 3797 - configure check for float.h
Sam Lantinga
1
-0
/
+1
2017-08-28
Be clear that disabling Vulkan surface support disables the entire SDL Vulkan...
Sam Lantinga
1
-1
/
+2
2017-08-27
vulkan: Initial Vulkan support!
Ryan C. Gordon
1
-0
/
+1
2017-08-19
Fixed building SDL applications with Visual Studio and the clang toolset
Sam Lantinga
1
-1
/
+1
2017-02-20
Updated config headers to override the base SDL_config.h if both are included
Sam Lantinga
1
-0
/
+1
2017-02-14
wasapi: Initial WASAPI support, for Windows Vista and later.
Ryan C. Gordon
1
-0
/
+1
2017-01-01
Updated copyright for 2017
Sam Lantinga
1
-1
/
+1
2016-11-20
Renaming of guard header names to quiet -Wreserved-id-macro
Sam Lantinga
1
-3
/
+3
2016-01-02
Updated copyright to 2016
Sam Lantinga
1
-1
/
+1
2015-05-26
Updated the copyright year to 2015
Sam Lantinga
1
-1
/
+1
2014-08-17
Removed SDL_round() because the license wasn't compatible with zlib
Sam Lantinga
1
-1
/
+0
2014-08-16
Added SDL_round(), contributed by Benoit Pierre - thanks!
Sam Lantinga
1
-0
/
+1
2014-07-03
Split the XInput and DirectInput code so Windows RT can use the existing XInp...
Sam Lantinga
1
-0
/
+6
2014-06-07
Added SDL_sqrtf(), SDL_tan(), SDL_tanf()
Sam Lantinga
1
-0
/
+3
2014-05-06
Fix build on Windows targets without dxgi.h, like MingW32.
Ryan C. Gordon
1
-0
/
+2
2014-03-10
Temporarily disabled the D3D11 renderer so we can get a build.
Sam Lantinga
1
-1
/
+1
2014-03-10
Converted David Ludwig's D3D11 renderer to C and optimized it.
Sam Lantinga
1
-0
/
+3
2014-02-02
Fixed bug 2374 - Update copyright for 2014...
Sam Lantinga
1
-1
/
+1
2013-11-24
Added SDL_vsscanf().
Ryan C. Gordon
1
-1
/
+1
2013-12-09
Hook up SDL_acos and SDL_asin properly.
Ryan C. Gordon
1
-0
/
+2
2013-11-22
OpenGL ES support for Windows
Gabriel Jacobo
1
-0
/
+10
2013-10-13
Fixed function feature test for Visual Studio 2012
Sam Lantinga
1
-2
/
+1
2013-09-28
Fixed bug 1820 - building SDL as a static library with static runtime doesn't...
Sam Lantinga
1
-6
/
+10
2013-08-20
Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module.
Ryan C. Gordon
1
-0
/
+3
2013-05-26
Added a comment to say why C runtime is off by default
Sam Lantinga
1
-0
/
+1
2013-05-26
Don't use the C runtime library on Windows, to avoid C runtime dependencies a...
Sam Lantinga
1
-2
/
+0
2013-05-26
Don't assume the XAudio2 APIs will never be available
Sam Lantinga
1
-2
/
+0
2013-05-18
File style cleanup for the SDL 2.0 release
Sam Lantinga
1
-20
/
+20
2013-02-15
Happy New Year!
Sam Lantinga
1
-1
/
+1
2012-12-22
The latest version of MinGW-w64 has the necessary headers and libraries: http...
Sam Lantinga
1
-5
/
+0
2012-10-20
Make it possible to build a DLL with mingw that's ABI compatible with Visual ...
Sam Lantinga
1
-0
/
+7
2012-09-15
Removed Windows CE support from SDL 2.0.
Ryan C. Gordon
1
-17
/
+0
2011-12-31
Happy New Year!
Sam Lantinga
1
-1
/
+1
2011-08-04
Implemented XAudio2 target for Windows (and Xbox360, theoretically!).
Ryan C. Gordon
1
-0
/
+1
2011-08-04
Reworked Windows waveOut code.
Ryan C. Gordon
1
-1
/
+1
2011-04-08
SDL 1.3 is now under the zlib license.
Sam Lantinga
1
-19
/
+18
2011-03-25
SDL 1.3 requires a 64-bit type for the platform.
Sam Lantinga
1
-1
/
+0
2011-02-11
Happy 2011! :)
Sam Lantinga
1
-1
/
+1
2011-01-31
Removed more partially functional renderers
Sam Lantinga
1
-5
/
+1
2011-01-31
Removed partially functional renderers
Sam Lantinga
1
-3
/
+0
2011-01-24
Fixed bug #1100
Sam Lantinga
1
-0
/
+12
2011-01-24
Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
Sam Lantinga
1
-3
/
+7
[next]