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SDL_bits.h
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2018-01-03
Updated copyright for 2018
Sam Lantinga
1
-1
/
+1
2017-08-31
Fixed bug 3791 - SDL_bits.h: __builtin_clz is supported in gcc >= 3.4
Sam Lantinga
1
-1
/
+1
2017-08-17
SDL_bits.h: add __builtin_clz equivalent for Watcom/x86 as inline asm
Ozkan Sezer
1
-0
/
+15
2017-01-01
Updated copyright for 2017
Sam Lantinga
1
-1
/
+1
2016-11-20
Renaming of guard header names to quiet -Wreserved-id-macro
Sam Lantinga
1
-3
/
+3
2016-01-02
Updated copyright to 2016
Sam Lantinga
1
-1
/
+1
2015-05-26
Updated the copyright year to 2015
Sam Lantinga
1
-1
/
+1
2014-02-02
Fixed bug 2374 - Update copyright for 2014...
Sam Lantinga
1
-1
/
+1
2013-08-08
Fixed whitespace
Sam Lantinga
1
-8
/
+8
2013-08-07
The return value of SDL_MostSignificantBitIndex32(0) is defined as -1.
Sam Lantinga
1
-6
/
+13
2013-05-18
File style cleanup for the SDL 2.0 release
Sam Lantinga
1
-4
/
+0
2013-03-29
Don't use __builtin_clz() on gcc2. (thanks, Axel!)
Ryan C. Gordon
1
-1
/
+1
2013-03-15
Replace all the "static __inline__" functions with SDL_FORCE_INLINE.
Ryan C. Gordon
1
-6
/
+1
2013-02-13
New SDL_MSBIndex, updated VS projects, cleanup gamecontroller.
Jørgen P. Tjernø
1
-16
/
+13
2013-02-12
Don't clobber refcounting in SDL_Init.
Jørgen P. Tjernø
1
-0
/
+102