diff options
author | Sam Lantinga <slouken@libsdl.org> | 2009-12-09 15:56:56 +0000 |
---|---|---|
committer | Sam Lantinga <slouken@libsdl.org> | 2009-12-09 15:56:56 +0000 |
commit | 70a40d51b20df697220edb6b5429e8dd3388908d (patch) | |
tree | adf2d5cb7d2a954df59b5b0211e21241faba2c3d /test/testsprite2.c | |
parent | fd2629214e89da0dc8beac14ed943eea2a03768c (diff) |
Added interfaces for batch drawing of points, lines and rects:
SDL_DrawPoints()
SDL_BlendPoints()
SDL_BlendLines()
SDL_DrawLines()
SDL_FillRects()
SDL_BlendRects()
SDL_RenderPoints()
SDL_RenderLines()
SDL_RenderRects()
Renamed SDL_RenderFill() to SDL_RenderRect()
Diffstat (limited to 'test/testsprite2.c')
-rw-r--r-- | test/testsprite2.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/test/testsprite2.c b/test/testsprite2.c index 94f3382849..a8ab84ac7e 100644 --- a/test/testsprite2.c +++ b/test/testsprite2.c @@ -141,7 +141,7 @@ MoveSprites(SDL_WindowID window, SDL_TextureID sprite) /* Draw a gray background */ SDL_SetRenderDrawColor(0xA0, 0xA0, 0xA0, 0xFF); - SDL_RenderFill(NULL); + SDL_RenderRect(NULL); /* Test points */ SDL_SetRenderDrawColor(0xFF, 0x00, 0x00, 0xFF); @@ -163,25 +163,25 @@ MoveSprites(SDL_WindowID window, SDL_TextureID sprite) temp.y = 1; temp.w = sprite_w; temp.h = sprite_h; - SDL_RenderFill(&temp); + SDL_RenderRect(&temp); SDL_RenderCopy(sprite, NULL, &temp); temp.x = window_w-sprite_w-1; temp.y = 1; temp.w = sprite_w; temp.h = sprite_h; - SDL_RenderFill(&temp); + SDL_RenderRect(&temp); SDL_RenderCopy(sprite, NULL, &temp); temp.x = 1; temp.y = window_h-sprite_h-1; temp.w = sprite_w; temp.h = sprite_h; - SDL_RenderFill(&temp); + SDL_RenderRect(&temp); SDL_RenderCopy(sprite, NULL, &temp); temp.x = window_w-sprite_w-1; temp.y = window_h-sprite_h-1; temp.w = sprite_w; temp.h = sprite_h; - SDL_RenderFill(&temp); + SDL_RenderRect(&temp); SDL_RenderCopy(sprite, NULL, &temp); /* Test diagonal lines */ @@ -304,7 +304,7 @@ main(int argc, char *argv[]) for (i = 0; i < state->num_windows; ++i) { SDL_SelectRenderer(state->windows[i]); SDL_SetRenderDrawColor(0xA0, 0xA0, 0xA0, 0xFF); - SDL_RenderFill(NULL); + SDL_RenderRect(NULL); } if (LoadSprite("icon.bmp") < 0) { quit(2); @@ -350,7 +350,7 @@ main(int argc, char *argv[]) case SDL_WINDOWEVENT_EXPOSED: SDL_SelectRenderer(event.window.windowID); SDL_SetRenderDrawColor(0xA0, 0xA0, 0xA0, 0xFF); - SDL_RenderFill(NULL); + SDL_RenderRect(NULL); break; } break; |