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authorGabriel Jacobo <gabomdq@gmail.com>2014-06-28 12:50:17 -0300
committerGabriel Jacobo <gabomdq@gmail.com>2014-06-28 12:50:17 -0300
commiteaa8a2244a1525e8acfe7fcfd163009a424567cb (patch)
tree84eeedd5e53f688939c837d04d746341e3dc30c7 /src/events/SDL_mouse.c
parentf528278c75a9d6df5a3a4c1ccec8b082e4f3aaa4 (diff)
Another fix to prevent dereferencing a null window pointer in SDL_mouse.c
Diffstat (limited to 'src/events/SDL_mouse.c')
-rw-r--r--src/events/SDL_mouse.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/events/SDL_mouse.c b/src/events/SDL_mouse.c
index 027f63fad9..a3ee3a2d6e 100644
--- a/src/events/SDL_mouse.c
+++ b/src/events/SDL_mouse.c
@@ -248,7 +248,7 @@ SDL_PrivateSendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relativ
/* make sure that the pointers find themselves inside the windows,
unless we have the mouse captured. */
- if ((window->flags & SDL_WINDOW_MOUSE_CAPTURE) == 0) {
+ if (window != NULL && ((window->flags & SDL_WINDOW_MOUSE_CAPTURE) == 0)) {
int x_max = 0, y_max = 0;
// !!! FIXME: shouldn't this be (window) instead of (mouse->focus)?