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authorPhilipp Wiesemann <philipp.wiesemann@arcor.de>2017-04-09 23:00:26 +0200
committerPhilipp Wiesemann <philipp.wiesemann@arcor.de>2017-04-09 23:00:26 +0200
commit84b25e46965622594632c72e8469989eb353e132 (patch)
treec322ef86ea7dbf1147a3c1bbaf04a5016432da69 /Xcode-iOS
parent598c15c2c580aa31434cb394d0a53d14f3ebbfd4 (diff)
ios: Fixed compiler warnings about unused variables in demo.
Diffstat (limited to 'Xcode-iOS')
-rw-r--r--Xcode-iOS/Demos/src/fireworks.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/Xcode-iOS/Demos/src/fireworks.c b/Xcode-iOS/Demos/src/fireworks.c
index dbbd738113..2c4f621f15 100644
--- a/Xcode-iOS/Demos/src/fireworks.c
+++ b/Xcode-iOS/Demos/src/fireworks.c
@@ -365,9 +365,6 @@ main(int argc, char *argv[])
SDL_Window *window; /* main window */
SDL_GLContext context;
int drawableW, drawableH;
- Uint32 startFrame; /* time frame began to process */
- Uint32 endFrame; /* time frame ended processing */
- Uint32 delay; /* time to pause waiting to draw next frame */
int done; /* should we clean up and exit? */
/* initialize SDL */