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authorSam Lantinga <slouken@libsdl.org>2013-03-10 09:03:38 -0700
committerSam Lantinga <slouken@libsdl.org>2013-03-10 09:03:38 -0700
commitce5b1681197054e9c61ef150cad667604da8644d (patch)
treee87a5e8015efddab003ebd1d5c64ecefefb20b73 /README.Porting
parent4cba942e1d1338d9e5251624bcab98e6bdc0e4e3 (diff)
Fixed bug 1748 - Patch for errors and mistakes in SDL 2 README files.
Philipp Wiesemann SDL's README files seem to contain multiple errors and mistakes. I attached a patch with changes and updates. README: * removed Windows CE because no more supported README-SDL.txt: * corrected spelling mistake README.DirectFB: * corrected spelling mistakes README.MacOSX: * corrected spelling mistakes README.Platforms: * changed Android version to match AndroidManifest.xml README.Porting: * added missing directories from list * removed cdrom directories from list README.android: * updated required NDK revision * add project.properties to list * changed lower limit for to android-10 and removed upper * added a statement why older devices not supported * added correct dates to statements about OpenGL ES * added info about Google's device numbers and date * corrected spelling mistakes README.gesture: * corrected spelling mistakes README.pandora: * corrected spelling mistake README.touch: * changed that values are no in range 0..1 * updated the names of some functions * updated the notes about usage * corrected spelling mistakes * added info that API changed near original author contact
Diffstat (limited to 'README.Porting')
-rw-r--r--README.Porting8
1 files changed, 6 insertions, 2 deletions
diff --git a/README.Porting b/README.Porting
index 9bb4613e01..f8540b600b 100644
--- a/README.Porting
+++ b/README.Porting
@@ -26,12 +26,15 @@ There are two basic ways of building SDL at the moment:
Add the top level include directory to the header search path, and then add
the following sources to the project:
src/*.c
+ src/atomic/*.c
src/audio/*.c
- src/cdrom/*.c
src/cpuinfo/*.c
src/events/*.c
src/file/*.c
+ src/haptic/*.c
src/joystick/*.c
+ src/power/*.c
+ src/render/*.c
src/stdlib/*.c
src/thread/*.c
src/timer/*.c
@@ -39,8 +42,9 @@ There are two basic ways of building SDL at the moment:
src/audio/disk/*.c
src/audio/dummy/*.c
src/video/dummy/*.c
+ src/haptic/dummy/*.c
src/joystick/dummy/*.c
- src/cdrom/dummy/*.c
+ src/main/dummy/*.c
src/thread/generic/*.c
src/timer/dummy/*.c
src/loadso/dummy/*.c