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/* $XdotOrg: xc/programs/Xserver/hw/xfree86/xaa/xaaPaintWin.c,v 1.3 2005/04/20 12:25:39 daniels Exp $ */
/* $XFree86: xc/programs/Xserver/hw/xfree86/xaa/xaaPaintWin.c,v 1.10 2001/10/28 03:34:04 tsi Exp $ */
#ifdef HAVE_XORG_CONFIG_H
#include <xorg-config.h>
#endif
#include "misc.h"
#include "xf86.h"
#include "xf86_ansic.h"
#include "xf86_OSproc.h"
#include <X11/X.h>
#include "scrnintstr.h"
#include "windowstr.h"
#include "xf86str.h"
#include "xaa.h"
#include "xaalocal.h"
#include "gcstruct.h"
#include "pixmapstr.h"
#include "xaawrap.h"
#ifdef PANORAMIX
#include "panoramiX.h"
#include "panoramiXsrv.h"
#endif
void
XAAPaintWindow(
WindowPtr pWin,
RegionPtr prgn,
int what
)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_DRAWABLE((&pWin->drawable));
int nBox = REGION_NUM_RECTS(prgn);
BoxPtr pBox = REGION_RECTS(prgn);
int fg = -1;
PixmapPtr pPix = NULL;
if(!infoRec->pScrn->vtSema) goto BAILOUT;
switch (what) {
case PW_BACKGROUND:
switch(pWin->backgroundState) {
case None: return;
case ParentRelative:
do { pWin = pWin->parent; }
while(pWin->backgroundState == ParentRelative);
(*pWin->drawable.pScreen->PaintWindowBackground)(pWin, prgn, what);
return;
case BackgroundPixel:
fg = pWin->background.pixel;
break;
case BackgroundPixmap:
pPix = pWin->background.pixmap;
break;
}
break;
case PW_BORDER:
if (pWin->borderIsPixel)
fg = pWin->border.pixel;
else /* pixmap */
pPix = pWin->border.pixmap;
break;
default: return;
}
if(!pPix) {
if(infoRec->FillSolidRects &&
(!(infoRec->FillSolidRectsFlags & RGB_EQUAL) ||
(CHECK_RGB_EQUAL(fg))) ) {
(*infoRec->FillSolidRects)(infoRec->pScrn, fg, GXcopy, ~0,
nBox, pBox);
return;
}
} else { /* pixmap */
XAAPixmapPtr pPriv = XAA_GET_PIXMAP_PRIVATE(pPix);
WindowPtr pBgWin = pWin;
Bool NoCache = FALSE;
int xorg, yorg;
/* Hack so we can use this with the dual framebuffer layers
which only support the pixmap cache in the primary bpp */
if(pPix->drawable.bitsPerPixel != infoRec->pScrn->bitsPerPixel)
NoCache = TRUE;
if (what == PW_BORDER) {
for (pBgWin = pWin;
pBgWin->backgroundState == ParentRelative;
pBgWin = pBgWin->parent);
}
xorg = pBgWin->drawable.x;
yorg = pBgWin->drawable.y;
#ifdef PANORAMIX
if(!noPanoramiXExtension) {
int index = pScreen->myNum;
if(WindowTable[index] == pBgWin) {
xorg -= panoramiXdataPtr[index].x;
yorg -= panoramiXdataPtr[index].y;
}
}
#endif
if(IS_OFFSCREEN_PIXMAP(pPix) && infoRec->FillCacheBltRects) {
XAACacheInfoPtr pCache = &(infoRec->ScratchCacheInfoRec);
pCache->x = pPriv->offscreenArea->box.x1;
pCache->y = pPriv->offscreenArea->box.y1;
pCache->w = pCache->orig_w =
pPriv->offscreenArea->box.x2 - pCache->x;
pCache->h = pCache->orig_h =
pPriv->offscreenArea->box.y2 - pCache->y;
pCache->trans_color = -1;
(*infoRec->FillCacheBltRects)(infoRec->pScrn, GXcopy, ~0,
nBox, pBox, xorg, yorg, pCache);
return;
}
if(pPriv->flags & DIRTY) {
pPriv->flags &= ~(DIRTY | REDUCIBILITY_MASK);
pPix->drawable.serialNumber = NEXT_SERIAL_NUMBER;
}
if(!(pPriv->flags & REDUCIBILITY_CHECKED) &&
(infoRec->CanDoMono8x8 || infoRec->CanDoColor8x8)) {
XAACheckTileReducibility(pPix, infoRec->CanDoMono8x8);
}
if(pPriv->flags & REDUCIBLE_TO_8x8) {
if((pPriv->flags & REDUCIBLE_TO_2_COLOR) &&
infoRec->CanDoMono8x8 && infoRec->FillMono8x8PatternRects &&
!(infoRec->FillMono8x8PatternRectsFlags & TRANSPARENCY_ONLY) &&
(!(infoRec->FillMono8x8PatternRectsFlags & RGB_EQUAL) ||
(CHECK_RGB_EQUAL(pPriv->fg) && CHECK_RGB_EQUAL(pPriv->bg)))) {
(*infoRec->FillMono8x8PatternRects)(infoRec->pScrn,
pPriv->fg, pPriv->bg, GXcopy, ~0, nBox, pBox,
pPriv->pattern0, pPriv->pattern1, xorg, yorg);
return;
}
if(infoRec->CanDoColor8x8 && !NoCache &&
infoRec->FillColor8x8PatternRects) {
XAACacheInfoPtr pCache = (*infoRec->CacheColor8x8Pattern)(
infoRec->pScrn, pPix, -1, -1);
(*infoRec->FillColor8x8PatternRects) ( infoRec->pScrn,
GXcopy, ~0, nBox, pBox, xorg, yorg, pCache);
return;
}
}
/* The window size check is to reduce pixmap cache thrashing
when there are lots of little windows with pixmap backgrounds
like are sometimes used for buttons, etc... */
if(infoRec->UsingPixmapCache &&
infoRec->FillCacheBltRects && !NoCache &&
((what == PW_BORDER) ||
(pPix->drawable.height != pWin->drawable.height) ||
(pPix->drawable.width != pWin->drawable.width)) &&
(pPix->drawable.height <= infoRec->MaxCacheableTileHeight) &&
(pPix->drawable.width <= infoRec->MaxCacheableTileWidth)) {
XAACacheInfoPtr pCache =
(*infoRec->CacheTile)(infoRec->pScrn, pPix);
(*infoRec->FillCacheBltRects)(infoRec->pScrn, GXcopy, ~0,
nBox, pBox, xorg, yorg, pCache);
return;
}
if(infoRec->FillImageWriteRects &&
!(infoRec->FillImageWriteRectsFlags & NO_GXCOPY)) {
(*infoRec->FillImageWriteRects) (infoRec->pScrn, GXcopy,
~0, nBox, pBox, xorg, yorg, pPix);
return;
}
}
if(infoRec->NeedToSync) {
(*infoRec->Sync)(infoRec->pScrn);
infoRec->NeedToSync = FALSE;
}
BAILOUT:
if(what == PW_BACKGROUND) {
XAA_SCREEN_PROLOGUE (pScreen, PaintWindowBackground);
(*pScreen->PaintWindowBackground) (pWin, prgn, what);
XAA_SCREEN_EPILOGUE(pScreen, PaintWindowBackground, XAAPaintWindow);
} else {
XAA_SCREEN_PROLOGUE (pScreen, PaintWindowBorder);
(*pScreen->PaintWindowBorder) (pWin, prgn, what);
XAA_SCREEN_EPILOGUE(pScreen, PaintWindowBorder, XAAPaintWindow);
}
}
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