summaryrefslogtreecommitdiff
path: root/hw/darwin/quartz/quartzCursor.c
blob: e2333e2ea52e5c638e6ab82658169050f62bbb66 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
/**************************************************************
 *
 * Support for using the Quartz Window Manager cursor
 *
 **************************************************************/
/*
 * Copyright (c) 2001-2003 Torrey T. Lyons and Greg Parker.
 *                 All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
 * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 *
 * Except as contained in this notice, the name(s) of the above copyright
 * holders shall not be used in advertising or otherwise to promote the sale,
 * use or other dealings in this Software without prior written authorization.
 */

#include "quartzCommon.h"
#include "quartzCursor.h"
#include "darwin.h"

#include <pthread.h>

#include "mi.h"
#include "scrnintstr.h"
#include "cursorstr.h"
#include "mipointrst.h"
#include "globals.h"

// Size of the QuickDraw cursor
#define CURSORWIDTH 16
#define CURSORHEIGHT 16

typedef struct {
    int                     qdCursorMode;
    int                     qdCursorVisible;
    int                     useQDCursor;
    QueryBestSizeProcPtr    QueryBestSize;
    miPointerSpriteFuncPtr  spriteFuncs;
} QuartzCursorScreenRec, *QuartzCursorScreenPtr;

static int darwinCursorScreenIndex = -1;
static unsigned long darwinCursorGeneration = 0;
static CursorPtr quartzLatentCursor = NULL;
static QD_Cursor gQDArrow; // QuickDraw arrow cursor

// Cursor for the main thread to set (NULL = arrow cursor).
static CCrsrHandle currentCursor = NULL;
static pthread_mutex_t cursorMutex;
static pthread_cond_t cursorCondition;

#define CURSOR_PRIV(pScreen) \
    ((QuartzCursorScreenPtr)pScreen->devPrivates[darwinCursorScreenIndex].ptr)

#define HIDE_QD_CURSOR(pScreen, visible)                                \
    if (visible) {                                                      \
        int ix;                                                         \
        for (ix = 0; ix < QUARTZ_PRIV(pScreen)->displayCount; ix++) {   \
            CGDisplayHideCursor(QUARTZ_PRIV(pScreen)->displayIDs[ix]);  \
        }                                                               \
        visible = FALSE;                                                \
    } ((void)0)

#define SHOW_QD_CURSOR(pScreen, visible)                                \
    {                                                                   \
        int ix;                                                         \
        for (ix = 0; ix < QUARTZ_PRIV(pScreen)->displayCount; ix++) {   \
            CGDisplayShowCursor(QUARTZ_PRIV(pScreen)->displayIDs[ix]);  \
        }                                                               \
        visible = TRUE;                                                 \
    } ((void)0)

#define CHANGE_QD_CURSOR(cursorH)                                       \
    if (!quartzServerQuitting) {                                        \
        /* Acquire lock and tell the main thread to change cursor */    \
        pthread_mutex_lock(&cursorMutex);                               \
        currentCursor = (CCrsrHandle) (cursorH);                        \
        QuartzMessageMainThread(kQuartzCursorUpdate, NULL, 0);          \
                                                                        \
        /* Wait for the main thread to change the cursor */             \
        pthread_cond_wait(&cursorCondition, &cursorMutex);              \
        pthread_mutex_unlock(&cursorMutex);                             \
    } ((void)0)


/*
 * MakeQDCursor helpers: CTAB_ENTER, interleave
 */

// Add a color entry to a ctab
#define CTAB_ENTER(ctab, index, r, g, b)                                \
    ctab->ctTable[index].value = index;                                 \
    ctab->ctTable[index].rgb.red = r;                                   \
    ctab->ctTable[index].rgb.green = g;                                 \
    ctab->ctTable[index].rgb.blue = b

// Make an unsigned short by interleaving the bits of bytes c1 and c2.
// High bit of c1 is first; low bit of c2 is last.
// Interleave is a built-in INTERCAL operator.
static unsigned short
interleave(
    unsigned char c1,
    unsigned char c2 )
{
    return
        ((c1 & 0x80) << 8) | ((c2 & 0x80) << 7) |
        ((c1 & 0x40) << 7) | ((c2 & 0x40) << 6) |
        ((c1 & 0x20) << 6) | ((c2 & 0x20) << 5) |
        ((c1 & 0x10) << 5) | ((c2 & 0x10) << 4) |
        ((c1 & 0x08) << 4) | ((c2 & 0x08) << 3) |
        ((c1 & 0x04) << 3) | ((c2 & 0x04) << 2) |
        ((c1 & 0x02) << 2) | ((c2 & 0x02) << 1) |
        ((c1 & 0x01) << 1) | ((c2 & 0x01) << 0) ;
}

/*
 * MakeQDCursor
 * Make a QuickDraw color cursor from the given X11 cursor.
 * Warning: This code is nasty. Color cursors were meant to be read
 * from resources; constructing the structures programmatically is messy.
 */
/*
    QuickDraw cursor representation:
    Our color cursor is a 2 bit per pixel pixmap.
    Each pixel's bits are (source<<1 | mask) from the original X cursor pixel.
    The cursor's color table maps the colors like this:
    (2-bit value | X result    | colortable | Mac result)
             00  | transparent | white      | transparent (white outside mask)
             01  | back color  | back color | back color
             10  | undefined   | black      | invert background (just for fun)
             11  | fore color  | fore color | fore color
*/
static CCrsrHandle
MakeQDCursor(
    CursorPtr pCursor )
{
    CCrsrHandle result;
    CCrsrPtr curs;
    int i, w, h;
    unsigned short rowMask;
    PixMap *pix;
    ColorTable *ctab;
    unsigned short *image;

    result = (CCrsrHandle) NewHandleClear(sizeof(CCrsr));
    if (!result) return NULL;
    HLock((Handle)result);
    curs = *result;

    // Initialize CCrsr
    curs->crsrType = 0x8001;     // 0x8000 = b&w, 0x8001 = color
    curs->crsrMap = (PixMapHandle) NewHandleClear(sizeof(PixMap));
    if (!curs->crsrMap) goto pixAllocFailed;
    HLock((Handle)curs->crsrMap);
    pix = *curs->crsrMap;
    curs->crsrData = NULL;       // raw cursor image data (set below)
    curs->crsrXData = NULL;      // QD's processed data
    curs->crsrXValid = 0;        // zero means QD must re-process cursor data
    curs->crsrXHandle = NULL;    // reserved
    memset(curs->crsr1Data, 0, CURSORWIDTH*CURSORHEIGHT/8); // b&w data
    memset(curs->crsrMask,  0, CURSORWIDTH*CURSORHEIGHT/8); // b&w & color mask
    curs->crsrHotSpot.h = min(CURSORWIDTH,  pCursor->bits->xhot); // hot spot
    curs->crsrHotSpot.v = min(CURSORHEIGHT, pCursor->bits->yhot); // hot spot
    curs->crsrXTable = 0;        // reserved
    curs->crsrID = GetCTSeed();  // unique ID from Color Manager

    // Set the b&w data and mask
    w = min(pCursor->bits->width,  CURSORWIDTH);
    h = min(pCursor->bits->height, CURSORHEIGHT);
    rowMask = ~((1 << (CURSORWIDTH - w)) - 1);
    for (i = 0; i < h; i++) {
        curs->crsr1Data[i] = rowMask &
        ((pCursor->bits->source[i*4]<<8) | pCursor->bits->source[i*4+1]);
        curs->crsrMask[i] = rowMask &
        ((pCursor->bits->mask[i*4]<<8)   | pCursor->bits->mask[i*4+1]);
    }

    // Set the color data and mask
    // crsrMap: defines bit depth and size and colortable only
    pix->rowBytes = (CURSORWIDTH * 2 / 8) | 0x8000; // last bit on means PixMap
    SetRect(&pix->bounds, 0, 0, CURSORWIDTH, CURSORHEIGHT); // see TN 1020
    pix->pixelSize = 2;
    pix->cmpCount = 1;
    pix->cmpSize = 2;
    // pix->pmTable set below

    // crsrData is the pixel data. crsrMap's baseAddr is not used.
    curs->crsrData = NewHandleClear(CURSORWIDTH*CURSORHEIGHT * 2 / 8);
    if (!curs->crsrData) goto imageAllocFailed;
    HLock((Handle)curs->crsrData);
    image = (unsigned short *) *curs->crsrData;
    // Pixel data is just 1-bit data and mask interleaved (see above)
    for (i = 0; i < h; i++) {
        unsigned char s, m;
        s = pCursor->bits->source[i*4] & (rowMask >> 8);
        m = pCursor->bits->mask[i*4] & (rowMask >> 8);
        image[2*i] = interleave(s, m);
        s = pCursor->bits->source[i*4+1] & (rowMask & 0x00ff);
        m = pCursor->bits->mask[i*4+1] & (rowMask & 0x00ff);
        image[2*i+1] = interleave(s, m);
    }

    // Build the color table (entries described above)
    // NewPixMap allocates a color table handle.
    pix->pmTable = (CTabHandle) NewHandleClear(sizeof(ColorTable) + 3
                    * sizeof(ColorSpec));
    if (!pix->pmTable) goto ctabAllocFailed;
    HLock((Handle)pix->pmTable);
    ctab = *pix->pmTable;
    ctab->ctSeed = GetCTSeed();
    ctab->ctFlags = 0;
    ctab->ctSize = 3; // color count - 1
    CTAB_ENTER(ctab, 0, 0xffff, 0xffff, 0xffff);
    CTAB_ENTER(ctab, 1, pCursor->backRed, pCursor->backGreen,
               pCursor->backBlue);
    CTAB_ENTER(ctab, 2, 0x0000, 0x0000, 0x0000);
    CTAB_ENTER(ctab, 3, pCursor->foreRed, pCursor->foreGreen,
               pCursor->foreBlue);

    HUnlock((Handle)pix->pmTable); // ctab
    HUnlock((Handle)curs->crsrData); // image data
    HUnlock((Handle)curs->crsrMap); // pix
    HUnlock((Handle)result); // cursor

    return result;

    // "What we have here is a failure to allocate"
ctabAllocFailed:
    HUnlock((Handle)curs->crsrData);
    DisposeHandle((Handle)curs->crsrData);
imageAllocFailed:
    HUnlock((Handle)curs->crsrMap);
    DisposeHandle((Handle)curs->crsrMap);
pixAllocFailed:
    HUnlock((Handle)result);
    DisposeHandle((Handle)result);
    return NULL;
}


/*
 * FreeQDCursor
 * Destroy a QuickDraw color cursor created with MakeQDCursor().
 * The cursor must not currently be on screen.
 */
static void FreeQDCursor(CCrsrHandle cursHandle)
{
    CCrsrPtr curs;
    PixMap *pix;

    HLock((Handle)cursHandle);
    curs = *cursHandle;
    HLock((Handle)curs->crsrMap);
    pix = *curs->crsrMap;
    DisposeHandle((Handle)pix->pmTable);
    HUnlock((Handle)curs->crsrMap);
    DisposeHandle((Handle)curs->crsrMap);
    DisposeHandle((Handle)curs->crsrData);
    HUnlock((Handle)cursHandle);
    DisposeHandle((Handle)cursHandle);
}


/*
===========================================================================

 Pointer sprite functions

===========================================================================
*/

/*
 * QuartzRealizeCursor
 * Convert the X cursor representation to QuickDraw format if possible.
 */
Bool
QuartzRealizeCursor(
    ScreenPtr pScreen,
    CursorPtr pCursor )
{
    CCrsrHandle qdCursor;
    QuartzCursorScreenPtr ScreenPriv = CURSOR_PRIV(pScreen);

    if(!pCursor || !pCursor->bits)
        return FALSE;

    // if the cursor is too big we use a software cursor
    if ((pCursor->bits->height > CURSORHEIGHT) ||
        (pCursor->bits->width > CURSORWIDTH) || !ScreenPriv->useQDCursor)
    {
        if (quartzRootless) {
            // rootless can't use a software cursor
            return TRUE;
        } else {
            return (*ScreenPriv->spriteFuncs->RealizeCursor)
                        (pScreen, pCursor);
        }
    }

    // make new cursor image
    qdCursor = MakeQDCursor(pCursor);
    if (!qdCursor) return FALSE;

    // save the result
    pCursor->devPriv[pScreen->myNum] = (pointer) qdCursor;

    return TRUE;
}


/*
 * QuartzUnrealizeCursor
 * Free the storage space associated with a realized cursor.
 */
Bool
QuartzUnrealizeCursor(
    ScreenPtr pScreen,
    CursorPtr pCursor )
{
    QuartzCursorScreenPtr ScreenPriv = CURSOR_PRIV(pScreen);

    if ((pCursor->bits->height > CURSORHEIGHT) ||
        (pCursor->bits->width > CURSORWIDTH) || !ScreenPriv->useQDCursor)
    {
        if (quartzRootless) {
            return TRUE;
        } else {
            return (*ScreenPriv->spriteFuncs->UnrealizeCursor)
                        (pScreen, pCursor);
        }
    } else {
        CCrsrHandle oldCursor = (CCrsrHandle) pCursor->devPriv[pScreen->myNum];

        if (currentCursor != oldCursor) {
            // This should only fail when quitting, in which case we just leak.
            FreeQDCursor(oldCursor);
        }
        pCursor->devPriv[pScreen->myNum] = NULL;
        return TRUE;
    }
}


/*
 * QuartzSetCursor
 * Set the cursor sprite and position.
 * Use QuickDraw cursor if possible.
 */
static void
QuartzSetCursor(
    ScreenPtr       pScreen,
    CursorPtr       pCursor,
    int             x,
    int             y)
{
    QuartzCursorScreenPtr ScreenPriv = CURSOR_PRIV(pScreen);

    quartzLatentCursor = pCursor;

    // Don't touch Mac OS cursor if X is hidden!
    if (!quartzServerVisible)
        return;

    if (!pCursor) {
        // Remove the cursor completely.
        HIDE_QD_CURSOR(pScreen, ScreenPriv->qdCursorVisible);
        if (! ScreenPriv->qdCursorMode)
            (*ScreenPriv->spriteFuncs->SetCursor)(pScreen, 0, x, y);
    }
    else if ((pCursor->bits->height <= CURSORHEIGHT) &&
             (pCursor->bits->width <= CURSORWIDTH) && ScreenPriv->useQDCursor)
    {
        // Cursor is small enough to use QuickDraw directly.
        if (! ScreenPriv->qdCursorMode)    // remove the X cursor
            (*ScreenPriv->spriteFuncs->SetCursor)(pScreen, 0, x, y);
        ScreenPriv->qdCursorMode = TRUE;

        CHANGE_QD_CURSOR(pCursor->devPriv[pScreen->myNum]);
        SHOW_QD_CURSOR(pScreen, ScreenPriv->qdCursorVisible);
    }
    else if (quartzRootless) {
        // Rootless can't use a software cursor, so we just use Mac OS arrow.
        CHANGE_QD_CURSOR(NULL);
        SHOW_QD_CURSOR(pScreen, ScreenPriv->qdCursorVisible);
    }
    else {
        // Cursor is too big for QuickDraw. Use X software cursor.
        HIDE_QD_CURSOR(pScreen, ScreenPriv->qdCursorVisible);
        ScreenPriv->qdCursorMode = FALSE;
        (*ScreenPriv->spriteFuncs->SetCursor)(pScreen, pCursor, x, y);
    }
}


/*
 * QuartzReallySetCursor
 * Set the QuickDraw cursor. Called from the main thread since changing the
 * cursor with QuickDraw is not thread safe on dual processor machines.
 */
void
QuartzReallySetCursor()
{
    pthread_mutex_lock(&cursorMutex);

    if (currentCursor) {
        SetCCursor(currentCursor);
    } else {
        SetCursor(&gQDArrow);
    }

    pthread_cond_signal(&cursorCondition);
    pthread_mutex_unlock(&cursorMutex);
}


/*
 * QuartzMoveCursor
 * Move the cursor. This is a noop for QuickDraw.
 */
static void
QuartzMoveCursor(
    ScreenPtr   pScreen,
    int         x,
    int         y)
{
    QuartzCursorScreenPtr ScreenPriv = CURSOR_PRIV(pScreen);

    // only the X cursor needs to be explicitly moved
    if (!ScreenPriv->qdCursorMode)
        (*ScreenPriv->spriteFuncs->MoveCursor)(pScreen, x, y);
}


static miPointerSpriteFuncRec quartzSpriteFuncsRec = {
    QuartzRealizeCursor,
    QuartzUnrealizeCursor,
    QuartzSetCursor,
    QuartzMoveCursor
};


/*
===========================================================================

 Pointer screen functions

===========================================================================
*/

/*
 * QuartzCursorOffScreen
 */
static Bool QuartzCursorOffScreen(ScreenPtr *pScreen, int *x, int *y)
{
    return FALSE;
}


/*
 * QuartzCrossScreen
 */
static void QuartzCrossScreen(ScreenPtr pScreen, Bool entering)
{
    return;
}


/*
 * QuartzWarpCursor
 *  Change the cursor position without generating an event or motion history.
 *  The input coordinates (x,y) are in pScreen-local X11 coordinates.
 *
 */
static void
QuartzWarpCursor(
    ScreenPtr               pScreen,
    int                     x,
    int                     y)
{
    static int              neverMoved = TRUE;

    if (neverMoved) {
        // Don't move the cursor the first time. This is the jump-to-center
        // initialization, and it's annoying because we may still be in MacOS.
        neverMoved = FALSE;
        return;
    }

    if (quartzServerVisible) {
        CGDisplayErr        cgErr;
        CGPoint             cgPoint;
        // Only need to do this for one display. Any display will do.
        CGDirectDisplayID   cgID = QUARTZ_PRIV(pScreen)->displayIDs[0];
        CGRect              cgRect = CGDisplayBounds(cgID);

        // Convert (x,y) to CoreGraphics screen-local CG coordinates.
        // This is necessary because the X11 screen and CG screen may not
        // coincide. (e.g. X11 screen may be moved to dodge the menu bar)

        // Make point in X11 global coordinates
        cgPoint = CGPointMake(x + dixScreenOrigins[pScreen->myNum].x,
                              y + dixScreenOrigins[pScreen->myNum].y);
        // Shift to CoreGraphics global screen coordinates
        cgPoint.x += darwinMainScreenX;
        cgPoint.y += darwinMainScreenY;
        // Shift to CoreGraphics screen-local coordinates
        cgPoint.x -= cgRect.origin.x;
        cgPoint.y -= cgRect.origin.y;

        cgErr = CGDisplayMoveCursorToPoint(cgID, cgPoint);
        if (cgErr != CGDisplayNoErr) {
            ErrorF("Could not set cursor position with error code 0x%x.\n",
                    cgErr);
        }
    }

    miPointerWarpCursor(pScreen, x, y);
    miPointerUpdate();
}


static miPointerScreenFuncRec quartzScreenFuncsRec = {
    QuartzCursorOffScreen,
    QuartzCrossScreen,
    QuartzWarpCursor,
    DarwinEQPointerPost,
    DarwinEQSwitchScreen
};


/*
===========================================================================

 Other screen functions

===========================================================================
*/

/*
 * QuartzCursorQueryBestSize
 * Handle queries for best cursor size
 */
static void
QuartzCursorQueryBestSize(
   int              class,
   unsigned short   *width,
   unsigned short   *height,
   ScreenPtr        pScreen)
{
    QuartzCursorScreenPtr ScreenPriv = CURSOR_PRIV(pScreen);

    if (class == CursorShape) {
        *width = CURSORWIDTH;
        *height = CURSORHEIGHT;
    } else {
        (*ScreenPriv->QueryBestSize)(class, width, height, pScreen);
    }
}


/*
 * QuartzInitCursor
 * Initialize cursor support
 */
Bool
QuartzInitCursor(
    ScreenPtr   pScreen )
{
    QuartzCursorScreenPtr   ScreenPriv;
    miPointerScreenPtr      PointPriv;
    DarwinFramebufferPtr    dfb = SCREEN_PRIV(pScreen);

    // initialize software cursor handling (always needed as backup)
    if (!miDCInitialize(pScreen, &quartzScreenFuncsRec)) {
        return FALSE;
    }

    // allocate private storage for this screen's QuickDraw cursor info
    if (darwinCursorGeneration != serverGeneration) {
        if ((darwinCursorScreenIndex = AllocateScreenPrivateIndex()) < 0)
            return FALSE;
        darwinCursorGeneration = serverGeneration;
    }

    ScreenPriv = xcalloc( 1, sizeof(QuartzCursorScreenRec) );
    if (!ScreenPriv) return FALSE;

    CURSOR_PRIV(pScreen) = ScreenPriv;

    // override some screen procedures
    ScreenPriv->QueryBestSize = pScreen->QueryBestSize;
    pScreen->QueryBestSize = QuartzCursorQueryBestSize;

    // initialize QuickDraw cursor handling
    GetQDGlobalsArrow(&gQDArrow);
    PointPriv = (miPointerScreenPtr)
                    pScreen->devPrivates[miPointerScreenIndex].ptr;

    ScreenPriv->spriteFuncs = PointPriv->spriteFuncs;
    PointPriv->spriteFuncs = &quartzSpriteFuncsRec;

    if (!quartzRootless)
        ScreenPriv->useQDCursor = QuartzFSUseQDCursor(dfb->colorBitsPerPixel);
    else
        ScreenPriv->useQDCursor = TRUE;
    ScreenPriv->qdCursorMode = TRUE;
    ScreenPriv->qdCursorVisible = TRUE;

    // initialize cursor mutex lock
    pthread_mutex_init(&cursorMutex, NULL);

    // initialize condition for waiting
    pthread_cond_init(&cursorCondition, NULL);

    return TRUE;
}


// X server is hiding. Restore the Aqua cursor.
void QuartzSuspendXCursor(
    ScreenPtr pScreen )
{
    QuartzCursorScreenPtr ScreenPriv = CURSOR_PRIV(pScreen);

    CHANGE_QD_CURSOR(NULL);
    SHOW_QD_CURSOR(pScreen, ScreenPriv->qdCursorVisible);
}


// X server is showing. Restore the X cursor.
void QuartzResumeXCursor(
    ScreenPtr pScreen,
    int x,
    int y )
{
    QuartzSetCursor(pScreen, quartzLatentCursor, x, y);
}