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authorAlexander Gottwald <alexander.gottwald@s1999.tu-chemnitz.de>2004-12-01 14:57:45 +0000
committerAlexander Gottwald <alexander.gottwald@s1999.tu-chemnitz.de>2004-12-01 14:57:45 +0000
commit96545d038837bbc7dc435ed7c1f631454e86cecb (patch)
tree28e1152e1bb8b0223b888444769d17dc6eaca4e1
parent3f063fc49cc2d456359a1b0b9f36f27befdb09b0 (diff)
Remove code which sneaked in recently. It is not proven to be correct, just
a workaround and disabled by default
-rw-r--r--hw/xwin/winengine.c13
1 files changed, 0 insertions, 13 deletions
diff --git a/hw/xwin/winengine.c b/hw/xwin/winengine.c
index 87a1dd2e1..c7eb1285b 100644
--- a/hw/xwin/winengine.c
+++ b/hw/xwin/winengine.c
@@ -204,19 +204,6 @@ winSetEngine (ScreenPtr pScreen)
winSetEngineFunctionsShadowGDI (pScreen);
return TRUE;
}
-#ifdef WIN_PSEUDOCOLOR8BITPLANE
- /* Edited by Sebastian Haby
- ShadowGDI is the only engine that supports PseudoColor "emulation" */
- if (pScreenInfo->fEmulatePseudo)
- {
- winErrorFVerb (2, "winSetEngine - EMULATEPSEUDO => ShadowGDI\n");
- pScreenInfo->dwEngine = WIN_SERVER_SHADOW_GDI;
-
- /* Set engine function pointers */
- winSetEngineFunctionsShadowGDI (pScreen);
- return TRUE;
- }
-#endif
/* If the user's choice is supported, we'll use that */
if (g_dwEnginesSupported & pScreenInfo->dwEnginePreferred)