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/*
* Copyright © 2008-2011 Kristian Høgsberg
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <linux/input.h>
#include <fcntl.h>
#include <unistd.h>
#include <sys/uio.h>
#include "compositor.h"
#include "screenshooter-server-protocol.h"
#include "../wcap/wcap-decode.h"
struct screenshooter {
struct wl_object base;
struct weston_compositor *ec;
struct wl_global *global;
struct wl_client *client;
struct weston_process process;
struct wl_listener destroy_listener;
};
struct screenshooter_read_pixels {
struct weston_read_pixels base;
struct wl_buffer *buffer;
struct wl_resource *resource;
};
static void
copy_bgra_yflip(uint8_t *dst, uint8_t *src, int height, int stride)
{
uint8_t *end;
end = dst + height * stride;
while (dst < end) {
memcpy(dst, src, stride);
dst += stride;
src -= stride;
}
}
static void
copy_row_swap_RB(void *vdst, void *vsrc, int bytes)
{
uint32_t *dst = vdst;
uint32_t *src = vsrc;
uint32_t *end = dst + bytes / 4;
while (dst < end) {
uint32_t v = *src++;
/* A R G B */
uint32_t tmp = v & 0xff00ff00;
tmp |= (v >> 16) & 0x000000ff;
tmp |= (v << 16) & 0x00ff0000;
*dst++ = tmp;
}
}
static void
copy_rgba_yflip(uint8_t *dst, uint8_t *src, int height, int stride)
{
uint8_t *end;
end = dst + height * stride;
while (dst < end) {
copy_row_swap_RB(dst, src, stride);
dst += stride;
src -= stride;
}
}
static void
screenshooter_read_pixels_done(struct weston_read_pixels *base,
struct weston_output *output)
{
struct screenshooter_read_pixels *r =
(struct screenshooter_read_pixels *) base;
int32_t stride;
uint8_t *d, *s;
stride = wl_shm_buffer_get_stride(r->buffer);
d = wl_shm_buffer_get_data(r->buffer);
s = r->base.data + stride * (r->buffer->height - 1);
switch (output->compositor->read_format) {
case GL_BGRA_EXT:
copy_bgra_yflip(d, s, output->current->height, stride);
break;
case GL_RGBA:
copy_rgba_yflip(d, s, output->current->height, stride);
break;
default:
break;
}
wl_list_remove(&r->base.link);
screenshooter_send_done(r->resource);
free(r->base.data);
free(r);
}
static void
screenshooter_shoot(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *output_resource,
struct wl_resource *buffer_resource)
{
struct weston_output *output = output_resource->data;
struct screenshooter_read_pixels *r;
struct wl_buffer *buffer = buffer_resource->data;
int32_t stride;
if (!wl_buffer_is_shm(buffer))
return;
if (buffer->width < output->current->width ||
buffer->height < output->current->height)
return;
r = malloc(sizeof *r);
if (r == NULL) {
wl_resource_post_no_memory(resource);
return;
}
r->base.x = 0;
r->base.y = 0;
r->base.width = output->current->width;
r->base.height = output->current->height;
r->base.done = screenshooter_read_pixels_done;
r->buffer = buffer;
r->resource = resource;
stride = buffer->width * 4;
r->base.data = malloc(stride * buffer->height);
if (r->base.data == NULL) {
free(r);
wl_resource_post_no_memory(resource);
return;
}
wl_list_insert(output->read_pixels_list.prev, &r->base.link);
weston_compositor_schedule_repaint(output->compositor);
}
struct screenshooter_interface screenshooter_implementation = {
screenshooter_shoot
};
static void
bind_shooter(struct wl_client *client,
void *data, uint32_t version, uint32_t id)
{
struct screenshooter *shooter = data;
struct wl_resource *resource;
resource = wl_client_add_object(client, &screenshooter_interface,
&screenshooter_implementation, id, data);
if (client != shooter->client) {
wl_resource_post_error(resource, WL_DISPLAY_ERROR_INVALID_OBJECT,
"screenshooter failed: permission denied");
wl_resource_destroy(resource);
}
}
static void
screenshooter_sigchld(struct weston_process *process, int status)
{
struct screenshooter *shooter =
container_of(process, struct screenshooter, process);
shooter->client = NULL;
}
static void
screenshooter_binding(struct wl_seat *seat, uint32_t time,
uint32_t key, uint32_t button, uint32_t axis,
int32_t state, void *data)
{
struct screenshooter *shooter = data;
const char *screenshooter_exe = LIBEXECDIR "/weston-screenshooter";
if (!shooter->client)
shooter->client = weston_client_launch(shooter->ec,
&shooter->process,
screenshooter_exe, screenshooter_sigchld);
}
struct weston_recorder {
struct weston_output *output;
uint32_t *frame, *rect;
uint32_t total;
int fd;
struct wl_listener frame_listener;
int count;
};
static uint32_t *
output_run(uint32_t *p, uint32_t delta, int run)
{
int i;
while (run > 0) {
if (run <= 0xe0) {
*p++ = delta | ((run - 1) << 24);
break;
}
i = 24 - __builtin_clz(run);
*p++ = delta | ((i + 0xe0) << 24);
run -= 1 << (7 + i);
}
return p;
}
static uint32_t
component_delta(uint32_t next, uint32_t prev)
{
unsigned char dr, dg, db;
dr = (next >> 16) - (prev >> 16);
dg = (next >> 8) - (prev >> 8);
db = (next >> 0) - (prev >> 0);
return (dr << 16) | (dg << 8) | (db << 0);
}
static void
weston_recorder_frame_notify(struct wl_listener *listener, void *data)
{
struct weston_recorder *recorder =
container_of(listener, struct weston_recorder, frame_listener);
struct weston_output *output = recorder->output;
uint32_t msecs = * (uint32_t *) data;
pixman_box32_t *r;
pixman_region32_t damage;
int i, j, k, n, width, height, run, stride;
uint32_t delta, prev, *d, *s, *p, next;
struct {
uint32_t msecs;
uint32_t nrects;
} header;
struct iovec v[2];
pixman_region32_init(&damage);
pixman_region32_intersect(&damage, &recorder->output->region,
&recorder->output->previous_damage);
r = pixman_region32_rectangles(&damage, &n);
if (n == 0)
return;
if (recorder->count++ == 0)
/* The first callback gives us the frame immediately
* before the weston_output_damage() call, and
* typically doesn't give us a full frame of damage.*/
return;
header.msecs = msecs;
header.nrects = n;
v[0].iov_base = &header;
v[0].iov_len = sizeof header;
v[1].iov_base = r;
v[1].iov_len = n * sizeof *r;
recorder->total += writev(recorder->fd, v, 2);
stride = output->current->width;
for (i = 0; i < n; i++) {
width = r[i].x2 - r[i].x1;
height = r[i].y2 - r[i].y1;
glReadPixels(r[i].x1, output->current->height - r[i].y2,
width, height,
output->compositor->read_format,
GL_UNSIGNED_BYTE, recorder->rect);
s = recorder->rect;
p = recorder->rect;
run = prev = 0; /* quiet gcc */
for (j = 0; j < height; j++) {
d = recorder->frame +
stride * (r[i].y2 - j - 1) + r[i].x1;
for (k = 0; k < width; k++) {
next = *s++;
delta = component_delta(next, *d);
*d++ = next;
if (run == 0 || delta == prev) {
run++;
} else {
p = output_run(p, prev, run);
run = 1;
prev = delta;
}
}
}
p = output_run(p, prev, run);
recorder->total += write(recorder->fd,
recorder->rect,
(p - recorder->rect) * 4);
#if 0
fprintf(stderr,
"%dx%d at %d,%d rle from %d to %d bytes (%f) total %dM\n",
width, height, r[i].x1, r[i].y1,
width * height * 4, (int) (p - rect) * 4,
(float) (p - rect) / (width * height),
total / 1024 / 1024);
#endif
}
pixman_region32_fini(&damage);
}
static void
weston_recorder_create(struct weston_output *output, const char *filename)
{
struct weston_recorder *recorder;
int stride, size;
struct { uint32_t magic, format, width, height; } header;
recorder = malloc(sizeof *recorder);
recorder->output = output;
stride = output->current->width;
size = stride * 4 * output->current->height;
recorder->frame = malloc(size);
recorder->rect = malloc(size);
recorder->total = 0;
recorder->count = 0;
memset(recorder->frame, 0, size);
recorder->fd = open(filename,
O_WRONLY | O_CREAT | O_TRUNC | O_CLOEXEC, 0644);
header.magic = WCAP_HEADER_MAGIC;
switch (output->compositor->read_format) {
case GL_BGRA_EXT:
header.format = WCAP_FORMAT_XRGB8888;
break;
case GL_RGBA:
header.format = WCAP_FORMAT_XBGR8888;
break;
}
header.width = output->current->width;
header.height = output->current->height;
recorder->total += write(recorder->fd, &header, sizeof header);
recorder->frame_listener.notify = weston_recorder_frame_notify;
wl_signal_add(&output->frame_signal, &recorder->frame_listener);
weston_output_damage(output);
}
static void
weston_recorder_destroy(struct weston_recorder *recorder)
{
wl_list_remove(&recorder->frame_listener.link);
close(recorder->fd);
free(recorder->frame);
free(recorder->rect);
free(recorder);
}
static void
recorder_binding(struct wl_seat *seat, uint32_t time,
uint32_t key, uint32_t button, uint32_t axis,
int32_t state, void *data)
{
struct weston_seat *ws = (struct weston_seat *) seat;
struct weston_compositor *ec = ws->compositor;
struct weston_output *output =
container_of(ec->output_list.next,
struct weston_output, link);
struct wl_listener *listener;
struct weston_recorder *recorder;
static const char filename[] = "capture.wcap";
listener = wl_signal_get(&output->frame_signal,
weston_recorder_frame_notify);
if (listener) {
recorder = container_of(listener, struct weston_recorder,
frame_listener);
fprintf(stderr,
"stopping recorder, total file size %dM, %d frames\n",
recorder->total / (1024 * 1024), recorder->count);
weston_recorder_destroy(recorder);
} else {
fprintf(stderr, "starting recorder, file %s\n", filename);
weston_recorder_create(output, filename);
}
}
static void
screenshooter_destroy(struct wl_listener *listener, void *data)
{
struct screenshooter *shooter =
container_of(listener, struct screenshooter, destroy_listener);
wl_display_remove_global(shooter->ec->wl_display, shooter->global);
free(shooter);
}
void
screenshooter_create(struct weston_compositor *ec)
{
struct screenshooter *shooter;
shooter = malloc(sizeof *shooter);
if (shooter == NULL)
return;
shooter->base.interface = &screenshooter_interface;
shooter->base.implementation =
(void(**)(void)) &screenshooter_implementation;
shooter->ec = ec;
shooter->client = NULL;
shooter->global = wl_display_add_global(ec->wl_display,
&screenshooter_interface,
shooter, bind_shooter);
weston_compositor_add_binding(ec, KEY_S, 0, 0, MODIFIER_SUPER,
screenshooter_binding, shooter);
weston_compositor_add_binding(ec, KEY_R, 0, 0, MODIFIER_SUPER,
recorder_binding, shooter);
shooter->destroy_listener.notify = screenshooter_destroy;
wl_signal_add(&ec->destroy_signal, &shooter->destroy_listener);
}
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