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authorPekka Paalanen <ppaalanen@gmail.com>2012-01-12 15:00:57 +0200
committerPekka Paalanen <ppaalanen@gmail.com>2012-01-27 10:44:22 +0200
commit061b7471f1cca72c98ebec53d0e89e8166ed30f3 (patch)
tree6e0caa27e3e00316e59b98b1bd1e5bdd0ac7f7b7 /src/matrix.h
parent668ca37b19926e57b414497f3881f3939e804c0d (diff)
compositor: drop inverse matrix from weston_transform
Remove the inverse matrix member from struct weston_transform. It is easier (and probably faster, too) to create and store only forward transformation matrices in a list, multiply them once, and then invert the final matrix, rather than creating both forward and inverse matrices, and multiplying both. Add a stub for the 4x4 matrix inversion function. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Diffstat (limited to 'src/matrix.h')
-rw-r--r--src/matrix.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/matrix.h b/src/matrix.h
index f149d87..2c3285a 100644
--- a/src/matrix.h
+++ b/src/matrix.h
@@ -43,4 +43,8 @@ weston_matrix_translate(struct weston_matrix *matrix,
void
weston_matrix_transform(struct weston_matrix *matrix, struct weston_vector *v);
+int
+weston_matrix_invert(struct weston_matrix *inverse,
+ const struct weston_matrix *matrix);
+
#endif /* WESTON_MATRIX_H */