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r600-fake
r600-geom-shaders
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r600-sb-2
r600-sb-3
r600-sb-bfgminer
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r600-wip-sched
r600_eg_shader_opt
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2010-05-07
glapi: Move to src/mapi/.
Chia-I Wu
115
-158
/
+270
2010-05-07
glapi: Move assembly dispatchers back into glapi/.
Chia-I Wu
8
-20
/
+20
2010-05-06
gallivm: Require SSE2 for draw_llvm/llvmpipe due to LLVM PR6960.
Török Edwin
2
-2
/
+18
2010-05-06
softpipe: fix dangling references to shaders in the TGSI executor
Brian Paul
4
-20
/
+22
2010-05-06
tgsi: make SSE ADD instruction SOA-safe
Brian Paul
1
-5
/
+13
2010-05-06
tgsi: code refactoring
Brian Paul
1
-16
/
+34
2010-05-06
tgsi: added tgsi_get_processor_name()
Brian Paul
2
-0
/
+18
2010-05-06
tgsi: fix tgsi_exec_machine_bind_shader() to handle NULL tokens, samplers
Brian Paul
1
-1
/
+20
2010-05-06
gallium/tgsi: remove unused tgsi_exec_labels code
Brian Paul
2
-22
/
+0
2010-05-06
llvmpipe: Fix fence wait.
José Fonseca
1
-1
/
+4
2010-05-06
st/mesa: fix compressed mipmap generation for small image sizes
Brian Paul
1
-2
/
+24
2010-05-06
st/mesa: fix bug in compute_num_levels()
Brian Paul
1
-5
/
+7
2010-05-06
st/mesa: when copying mipmap levels between textures, start at BaseLevel
Brian Paul
1
-1
/
+1
2010-05-06
scons: Disable graw-null on msvc until linkage works.
José Fonseca
1
-1
/
+3
2010-05-06
graw-null: Try to fix MSVC linkage problems.
José Fonseca
1
-1
/
+4
2010-05-06
es: Ignores
Jakob Bornecrantz
1
-0
/
+4
2010-05-06
svga: Fix scons build
Jakob Bornecrantz
1
-0
/
+2
2010-05-06
llvmpipe: implement occlusion query
Qicheng Christopher Li
14
-50
/
+277
2010-05-06
util: Recognize FALSE and F in debug_get_bool_option
Jakob Bornecrantz
1
-0
/
+4
2010-05-06
gallium: untrack u_indices_gen.c and u_indices_gen.c
José Fonseca
4
-6123
/
+2
2010-05-06
raw/clear: Make it portable.
José Fonseca
1
-2
/
+3
2010-05-06
graw-null: New target to ensure we always have a graw implementation available.
José Fonseca
4
-3
/
+145
2010-05-06
graw-xlib: Remove duplicate graw.h file.
José Fonseca
2
-37
/
+1
2010-05-06
Revert "gallium: untrack u_indices_gen.c and u_indices_gen.c"
José Fonseca
1
-2
/
+0
2010-05-06
gallium: untrack u_indices_gen.c and u_indices_gen.c
Xavier Chantry
1
-0
/
+2
2010-05-06
gallium: untrack u_indices_gen.c and u_indices_gen.c
Xavier Chantry
1
-0
/
+2
2010-05-05
darwin: Fix build
Jeremy Huddleston
1
-4
/
+4
2010-05-05
gallium: still more provoking vertex fixes
Brian Paul
2
-11
/
+22
2010-05-05
gallium: added edge flag print/debug code (disabled)
Brian Paul
1
-0
/
+20
2010-05-05
gallium: rename draw() to draw_elements() in vbuf code
Brian Paul
10
-47
/
+47
2010-05-05
llvmpipe: update driver's provoking vertex code
Brian Paul
2
-93
/
+179
2010-05-05
gallium: rework provoking vertex code
Brian Paul
7
-164
/
+321
2010-05-05
tgsi: make dumping work on non-debug builds
Marek Olšák
1
-1
/
+1
2010-05-05
st/mesa: fix per-vertex point size
Marek Olšák
1
-1
/
+1
2010-05-05
llvmpipe: added a new assertion as a hint to Coverity
Brian Paul
1
-0
/
+1
2010-05-05
nouveau: only advertise PIPE_FORMAT_DXT* if s3tc available
Xavier Chantry
3
-8
/
+27
2010-05-05
graw-xlib: Revert the output dir lib change.
José Fonseca
1
-1
/
+3
2010-05-05
st/mesa: Remove unnecessary headers.
Vinson Lee
1
-6
/
+0
2010-05-05
mesa: fpclassify dummy definition not needed on Mac OS X.
Vinson Lee
1
-0
/
+4
2010-05-04
svga: Remove unnecessary header.
Vinson Lee
1
-1
/
+0
2010-05-04
draw: Remove unnecessary header.
Vinson Lee
1
-1
/
+0
2010-05-04
util: Remove unnecessary headers.
Vinson Lee
3
-3
/
+0
2010-05-04
llvmpipe: Remove unnecessary headers.
Vinson Lee
2
-2
/
+0
2010-05-04
r300g: Fix memory leak on error path.
Vinson Lee
1
-0
/
+1
2010-05-04
i965: When an RB gets a new region, clear the old from the state cache.
Eric Anholt
4
-6
/
+16
2010-05-04
intel: Don't tile textures so small that size is blown up by over 2x.
Eric Anholt
1
-4
/
+3
2010-05-04
osmesa: remove unused var
Brian Paul
1
-1
/
+0
2010-05-04
mesa: remove some color index code
Brian Paul
1
-19
/
+0
2010-05-04
mesa: remove unused renderbuffer adaptor code
Brian Paul
4
-607
/
+0
2010-05-04
mesa: remove renderbuffer adaptor calls
Brian Paul
1
-24
/
+0
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