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r600-geom-shaders
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glsl
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glsl_parser_extras.cpp
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2013-07-16
glsl: Initialize ast_jump_statement::opt_return_value.
Vinson Lee
1
-0
/
+1
2013-07-11
glsl: Add support for C-style initializers.
Matt Turner
1
-0
/
+188
2013-07-11
glsl: Add infrastructure for aggregate initializers.
Matt Turner
1
-0
/
+13
2013-07-11
glsl: Add an is_declaration field to ast_struct_specifier.
Matt Turner
1
-0
/
+1
2013-07-11
glsl: Change type of is_array to bool.
Matt Turner
1
-1
/
+1
2013-06-21
mesa: Move the common _mesa_glsl_compile_shader() code to glsl/.
Eric Anholt
1
-0
/
+83
2013-06-21
mesa: Use shared code for converting shader targets to short strings.
Eric Anholt
1
-0
/
+35
2013-06-14
mesa: Add infrastructure for ARB_shading_language_420pack.
Todd Previte
1
-0
/
+1
2013-06-10
glsl: Parse "#version 150 core" directives.
Kenneth Graunke
1
-0
/
+13
2013-05-13
glsl: add AMD_vertex_shader_layer support
Jordan Justen
1
-0
/
+1
2013-05-13
glsl: Add lowering pass for ir_triop_vector_insert
Ian Romanick
1
-0
/
+1
2013-05-12
glsl: Add a pass to flip matrix/vector multiplies to use dot products.
Kenneth Graunke
1
-0
/
+4
2013-05-12
glsl: Pass struct shader_compiler_options into do_common_optimization.
Kenneth Graunke
1
-1
/
+3
2013-05-11
mesa: move max texture image unit constants to gl_program_constants
Marek Olšák
1
-2
/
+2
2013-05-06
mesa: Add infrastructure for ARB_gpu_shader5.
Matt Turner
1
-0
/
+1
2013-04-04
glsl: Add an optimization pass to flatten simple nested if blocks.
Kenneth Graunke
1
-0
/
+1
2013-03-29
glsl: Implement ARB_texture_query_lod
Dave Airlie
1
-0
/
+1
2013-03-05
mesa: Report ARB_debug_output for both shader errors and warnings.
Eric Anholt
1
-8
/
+7
2013-03-02
glsl: add support for ARB_texture_multisample
Chris Forbes
1
-0
/
+1
2013-02-12
glsl: Fix unsupported version error for GLSL ES 3.00, future proof for 3.30.
Paul Berry
1
-54
/
+58
2013-02-06
glsl: fix incorrect comment about do_common_optimization
Marek Olšák
1
-2
/
+2
2013-01-25
glsl: Add infrastructure for ARB_shading_language_packing
Matt Turner
1
-0
/
+1
2012-12-17
glsl: Fix gl_context vs. ralloc context in check_version again, again.
Kenneth Graunke
1
-2
/
+2
2012-12-16
glsl_parser_extras.cpp: fixup gl vs mem contexts again.
Dave Airlie
1
-4
/
+4
2012-12-06
glsl: Allow layout qualifiers in GLSL 3.00 ES
Ian Romanick
1
-0
/
+4
2012-12-06
glsl: Make {Min,Max}ProgramTexelOffset available to compiler.
Paul Berry
1
-0
/
+2
2012-12-06
glsl/parser: Handle "#version 300 es" directive.
Paul Berry
1
-26
/
+79
2012-12-06
glsl/parser: Extract version directive processing into a function.
Paul Berry
1
-0
/
+52
2012-12-06
glsl: Add GLSL version query functions.
Paul Berry
1
-0
/
+51
2012-12-06
glsl: Make a function to express a GLSL version ir human-readable form.
Paul Berry
1
-0
/
+10
2012-11-09
glsl: add ARB_texture_cube_map_array support (v2)
Dave Airlie
1
-0
/
+1
2012-08-01
glsl: Add support for OES_standard_derivatives in GLSL ES.
Tomeu Vizoso
1
-0
/
+1
2012-07-31
glsl: Add support for default layout qualifiers for uniforms.
Eric Anholt
1
-0
/
+4
2012-07-31
glsl: Refactor #version validation to be more future-proof.
Kenneth Graunke
1
-13
/
+1
2012-07-30
glsl: add support for using API_OPENGL_CORE
Jordan Justen
1
-8
/
+7
2012-07-20
glsl: Turn UBO variable declarations into ir_variables and check qualifiers.
Eric Anholt
1
-0
/
+1
2012-07-09
glsl: Don't hide the type of struct_declaration_list.
Eric Anholt
1
-1
/
+1
2012-07-09
glsl: Parser handles "#extension GL_ARB_uniform_buffer_object"
Vincent Lejeune
1
-0
/
+1
2012-06-07
glsl: Scaffolding for ARB_shader_bit_encoding.
Olivier Galibert
1
-0
/
+1
2012-05-14
glsl: Remove the opt_discard_simplification pass.
Eric Anholt
1
-1
/
+0
2012-05-02
glsl: report errors via GL_ARB_debug_output
Dylan Noblesmith
1
-0
/
+11
2012-05-02
glsl: add gl_context member
Dylan Noblesmith
1
-1
/
+2
2012-05-02
glsl: consolidate error/warning code
Dylan Noblesmith
1
-14
/
+23
2012-04-11
glsl: Add an array splitting pass.
Eric Anholt
1
-0
/
+1
2012-04-09
glsl: Use (const char *) in AST nodes rather than plain (char *).
Kenneth Graunke
1
-2
/
+2
2012-03-15
glsl: Add support for parsing #version 140.
Eric Anholt
1
-0
/
+2
2012-02-03
glsl: Save and restore the whole switch state for nesting.
Eric Anholt
1
-1
/
+1
2012-01-30
mesa: Add a flag for forcing all GLSL extensions to "warn".
Eric Anholt
1
-0
/
+3
2012-01-06
glsl: Track descriptions of some expressions that can't be l-values
Ian Romanick
1
-0
/
+1
2011-11-22
glsl: convervative_depth is not allowed in the vertex shader
Marek Olšák
1
-2
/
+2
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