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path: root/src/glsl/glsl_parser_extras.cpp
AgeCommit message (Expand)AuthorFilesLines
2013-07-16glsl: Initialize ast_jump_statement::opt_return_value.Vinson Lee1-0/+1
2013-07-11glsl: Add support for C-style initializers.Matt Turner1-0/+188
2013-07-11glsl: Add infrastructure for aggregate initializers.Matt Turner1-0/+13
2013-07-11glsl: Add an is_declaration field to ast_struct_specifier.Matt Turner1-0/+1
2013-07-11glsl: Change type of is_array to bool.Matt Turner1-1/+1
2013-06-21mesa: Move the common _mesa_glsl_compile_shader() code to glsl/.Eric Anholt1-0/+83
2013-06-21mesa: Use shared code for converting shader targets to short strings.Eric Anholt1-0/+35
2013-06-14mesa: Add infrastructure for ARB_shading_language_420pack.Todd Previte1-0/+1
2013-06-10glsl: Parse "#version 150 core" directives.Kenneth Graunke1-0/+13
2013-05-13glsl: add AMD_vertex_shader_layer supportJordan Justen1-0/+1
2013-05-13glsl: Add lowering pass for ir_triop_vector_insertIan Romanick1-0/+1
2013-05-12glsl: Add a pass to flip matrix/vector multiplies to use dot products.Kenneth Graunke1-0/+4
2013-05-12glsl: Pass struct shader_compiler_options into do_common_optimization.Kenneth Graunke1-1/+3
2013-05-11mesa: move max texture image unit constants to gl_program_constantsMarek Olšák1-2/+2
2013-05-06mesa: Add infrastructure for ARB_gpu_shader5.Matt Turner1-0/+1
2013-04-04glsl: Add an optimization pass to flatten simple nested if blocks.Kenneth Graunke1-0/+1
2013-03-29glsl: Implement ARB_texture_query_lodDave Airlie1-0/+1
2013-03-05mesa: Report ARB_debug_output for both shader errors and warnings.Eric Anholt1-8/+7
2013-03-02glsl: add support for ARB_texture_multisampleChris Forbes1-0/+1
2013-02-12glsl: Fix unsupported version error for GLSL ES 3.00, future proof for 3.30.Paul Berry1-54/+58
2013-02-06glsl: fix incorrect comment about do_common_optimizationMarek Olšák1-2/+2
2013-01-25glsl: Add infrastructure for ARB_shading_language_packingMatt Turner1-0/+1
2012-12-17glsl: Fix gl_context vs. ralloc context in check_version again, again.Kenneth Graunke1-2/+2
2012-12-16glsl_parser_extras.cpp: fixup gl vs mem contexts again.Dave Airlie1-4/+4
2012-12-06glsl: Allow layout qualifiers in GLSL 3.00 ESIan Romanick1-0/+4
2012-12-06glsl: Make {Min,Max}ProgramTexelOffset available to compiler.Paul Berry1-0/+2
2012-12-06glsl/parser: Handle "#version 300 es" directive.Paul Berry1-26/+79
2012-12-06glsl/parser: Extract version directive processing into a function.Paul Berry1-0/+52
2012-12-06glsl: Add GLSL version query functions.Paul Berry1-0/+51
2012-12-06glsl: Make a function to express a GLSL version ir human-readable form.Paul Berry1-0/+10
2012-11-09glsl: add ARB_texture_cube_map_array support (v2)Dave Airlie1-0/+1
2012-08-01glsl: Add support for OES_standard_derivatives in GLSL ES.Tomeu Vizoso1-0/+1
2012-07-31glsl: Add support for default layout qualifiers for uniforms.Eric Anholt1-0/+4
2012-07-31glsl: Refactor #version validation to be more future-proof.Kenneth Graunke1-13/+1
2012-07-30glsl: add support for using API_OPENGL_COREJordan Justen1-8/+7
2012-07-20glsl: Turn UBO variable declarations into ir_variables and check qualifiers.Eric Anholt1-0/+1
2012-07-09glsl: Don't hide the type of struct_declaration_list.Eric Anholt1-1/+1
2012-07-09glsl: Parser handles "#extension GL_ARB_uniform_buffer_object"Vincent Lejeune1-0/+1
2012-06-07glsl: Scaffolding for ARB_shader_bit_encoding.Olivier Galibert1-0/+1
2012-05-14glsl: Remove the opt_discard_simplification pass.Eric Anholt1-1/+0
2012-05-02glsl: report errors via GL_ARB_debug_outputDylan Noblesmith1-0/+11
2012-05-02glsl: add gl_context memberDylan Noblesmith1-1/+2
2012-05-02glsl: consolidate error/warning codeDylan Noblesmith1-14/+23
2012-04-11glsl: Add an array splitting pass.Eric Anholt1-0/+1
2012-04-09glsl: Use (const char *) in AST nodes rather than plain (char *).Kenneth Graunke1-2/+2
2012-03-15glsl: Add support for parsing #version 140.Eric Anholt1-0/+2
2012-02-03glsl: Save and restore the whole switch state for nesting.Eric Anholt1-1/+1
2012-01-30mesa: Add a flag for forcing all GLSL extensions to "warn".Eric Anholt1-0/+3
2012-01-06glsl: Track descriptions of some expressions that can't be l-valuesIan Romanick1-0/+1
2011-11-22glsl: convervative_depth is not allowed in the vertex shaderMarek Olšák1-2/+2