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Sep19-Compute
Sep24-Compute
aligned-args
amdgpu-namespace
amdil-clean
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amdil-strip
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better-sched
bfgminer
clover-clang
clover-clock
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clover-elf-final
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clover-icd
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gallium-automake
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gallium-compute-r600-June1
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gc-api
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lds
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llvm-build
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llvm-indirect-wip
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r300-loops
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r600-compute
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r600-structure
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r600g-compute-newer-kernels
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r600g-llvm-shader-Jan15-2012
regalloc
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tgsi-llvm-rewrite-wip-2
tgsi-rewrite-almost
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vert-loops
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path:
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glsl
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Commit message (
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Author
Files
Lines
2011-11-09
mesa,glsl,mapi: Put extern "C" { ... } where appropriate.
José Fonseca
2
-6
/
+9
2011-11-08
glsl: remove trailing comma to silence warning
Brian Paul
1
-1
/
+1
2011-11-08
linker: Use app-specified fragment data location during linking
Ian Romanick
1
-7
/
+9
2011-11-07
glsl: Generate IR for switch statements
Dan McCabe
3
-45
/
+254
2011-11-07
glsl: Reference data structure ctors in grammar
Dan McCabe
3
-16
/
+193
2011-11-07
glsl: Create AST structs corresponding to new productions in grammar
Dan McCabe
1
-0
/
+59
2011-11-07
glsl: Add productions to GLSL grammar for switch statement
Dan McCabe
1
-3
/
+61
2011-11-07
glsl: Create AST data structures for switch statement and case label
Dan McCabe
1
-4
/
+20
2011-11-07
Delete code made dead by previous uniform related patches
Ian Romanick
1
-152
/
+0
2011-11-07
mesa: Rewrite the way uniforms are tracked and handled
Ian Romanick
1
-1
/
+1
2011-11-07
linker: Track uniform locations to new tracking structures
Ian Romanick
2
-0
/
+98
2011-11-07
linker: Add helper class for parcelling out backing storage to uniforms
Ian Romanick
1
-0
/
+86
2011-11-07
linker: Add helper class for determining uniform usage
Ian Romanick
1
-0
/
+68
2011-11-07
glsl: Add new structures for tracking uniforms in linked shaders
Ian Romanick
1
-0
/
+125
2011-11-07
linker: Make invalidate_variable_locations available outside the compilation ...
Ian Romanick
2
-5
/
+9
2011-11-07
glsl: Allow glsl_types.h to be included in C sources
Ian Romanick
1
-8
/
+15
2011-11-03
linker: Check that initializers for global variables match
Ian Romanick
7
-7
/
+81
2011-11-03
glsl: Refactor generate_ARB_draw_buffers_variables to use add_builtin_constant
Ian Romanick
1
-7
/
+4
2011-11-03
glsl: Put all bitfields in ir_variable together for better packing
Ian Romanick
1
-8
/
+8
2011-11-03
linker: Fix the indentation of a block in cross_validate_globals
Ian Romanick
1
-25
/
+32
2011-11-03
glsl: add support for GL_OES_EGL_image_external
Chia-I Wu
15
-1
/
+70
2011-11-02
glsl: Fix type mismatch when incrementing or decrementing uint.
Paul Berry
1
-8
/
+24
2011-11-02
scons: include src/glsl/Makefile.sources
Chia-I Wu
1
-68
/
+14
2011-11-02
android: include src/glsl/Makefile.sources
Chia-I Wu
1
-86
/
+10
2011-11-02
glsl: Refactor source lists to Makefile.sources
Chia-I Wu
2
-73
/
+113
2011-11-01
Build link_uniforms for android
Eugeni Dodonov
1
-0
/
+1
2011-11-01
ralloc: Use _vscprintf on MinGW.
José Fonseca
1
-1
/
+7
2011-10-31
mesa: Add glsl_type::get_scalar_type() function.
Paul Berry
2
-0
/
+34
2011-10-31
glsl: Add isinf() and isnan() builtins.
Paul Berry
4
-4
/
+34
2011-10-31
glsl: Add '.ir' extension to builtin IR files
Paul Berry
66
-3
/
+9
2011-10-31
glsl: Fix copy-paste error in constant_expression_value(ir_binop_nequal)
Paul Berry
1
-1
/
+1
2011-10-29
glsl: Fix compilation of glsl_lexer.ll with MSVC.
Morgan Armand
1
-0
/
+4
2011-10-28
glsl: Clean-up spurious error message on bad structure definitions
Ian Romanick
1
-6
/
+24
2011-10-28
glsl: Generate an error for array-of-array declarations
Ian Romanick
1
-2
/
+14
2011-10-28
glsl: Implement GLSL 1.30's literal integer range restrictions.
Eric Anholt
1
-8
/
+45
2011-10-28
glsl: Remove pointless uses of glsl_type::get_base_type().
Kenneth Graunke
2
-7
/
+3
2011-10-27
glsl: add ir_variable::determine_interpolation_mode() function.
Paul Berry
2
-0
/
+26
2011-10-27
glsl: Distinguish between no interpolation qualifier and 'smooth'
Paul Berry
3
-2
/
+9
2011-10-27
mesa: Expose GLSL interpolation qualifiers in gl_fragment_program.
Paul Berry
5
-31
/
+48
2011-10-26
glsl: Rename remaining internal builtins from gl_MESA* to gl_*MESA.
Eric Anholt
2
-9
/
+9
2011-10-25
ralloc: Move declaration before code.
Vinson Lee
1
-1
/
+2
2011-10-25
scons: Add link_uniforms.cpp to SConscript.
Vinson Lee
1
-0
/
+1
2011-10-25
linker: Add uniform_field_visitor class to process leaf fields of a uniform
Ian Romanick
3
-0
/
+129
2011-10-25
ralloc: Add new [v]asprintf_rewrite_tail functions.
Kenneth Graunke
2
-4
/
+80
2011-10-25
linker: Eliminate more dead code after demoting shader inputs and outputs
Ian Romanick
1
-4
/
+22
2011-10-25
glsl: Add uniform_locations_assigned parameter to do_dead_code opt pass
Ian Romanick
6
-12
/
+39
2011-10-24
glsl: Fix gl_NormalMatrix swizzle setup to match i965's invariants.
Eric Anholt
1
-3
/
+3
2011-10-24
glsl: Add gl_MaxVaryingComponents in GLSL 1.30.
Eric Anholt
1
-0
/
+2
2011-10-23
glsl: Add support for constant expression evaluation on round(), roundEven().
Eric Anholt
1
-0
/
+29
2011-10-21
glsl: Short-circuit lower_if_to_cond_assign when MaxIfDepth is UINT_MAX.
Kenneth Graunke
1
-0
/
+3
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