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diff --git a/test/CodeGen/X86/sse3.ll b/test/CodeGen/X86/sse3.ll
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+++ b/test/CodeGen/X86/sse3.ll
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+; These are tests for SSE3 codegen.
+
+; RUN: llc < %s -march=x86-64 -mcpu=nocona -mtriple=i686-apple-darwin9 -O3 \
+; RUN: | FileCheck %s --check-prefix=X64
+
+; Test for v8xi16 lowering where we extract the first element of the vector and
+; placed it in the second element of the result.
+
+define void @t0(<8 x i16>* %dest, <8 x i16>* %old) nounwind {
+entry:
+ %tmp3 = load <8 x i16>* %old
+ %tmp6 = shufflevector <8 x i16> %tmp3,
+ <8 x i16> < i16 0, i16 undef, i16 undef, i16 undef, i16 undef, i16 undef, i16 undef, i16 undef >,
+ <8 x i32> < i32 8, i32 0, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef >
+ store <8 x i16> %tmp6, <8 x i16>* %dest
+ ret void
+
+; X64: t0:
+; X64: movdqa (%rsi), %xmm0
+; X64: pslldq $2, %xmm0
+; X64: movdqa %xmm0, (%rdi)
+; X64: ret
+}
+
+define <8 x i16> @t1(<8 x i16>* %A, <8 x i16>* %B) nounwind {
+ %tmp1 = load <8 x i16>* %A
+ %tmp2 = load <8 x i16>* %B
+ %tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> < i32 8, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7 >
+ ret <8 x i16> %tmp3
+
+; X64: t1:
+; X64: movdqa (%rdi), %xmm0
+; X64: pinsrw $0, (%rsi), %xmm0
+; X64: ret
+}
+
+define <8 x i16> @t2(<8 x i16> %A, <8 x i16> %B) nounwind {
+ %tmp = shufflevector <8 x i16> %A, <8 x i16> %B, <8 x i32> < i32 9, i32 1, i32 2, i32 9, i32 4, i32 5, i32 6, i32 7 >
+ ret <8 x i16> %tmp
+; X64: t2:
+; X64: pextrw $1, %xmm1, %eax
+; X64: pinsrw $0, %eax, %xmm0
+; X64: pinsrw $3, %eax, %xmm0
+; X64: ret
+}
+
+define <8 x i16> @t3(<8 x i16> %A, <8 x i16> %B) nounwind {
+ %tmp = shufflevector <8 x i16> %A, <8 x i16> %A, <8 x i32> < i32 8, i32 3, i32 2, i32 13, i32 7, i32 6, i32 5, i32 4 >
+ ret <8 x i16> %tmp
+; X64: t3:
+; X64: pextrw $5, %xmm0, %eax
+; X64: pshuflw $44, %xmm0, %xmm0
+; X64: pshufhw $27, %xmm0, %xmm0
+; X64: pinsrw $3, %eax, %xmm0
+; X64: ret
+}
+
+define <8 x i16> @t4(<8 x i16> %A, <8 x i16> %B) nounwind {
+ %tmp = shufflevector <8 x i16> %A, <8 x i16> %B, <8 x i32> < i32 0, i32 7, i32 2, i32 3, i32 1, i32 5, i32 6, i32 5 >
+ ret <8 x i16> %tmp
+; X64: t4:
+; X64: pextrw $7, [[XMM0:%xmm[0-9]+]], %eax
+; X64: pshufhw $100, [[XMM0]], [[XMM1:%xmm[0-9]+]]
+; X64: pinsrw $1, %eax, [[XMM1]]
+; X64: pextrw $1, [[XMM0]], %eax
+; X64: pinsrw $4, %eax, %xmm0
+; X64: ret
+}
+
+define <8 x i16> @t5(<8 x i16> %A, <8 x i16> %B) nounwind {
+ %tmp = shufflevector <8 x i16> %A, <8 x i16> %B, <8 x i32> < i32 8, i32 9, i32 0, i32 1, i32 10, i32 11, i32 2, i32 3 >
+ ret <8 x i16> %tmp
+; X64: t5:
+; X64: movlhps %xmm1, %xmm0
+; X64: pshufd $114, %xmm0, %xmm0
+; X64: ret
+}
+
+define <8 x i16> @t6(<8 x i16> %A, <8 x i16> %B) nounwind {
+ %tmp = shufflevector <8 x i16> %A, <8 x i16> %B, <8 x i32> < i32 8, i32 9, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7 >
+ ret <8 x i16> %tmp
+; X64: t6:
+; X64: movss %xmm1, %xmm0
+; X64: ret
+}
+
+define <8 x i16> @t7(<8 x i16> %A, <8 x i16> %B) nounwind {
+ %tmp = shufflevector <8 x i16> %A, <8 x i16> %B, <8 x i32> < i32 0, i32 0, i32 3, i32 2, i32 4, i32 6, i32 4, i32 7 >
+ ret <8 x i16> %tmp
+; X64: t7:
+; X64: pshuflw $-80, %xmm0, %xmm0
+; X64: pshufhw $-56, %xmm0, %xmm0
+; X64: ret
+}
+
+define void @t8(<2 x i64>* %res, <2 x i64>* %A) nounwind {
+ %tmp = load <2 x i64>* %A
+ %tmp.upgrd.1 = bitcast <2 x i64> %tmp to <8 x i16>
+ %tmp0 = extractelement <8 x i16> %tmp.upgrd.1, i32 0
+ %tmp1 = extractelement <8 x i16> %tmp.upgrd.1, i32 1
+ %tmp2 = extractelement <8 x i16> %tmp.upgrd.1, i32 2
+ %tmp3 = extractelement <8 x i16> %tmp.upgrd.1, i32 3
+ %tmp4 = extractelement <8 x i16> %tmp.upgrd.1, i32 4
+ %tmp5 = extractelement <8 x i16> %tmp.upgrd.1, i32 5
+ %tmp6 = extractelement <8 x i16> %tmp.upgrd.1, i32 6
+ %tmp7 = extractelement <8 x i16> %tmp.upgrd.1, i32 7
+ %tmp8 = insertelement <8 x i16> undef, i16 %tmp2, i32 0
+ %tmp9 = insertelement <8 x i16> %tmp8, i16 %tmp1, i32 1
+ %tmp10 = insertelement <8 x i16> %tmp9, i16 %tmp0, i32 2
+ %tmp11 = insertelement <8 x i16> %tmp10, i16 %tmp3, i32 3
+ %tmp12 = insertelement <8 x i16> %tmp11, i16 %tmp6, i32 4
+ %tmp13 = insertelement <8 x i16> %tmp12, i16 %tmp5, i32 5
+ %tmp14 = insertelement <8 x i16> %tmp13, i16 %tmp4, i32 6
+ %tmp15 = insertelement <8 x i16> %tmp14, i16 %tmp7, i32 7
+ %tmp15.upgrd.2 = bitcast <8 x i16> %tmp15 to <2 x i64>
+ store <2 x i64> %tmp15.upgrd.2, <2 x i64>* %res
+ ret void
+; X64: t8:
+; X64: pshuflw $-58, (%rsi), %xmm0
+; X64: pshufhw $-58, %xmm0, %xmm0
+; X64: movdqa %xmm0, (%rdi)
+; X64: ret
+}
+
+define void @t9(<4 x float>* %r, <2 x i32>* %A) nounwind {
+ %tmp = load <4 x float>* %r
+ %tmp.upgrd.3 = bitcast <2 x i32>* %A to double*
+ %tmp.upgrd.4 = load double* %tmp.upgrd.3
+ %tmp.upgrd.5 = insertelement <2 x double> undef, double %tmp.upgrd.4, i32 0
+ %tmp5 = insertelement <2 x double> %tmp.upgrd.5, double undef, i32 1
+ %tmp6 = bitcast <2 x double> %tmp5 to <4 x float>
+ %tmp.upgrd.6 = extractelement <4 x float> %tmp, i32 0
+ %tmp7 = extractelement <4 x float> %tmp, i32 1
+ %tmp8 = extractelement <4 x float> %tmp6, i32 0
+ %tmp9 = extractelement <4 x float> %tmp6, i32 1
+ %tmp10 = insertelement <4 x float> undef, float %tmp.upgrd.6, i32 0
+ %tmp11 = insertelement <4 x float> %tmp10, float %tmp7, i32 1
+ %tmp12 = insertelement <4 x float> %tmp11, float %tmp8, i32 2
+ %tmp13 = insertelement <4 x float> %tmp12, float %tmp9, i32 3
+ store <4 x float> %tmp13, <4 x float>* %r
+ ret void
+; X64: t9:
+; X64: movaps (%rdi), %xmm0
+; X64: movhps (%rsi), %xmm0
+; X64: movaps %xmm0, (%rdi)
+; X64: ret
+}
+
+
+
+; FIXME: This testcase produces icky code. It can be made much better!
+; PR2585
+
+@g1 = external constant <4 x i32>
+@g2 = external constant <4 x i16>
+
+define internal void @t10() nounwind {
+ load <4 x i32>* @g1, align 16
+ bitcast <4 x i32> %1 to <8 x i16>
+ shufflevector <8 x i16> %2, <8 x i16> undef, <8 x i32> < i32 0, i32 2, i32 4, i32 6, i32 undef, i32 undef, i32 undef, i32 undef >
+ bitcast <8 x i16> %3 to <2 x i64>
+ extractelement <2 x i64> %4, i32 0
+ bitcast i64 %5 to <4 x i16>
+ store <4 x i16> %6, <4 x i16>* @g2, align 8
+ ret void
+; X64: t10:
+; X64: pextrw $4, [[X0:%xmm[0-9]+]], %ecx
+; X64: pextrw $6, [[X0]], %eax
+; X64: movlhps [[X0]], [[X0]]
+; X64: pshuflw $8, [[X0]], [[X0]]
+; X64: pinsrw $2, %ecx, [[X0]]
+; X64: pinsrw $3, %eax, [[X0]]
+}
+
+
+; Pack various elements via shuffles.
+define <8 x i16> @t11(<8 x i16> %T0, <8 x i16> %T1) nounwind readnone {
+entry:
+ %tmp7 = shufflevector <8 x i16> %T0, <8 x i16> %T1, <8 x i32> < i32 1, i32 8, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef , i32 undef >
+ ret <8 x i16> %tmp7
+
+; X64: t11:
+; X64: movd %xmm1, %eax
+; X64: movlhps %xmm0, %xmm0
+; X64: pshuflw $1, %xmm0, %xmm0
+; X64: pinsrw $1, %eax, %xmm0
+; X64: ret
+}
+
+
+define <8 x i16> @t12(<8 x i16> %T0, <8 x i16> %T1) nounwind readnone {
+entry:
+ %tmp9 = shufflevector <8 x i16> %T0, <8 x i16> %T1, <8 x i32> < i32 0, i32 1, i32 undef, i32 undef, i32 3, i32 11, i32 undef , i32 undef >
+ ret <8 x i16> %tmp9
+
+; X64: t12:
+; X64: pextrw $3, %xmm1, %eax
+; X64: movlhps %xmm0, %xmm0
+; X64: pshufhw $3, %xmm0, %xmm0
+; X64: pinsrw $5, %eax, %xmm0
+; X64: ret
+}
+
+
+define <8 x i16> @t13(<8 x i16> %T0, <8 x i16> %T1) nounwind readnone {
+entry:
+ %tmp9 = shufflevector <8 x i16> %T0, <8 x i16> %T1, <8 x i32> < i32 8, i32 9, i32 undef, i32 undef, i32 11, i32 3, i32 undef , i32 undef >
+ ret <8 x i16> %tmp9
+; X64: t13:
+; X64: punpcklqdq %xmm0, %xmm1
+; X64: pextrw $3, %xmm1, %eax
+; X64: pshufd $52, %xmm1, %xmm0
+; X64: pinsrw $4, %eax, %xmm0
+; X64: ret
+}
+
+
+define <8 x i16> @t14(<8 x i16> %T0, <8 x i16> %T1) nounwind readnone {
+entry:
+ %tmp9 = shufflevector <8 x i16> %T0, <8 x i16> %T1, <8 x i32> < i32 8, i32 9, i32 undef, i32 undef, i32 undef, i32 2, i32 undef , i32 undef >
+ ret <8 x i16> %tmp9
+; X64: t14:
+; X64: punpcklqdq %xmm0, %xmm1
+; X64: pshufhw $8, %xmm1, %xmm0
+; X64: ret
+}
+
+
+; FIXME: t15 is worse off from disabling of scheduler 2-address hack.
+define <8 x i16> @t15(<8 x i16> %T0, <8 x i16> %T1) nounwind readnone {
+entry:
+ %tmp8 = shufflevector <8 x i16> %T0, <8 x i16> %T1, <8 x i32> < i32 undef, i32 undef, i32 7, i32 2, i32 8, i32 undef, i32 undef , i32 undef >
+ ret <8 x i16> %tmp8
+; X64: t15:
+; X64: pextrw $7, %xmm0, %eax
+; X64: punpcklqdq %xmm1, %xmm0
+; X64: pshuflw $-128, %xmm0, %xmm0
+; X64: pinsrw $2, %eax, %xmm0
+; X64: ret
+}
+
+
+; Test yonah where we convert a shuffle to pextrw and pinrsw
+define <16 x i8> @t16(<16 x i8> %T0) nounwind readnone {
+entry:
+ %tmp8 = shufflevector <16 x i8> <i8 0, i8 0, i8 0, i8 0, i8 1, i8 1, i8 1, i8 1, i8 0, i8 0, i8 0, i8 0, i8 0, i8 0, i8 0, i8 0>, <16 x i8> %T0, <16 x i32> < i32 0, i32 1, i32 16, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef , i32 undef >
+ %tmp9 = shufflevector <16 x i8> %tmp8, <16 x i8> %T0, <16 x i32> < i32 0, i32 1, i32 2, i32 17, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef , i32 undef >
+ ret <16 x i8> %tmp9
+; X64: t16:
+; X64: pextrw $8, %xmm0, %eax
+; X64: pslldq $2, %xmm0
+; X64: pextrw $1, %xmm0, %ecx
+; X64: movzbl %cl, %ecx
+; X64: orl %eax, %ecx
+; X64: pinsrw $1, %ecx, %xmm0
+; X64: ret
+}
+
+; rdar://8520311
+define <4 x i32> @t17() nounwind {
+entry:
+; X64: t17:
+; X64: movddup (%rax), %xmm0
+ %tmp1 = load <4 x float>* undef, align 16
+ %tmp2 = shufflevector <4 x float> %tmp1, <4 x float> undef, <4 x i32> <i32 4, i32 1, i32 2, i32 3>
+ %tmp3 = load <4 x float>* undef, align 16
+ %tmp4 = shufflevector <4 x float> %tmp2, <4 x float> undef, <4 x i32> <i32 undef, i32 undef, i32 0, i32 1>
+ %tmp5 = bitcast <4 x float> %tmp3 to <4 x i32>
+ %tmp6 = shufflevector <4 x i32> %tmp5, <4 x i32> undef, <4 x i32> <i32 undef, i32 undef, i32 0, i32 1>
+ %tmp7 = and <4 x i32> %tmp6, <i32 undef, i32 undef, i32 -1, i32 0>
+ ret <4 x i32> %tmp7
+}