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Diffstat (limited to 'lib/Target/CellSPU/SPUFrameLowering.h')
-rw-r--r-- | lib/Target/CellSPU/SPUFrameLowering.h | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/lib/Target/CellSPU/SPUFrameLowering.h b/lib/Target/CellSPU/SPUFrameLowering.h new file mode 100644 index 00000000000..11c52818dd9 --- /dev/null +++ b/lib/Target/CellSPU/SPUFrameLowering.h @@ -0,0 +1,80 @@ +//===-- SPUFrameLowering.h - SPU Frame Lowering stuff ----------*- C++ -*--===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file contains CellSPU frame information that doesn't fit anywhere else +// cleanly... +// +//===----------------------------------------------------------------------===// + +#ifndef SPU_FRAMEINFO_H +#define SPU_FRAMEINFO_H + +#include "SPURegisterInfo.h" +#include "llvm/Target/TargetFrameLowering.h" +#include "llvm/Target/TargetMachine.h" + +namespace llvm { + class SPUSubtarget; + + class SPUFrameLowering: public TargetFrameLowering { + const SPUSubtarget &Subtarget; + std::pair<unsigned, int> LR[1]; + + public: + SPUFrameLowering(const SPUSubtarget &sti); + + //! Determine the frame's layour + void determineFrameLayout(MachineFunction &MF) const; + + /// emitProlog/emitEpilog - These methods insert prolog and epilog code into + /// the function. + void emitPrologue(MachineFunction &MF) const; + void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const; + + //! Prediate: Target has dedicated frame pointer + bool hasFP(const MachineFunction &MF) const; + + void processFunctionBeforeCalleeSavedScan(MachineFunction &MF, + RegScavenger *RS = NULL) const; + + //! Return a function's saved spill slots + /*! + For CellSPU, a function's saved spill slots is just the link register. + */ + const std::pair<unsigned, int> * + getCalleeSaveSpillSlots(unsigned &NumEntries) const; + + //! Stack slot size (16 bytes) + static int stackSlotSize() { + return 16; + } + //! Maximum frame offset representable by a signed 10-bit integer + /*! + This is the maximum frame offset that can be expressed as a 10-bit + integer, used in D-form addresses. + */ + static int maxFrameOffset() { + return ((1 << 9) - 1) * stackSlotSize(); + } + //! Minimum frame offset representable by a signed 10-bit integer + static int minFrameOffset() { + return -(1 << 9) * stackSlotSize(); + } + //! Minimum frame size (enough to spill LR + SP) + static int minStackSize() { + return (2 * stackSlotSize()); + } + //! Convert frame index to stack offset + static int FItoStackOffset(int frame_index) { + return frame_index * stackSlotSize(); + } + }; +} + +#endif |