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author | tstellar <tstellar@91177308-0d34-0410-b5e6-96231b3b80d8> | 2012-09-18 19:40:39 +0000 |
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committer | tstellar <tstellar@91177308-0d34-0410-b5e6-96231b3b80d8> | 2012-09-18 19:40:39 +0000 |
commit | 15d14cb83df480dd4aab6435873ca50254891a2d (patch) | |
tree | e5ef7d77a1e7703b625d5de82d50c26e4944cdc7 /docs/SystemLibrary.html |
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/branches/R600/@164161 91177308-0d34-0410-b5e6-96231b3b80d8
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diff --git a/docs/SystemLibrary.html b/docs/SystemLibrary.html new file mode 100644 index 00000000000..1ef221fa274 --- /dev/null +++ b/docs/SystemLibrary.html @@ -0,0 +1,316 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" + "http://www.w3.org/TR/html4/strict.dtd"> +<html> +<head> + <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> + <title>System Library</title> + <link rel="stylesheet" href="_static/llvm.css" type="text/css"> +</head> +<body> + +<h1>System Library</h1> +<ul> + <li><a href="#abstract">Abstract</a></li> + <li><a href="#requirements">Keeping LLVM Portable</a> + <ol> + <li><a href="#headers">Don't Include System Headers</a></li> + <li><a href="#expose">Don't Expose System Headers</a></li> + <li><a href="#c_headers">Allow Standard C Header Files</a></li> + <li><a href="#cpp_headers">Allow Standard C++ Header Files</a></li> + <li><a href="#highlev">High-Level Interface</a></li> + <li><a href="#nofunc">No Exposed Functions</a></li> + <li><a href="#nodata">No Exposed Data</a></li> + <li><a href="#nodupl">No Duplicate Implementations</a></li> + <li><a href="#nounused">No Unused Functionality</a></li> + <li><a href="#virtuals">No Virtual Methods</a></li> + <li><a href="#softerrors">Minimize Soft Errors</a></li> + <li><a href="#throw_spec">No throw() Specifications</a></li> + <li><a href="#organization">Code Organization</a></li> + <li><a href="#semantics">Consistent Semantics</a></li> + <li><a href="#bug">Tracking Bugzilla Bug: 351</a></li> + </ol></li> +</ul> + +<div class="doc_author"> + <p>Written by <a href="mailto:rspencer@x10sys.com">Reid Spencer</a></p> +</div> + + +<!-- *********************************************************************** --> +<h2><a name="abstract">Abstract</a></h2> +<div> + <p>This document provides some details on LLVM's System Library, located in + the source at <tt>lib/System</tt> and <tt>include/llvm/System</tt>. The + library's purpose is to shield LLVM from the differences between operating + systems for the few services LLVM needs from the operating system. Much of + LLVM is written using portability features of standard C++. However, in a few + areas, system dependent facilities are needed and the System Library is the + wrapper around those system calls.</p> + <p>By centralizing LLVM's use of operating system interfaces, we make it + possible for the LLVM tool chain and runtime libraries to be more easily + ported to new platforms since (theoretically) only <tt>lib/System</tt> needs + to be ported. This library also unclutters the rest of LLVM from #ifdef use + and special cases for specific operating systems. Such uses are replaced + with simple calls to the interfaces provided in <tt>include/llvm/System</tt>. + </p> + <p>Note that the System Library is not intended to be a complete operating + system wrapper (such as the Adaptive Communications Environment (ACE) or + Apache Portable Runtime (APR)), but only provides the functionality necessary + to support LLVM. + <p>The System Library was written by Reid Spencer who formulated the + design based on similar work originating from the eXtensible Programming + System (XPS). Several people helped with the effort; especially, + Jeff Cohen and Henrik Bach on the Win32 port.</p> +</div> + +<!-- *********************************************************************** --> +<h2> + <a name="requirements">Keeping LLVM Portable</a> +</h2> +<div> + <p>In order to keep LLVM portable, LLVM developers should adhere to a set of + portability rules associated with the System Library. Adherence to these rules + should help the System Library achieve its goal of shielding LLVM from the + variations in operating system interfaces and doing so efficiently. The + following sections define the rules needed to fulfill this objective.</p> + +<!-- ======================================================================= --> +<h3><a name="headers">Don't Include System Headers</a></h3> +<div> + <p>Except in <tt>lib/System</tt>, no LLVM source code should directly + <tt>#include</tt> a system header. Care has been taken to remove all such + <tt>#includes</tt> from LLVM while <tt>lib/System</tt> was being + developed. Specifically this means that header files like "unistd.h", + "windows.h", "stdio.h", and "string.h" are forbidden to be included by LLVM + source code outside the implementation of <tt>lib/System</tt>.</p> + <p>To obtain system-dependent functionality, existing interfaces to the system + found in <tt>include/llvm/System</tt> should be used. If an appropriate + interface is not available, it should be added to <tt>include/llvm/System</tt> + and implemented in <tt>lib/System</tt> for all supported platforms.</p> +</div> + +<!-- ======================================================================= --> +<h3><a name="expose">Don't Expose System Headers</a></h3> +<div> + <p>The System Library must shield LLVM from <em>all</em> system headers. To + obtain system level functionality, LLVM source must + <tt>#include "llvm/System/Thing.h"</tt> and nothing else. This means that + <tt>Thing.h</tt> cannot expose any system header files. This protects LLVM + from accidentally using system specific functionality and only allows it + via the <tt>lib/System</tt> interface.</p> +</div> + +<!-- ======================================================================= --> +<h3><a name="c_headers">Use Standard C Headers</a></h3> +<div> + <p>The <em>standard</em> C headers (the ones beginning with "c") are allowed + to be exposed through the <tt>lib/System</tt> interface. These headers and + the things they declare are considered to be platform agnostic. LLVM source + files may include them directly or obtain their inclusion through + <tt>lib/System</tt> interfaces.</p> +</div> + +<!-- ======================================================================= --> +<h3><a name="cpp_headers">Use Standard C++ Headers</a></h3> +<div> + <p>The <em>standard</em> C++ headers from the standard C++ library and + standard template library may be exposed through the <tt>lib/System</tt> + interface. These headers and the things they declare are considered to be + platform agnostic. LLVM source files may include them or obtain their + inclusion through lib/System interfaces.</p> +</div> + +<!-- ======================================================================= --> +<h3><a name="highlev">High Level Interface</a></h3> +<div> + <p>The entry points specified in the interface of lib/System must be aimed at + completing some reasonably high level task needed by LLVM. We do not want to + simply wrap each operating system call. It would be preferable to wrap several + operating system calls that are always used in conjunction with one another by + LLVM.</p> + <p>For example, consider what is needed to execute a program, wait for it to + complete, and return its result code. On Unix, this involves the following + operating system calls: <tt>getenv, fork, execve,</tt> and <tt>wait</tt>. The + correct thing for lib/System to provide is a function, say + <tt>ExecuteProgramAndWait</tt>, that implements the functionality completely. + what we don't want is wrappers for the operating system calls involved.</p> + <p>There must <em>not</em> be a one-to-one relationship between operating + system calls and the System library's interface. Any such interface function + will be suspicious.</p> +</div> + +<!-- ======================================================================= --> +<h3><a name="nounused">No Unused Functionality</a></h3> +<div> + <p>There must be no functionality specified in the interface of lib/System + that isn't actually used by LLVM. We're not writing a general purpose + operating system wrapper here, just enough to satisfy LLVM's needs. And, LLVM + doesn't need much. This design goal aims to keep the lib/System interface + small and understandable which should foster its actual use and adoption.</p> +</div> + +<!-- ======================================================================= --> +<h3><a name="nodupl">No Duplicate Implementations</a></h3> +<div> + <p>The implementation of a function for a given platform must be written + exactly once. This implies that it must be possible to apply a function's + implementation to multiple operating systems if those operating systems can + share the same implementation. This rule applies to the set of operating + systems supported for a given class of operating system (e.g. Unix, Win32). + </p> +</div> + +<!-- ======================================================================= --> +<h3><a name="virtuals">No Virtual Methods</a></h3> +<div> + <p>The System Library interfaces can be called quite frequently by LLVM. In + order to make those calls as efficient as possible, we discourage the use of + virtual methods. There is no need to use inheritance for implementation + differences, it just adds complexity. The <tt>#include</tt> mechanism works + just fine.</p> +</div> + +<!-- ======================================================================= --> +<h3><a name="nofunc">No Exposed Functions</a></h3> +<div> + <p>Any functions defined by system libraries (i.e. not defined by lib/System) + must not be exposed through the lib/System interface, even if the header file + for that function is not exposed. This prevents inadvertent use of system + specific functionality.</p> + <p>For example, the <tt>stat</tt> system call is notorious for having + variations in the data it provides. <tt>lib/System</tt> must not declare + <tt>stat</tt> nor allow it to be declared. Instead it should provide its own + interface to discovering information about files and directories. Those + interfaces may be implemented in terms of <tt>stat</tt> but that is strictly + an implementation detail. The interface provided by the System Library must + be implemented on all platforms (even those without <tt>stat</tt>).</p> +</div> + +<!-- ======================================================================= --> +<h3><a name="nodata">No Exposed Data</a></h3> +<div> + <p>Any data defined by system libraries (i.e. not defined by lib/System) must + not be exposed through the lib/System interface, even if the header file for + that function is not exposed. As with functions, this prevents inadvertent use + of data that might not exist on all platforms.</p> +</div> + +<!-- ======================================================================= --> +<h3><a name="softerrors">Minimize Soft Errors</a></h3> +<div> + <p>Operating system interfaces will generally provide error results for every + little thing that could go wrong. In almost all cases, you can divide these + error results into two groups: normal/good/soft and abnormal/bad/hard. That + is, some of the errors are simply information like "file not found", + "insufficient privileges", etc. while other errors are much harder like + "out of space", "bad disk sector", or "system call interrupted". We'll call + the first group "<i>soft</i>" errors and the second group "<i>hard</i>" + errors.<p> + <p>lib/System must always attempt to minimize soft errors. + This is a design requirement because the + minimization of soft errors can affect the granularity and the nature of the + interface. In general, if you find that you're wanting to throw soft errors, + you must review the granularity of the interface because it is likely you're + trying to implement something that is too low level. The rule of thumb is to + provide interface functions that <em>can't</em> fail, except when faced with + hard errors.</p> + <p>For a trivial example, suppose we wanted to add an "OpenFileForWriting" + function. For many operating systems, if the file doesn't exist, attempting + to open the file will produce an error. However, lib/System should not + simply throw that error if it occurs because its a soft error. The problem + is that the interface function, OpenFileForWriting is too low level. It should + be OpenOrCreateFileForWriting. In the case of the soft "doesn't exist" error, + this function would just create it and then open it for writing.</p> + <p>This design principle needs to be maintained in lib/System because it + avoids the propagation of soft error handling throughout the rest of LLVM. + Hard errors will generally just cause a termination for an LLVM tool so don't + be bashful about throwing them.</p> + <p>Rules of thumb:</p> + <ol> + <li>Don't throw soft errors, only hard errors.</li> + <li>If you're tempted to throw a soft error, re-think the interface.</li> + <li>Handle internally the most common normal/good/soft error conditions + so the rest of LLVM doesn't have to.</li> + </ol> +</div> + +<!-- ======================================================================= --> +<h3><a name="throw_spec">No throw Specifications</a></h3> +<div> + <p>None of the lib/System interface functions may be declared with C++ + <tt>throw()</tt> specifications on them. This requirement makes sure that the + compiler does not insert additional exception handling code into the interface + functions. This is a performance consideration: lib/System functions are at + the bottom of many call chains and as such can be frequently called. We + need them to be as efficient as possible. However, no routines in the + system library should actually throw exceptions.</p> +</div> + +<!-- ======================================================================= --> +<h3><a name="organization">Code Organization</a></h3> +<div> + <p>Implementations of the System Library interface are separated by their + general class of operating system. Currently only Unix and Win32 classes are + defined but more could be added for other operating system classifications. + To distinguish which implementation to compile, the code in lib/System uses + the LLVM_ON_UNIX and LLVM_ON_WIN32 #defines provided via configure through the + llvm/Config/config.h file. Each source file in lib/System, after implementing + the generic (operating system independent) functionality needs to include the + correct implementation using a set of <tt>#if defined(LLVM_ON_XYZ)</tt> + directives. For example, if we had lib/System/File.cpp, we'd expect to see in + that file:</p> + <pre><tt> + #if defined(LLVM_ON_UNIX) + #include "Unix/File.cpp" + #endif + #if defined(LLVM_ON_WIN32) + #include "Win32/File.cpp" + #endif + </tt></pre> + <p>The implementation in lib/System/Unix/File.cpp should handle all Unix + variants. The implementation in lib/System/Win32/File.cpp should handle all + Win32 variants. What this does is quickly differentiate the basic class of + operating system that will provide the implementation. The specific details + for a given platform must still be determined through the use of + <tt>#ifdef</tt>.</p> +</div> + +<!-- ======================================================================= --> +<h3><a name="semantics">Consistent Semantics</a></h3> +<div> + <p>The implementation of a lib/System interface can vary drastically between + platforms. That's okay as long as the end result of the interface function + is the same. For example, a function to create a directory is pretty straight + forward on all operating system. System V IPC on the other hand isn't even + supported on all platforms. Instead of "supporting" System V IPC, lib/System + should provide an interface to the basic concept of inter-process + communications. The implementations might use System V IPC if that was + available or named pipes, or whatever gets the job done effectively for a + given operating system. In all cases, the interface and the implementation + must be semantically consistent. </p> +</div> + +<!-- ======================================================================= --> +<h3><a name="bug">Bug 351</a></h3> +<div> + <p>See <a href="http://llvm.org/PR351">bug 351</a> + for further details on the progress of this work</p> +</div> + +</div> + +<!-- *********************************************************************** --> + +<hr> +<address> + <a href="http://jigsaw.w3.org/css-validator/check/referer"><img + src="http://jigsaw.w3.org/css-validator/images/vcss-blue" alt="Valid CSS"></a> + <a href="http://validator.w3.org/check/referer"><img + src="http://www.w3.org/Icons/valid-html401-blue" alt="Valid HTML 4.01"></a> + + <a href="mailto:rspencer@x10sys.com">Reid Spencer</a><br> + <a href="http://llvm.org/">LLVM Compiler Infrastructure</a><br> + Last modified: $Date$ +</address> +</body> +</html> |