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2017-11-21glsl-es-1.00: Test for mediump rsq()fp16Topi Pohjolainen1-0/+31
2017-11-21glsl-es-1.00: Test for mediump dot-productTopi Pohjolainen1-0/+55
2017-11-21glsl-es-1.00: Test for mediump logical andTopi Pohjolainen1-0/+38
2017-11-21glsl-es-3.00: Test for mediump tex coordsTopi Pohjolainen1-0/+54
2017-11-21glsl-es-1.00: Test for mediump textureTopi Pohjolainen1-0/+43
2017-11-21glsl-es-1.00: Test for mediump uniformsTopi Pohjolainen1-0/+43
2017-11-21glsl-es-1.00: Test for mediump divisionTopi Pohjolainen1-0/+40
2017-11-21glsl-es-1.00: Test for mediump const colorTopi Pohjolainen1-0/+30
2017-11-21ssbo/linker: move some linker tests to using a fragment shader ssboDave Airlie3-12/+8
2017-11-21ssbo: block more tests on lack of vertex ssboDave Airlie3-0/+14
2017-11-21ssbo/linking: add check for vertex ssbo support.Dave Airlie9-0/+9
2017-11-21ssbo/max-ssbo-size: handle lack of vertex shader ssbo.Dave Airlie1-0/+7
2017-11-21ssbo: make rendering test work without vertex ssbos.Dave Airlie1-32/+109
2017-11-21ssbo: make indirect test work on GL3.3Dave Airlie1-3/+4
2017-11-21ssbo: handle lack of vertex shader ssbo support in test.Dave Airlie1-17/+37
2017-11-20glx-query-renderer-coverage: Fix broken glXCreateNewContext callAdam Jackson1-1/+1
2017-11-20unittests: test WflInfo in its own module and correct depending onesAndres Gomez3-359/+395
2017-11-17generators: fix incorrect generated_tests/spec/glsl-110, etc. dir namesBrian Paul1-2/+7
2017-11-16cl: Add tests for load lo16 instructionsMatt Arsenault2-0/+364
2017-11-15Remove texture unit Glean testFabian Bieler4-396/+0
2017-11-15Port texture unit test from Glean to PiglitFabian Bieler3-0/+262
2017-11-15Remove texture coord generation Glean testFabian Bieler4-445/+0
2017-11-15Port tex coord generation test from Glean to PiglitFabian Bieler3-0/+323
2017-11-15Remove texture env combine4 Glean testFabian Bieler4-505/+0
2017-11-15Port texture env combine4 test from Glean to PiglitFabian Bieler5-0/+277
2017-11-15Remove texture environment Glean testFabian Bieler4-745/+0
2017-11-15Port texture env test from Glean to PiglitFabian Bieler3-0/+530
2017-11-15Remove texture env combine Glean testFabian Bieler5-1855/+0
2017-11-15Port texture env combine test from Glean to PiglitFabian Bieler7-0/+1302
2017-11-15Remove point sprite Glean testFabian Bieler4-530/+0
2017-11-15Port point sprite test from Glean to PiglitFabian Bieler5-0/+254
2017-11-14isinf-and-isnan: add clamp / min / max testsRoland Scheidegger1-0/+9
2017-11-13framework: fix wflinfo GL shading language parsing codeBrian Paul1-3/+2
2017-11-13all.py: fix version checks in is_feature_directory_supported()Brian Paul1-8/+8
2017-11-13arb_sample_shading: don't use gl_FragColor/Data in fragment shadersBrian Paul2-8/+14
2017-11-13arb_indirect_parameters: add cast to silence compiler warningsBrian Paul2-2/+2
2017-11-13util: const-qualify data parameter to piglit_multisample_texture()Brian Paul2-2/+2
2017-11-13util: fix piglit_multisample_texture() parameter typeBrian Paul2-2/+3
2017-11-13unittests: include new elapsed time from the console summary outputAndres Gomez1-5/+9
2017-11-10framework: specify GL_NEAREST filter for FBO texturesBrian Paul1-0/+4
2017-11-10gl-1.0-logicop: allow testing single mode on the command lineBrian Paul1-31/+57
2017-11-10cmake: also install Windows manifest filesBrian Paul1-1/+4
2017-11-10framework: decrement argc in delete_arg()Brian Paul1-14/+9
2017-11-10all.py: use gl_extension_supported() to omit some test groupsBrian Paul1-121/+132
2017-11-10all.py: filter directories traversed to find shader testsBrian Paul1-1/+80
2017-11-09framework: fix wflinfo issues in opengl moduleBrian Paul1-6/+25
2017-11-09framework: move WflInfo class into new wflinfo.py moduleBrian Paul2-248/+276
2017-11-10util: remove -compat from arguments so as not to confuse testsMarek Olšák1-0/+2
2017-11-09cl: Fix ulp tolerance comparisonJan Vesely1-16/+32
2017-11-09cl: Fix sinpi expected valuesJan Vesely1-5/+4