summaryrefslogtreecommitdiff
path: root/tests/shaders/glsl-const-builtin-floor.shader_test
blob: af77322057efb44ddacecd8a2d013f4dcdd0210f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
[require]
GLSL >= 1.20

[vertex shader]
void main()
{
	gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
}

[fragment shader]
void main()
{
    const float x = floor(-0.5);
    const float y = floor(0.0);
    const float z = floor(0.5);
    gl_FragColor = vec4(x + 1.7, y, z, 1.0);
}

[test]
draw rect -1 -1 2 2
probe all rgb 0.7 0.0 0.0