Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2010-12-01 | shader_runner: Use GLSL utility functions | Ian Romanick | 1 | -1/+0 |
2010-06-29 | glsl-algebraic-*: Don't try to set a uniform that may be optimized out. | Eric Anholt | 1 | -1/+0 |
2010-04-20 | Add a set of GLSL tests for optimizations I plan to do in glsl2. | Eric Anholt | 1 | -0/+27 |