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diff --git a/tests/spec/ati_fragment_shader/error01-genzero.c b/tests/spec/ati_fragment_shader/error01-genzero.c
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+/*
+ * Copyright © 2017 Miklós Máté
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** Paragraph 1 of the Errors section:
+ *
+ * The error INVALID_VALUE is generated if GenFragmentShadersATI is
+ * called where <range> is zero.
+ */
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ config.supports_gl_compat_version = 10;
+ config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+enum piglit_result
+piglit_display(void)
+{
+ /* UNREACHED */
+ return PIGLIT_FAIL;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+ unsigned id;
+ bool pass = true;
+
+ piglit_require_extension("GL_ATI_fragment_shader");
+
+ id = glGenFragmentShadersATI(0);
+ pass &= piglit_check_gl_error(GL_INVALID_VALUE);
+
+ /* The spec also says that 0 is returned */
+ if (id != 0)
+ pass = false;
+
+ /* Note that the spec also says that no shaders are generated,
+ * but there is no way of testing that
+ */
+
+ piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}