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-rw-r--r--tests/shaders/activeprogram-bad-program.c2
-rw-r--r--tests/shaders/activeprogram-get.c2
-rw-r--r--tests/shaders/ati-fs-bad-delete.c2
-rw-r--r--tests/shaders/attribute0.c2
-rw-r--r--tests/shaders/built-in-constants.c2
-rw-r--r--tests/shaders/createshaderprogram-attached-shaders.c2
-rw-r--r--tests/shaders/createshaderprogram-bad-type.c2
-rw-r--r--tests/shaders/fp-abs-01.c2
-rw-r--r--tests/shaders/fp-abs-02.c2
-rw-r--r--tests/shaders/fp-condition_codes-01.c2
-rw-r--r--tests/shaders/fp-fog.c2
-rw-r--r--tests/shaders/fp-formats.c2
-rw-r--r--tests/shaders/fp-fragment-position.c2
-rw-r--r--tests/shaders/fp-incomplete-tex.c2
-rw-r--r--tests/shaders/fp-indirections.c2
-rw-r--r--tests/shaders/fp-indirections2.c2
-rw-r--r--tests/shaders/fp-kil.c2
-rw-r--r--tests/shaders/fp-lit-mask.c2
-rw-r--r--tests/shaders/fp-lit-src-equals-dst.c2
-rw-r--r--tests/shaders/fp-long-alu.c2
-rw-r--r--tests/shaders/fp-rfl.c2
-rw-r--r--tests/shaders/fp-set-01.c2
-rw-r--r--tests/shaders/fp-set-02.c2
-rw-r--r--tests/shaders/fp-unpack-01.c2
-rw-r--r--tests/shaders/getuniform-01.c2
-rw-r--r--tests/shaders/getuniform-02.c2
-rw-r--r--tests/shaders/glsl-arb-fragment-coord-conventions-define.c2
-rw-r--r--tests/shaders/glsl-arb-fragment-coord-conventions.c2
-rw-r--r--tests/shaders/glsl-bindattriblocation.c2
-rw-r--r--tests/shaders/glsl-bug-22603.c2
-rw-r--r--tests/shaders/glsl-cos.c2
-rw-r--r--tests/shaders/glsl-deriv-varyings.c2
-rw-r--r--tests/shaders/glsl-derivs.c2
-rw-r--r--tests/shaders/glsl-dlist-getattriblocation.c2
-rw-r--r--tests/shaders/glsl-empty-vs-no-fs.c2
-rw-r--r--tests/shaders/glsl-explicit-location-01.c2
-rw-r--r--tests/shaders/glsl-explicit-location-02.c2
-rw-r--r--tests/shaders/glsl-explicit-location-03.c2
-rw-r--r--tests/shaders/glsl-explicit-location-04.c2
-rw-r--r--tests/shaders/glsl-explicit-location-05.c2
-rw-r--r--tests/shaders/glsl-fs-bug25902.c2
-rw-r--r--tests/shaders/glsl-fs-color-matrix.c2
-rw-r--r--tests/shaders/glsl-fs-discard-02.c2
-rw-r--r--tests/shaders/glsl-fs-exp2.c2
-rw-r--r--tests/shaders/glsl-fs-flat-color.c2
-rw-r--r--tests/shaders/glsl-fs-fogcolor-statechange.c2
-rw-r--r--tests/shaders/glsl-fs-fogscale.c2
-rw-r--r--tests/shaders/glsl-fs-fragcoord-zw-ortho.c2
-rw-r--r--tests/shaders/glsl-fs-fragcoord-zw-perspective.c2
-rw-r--r--tests/shaders/glsl-fs-fragcoord.c2
-rw-r--r--tests/shaders/glsl-fs-loop-nested.c2
-rw-r--r--tests/shaders/glsl-fs-loop.c2
-rw-r--r--tests/shaders/glsl-fs-pointcoord.c2
-rw-r--r--tests/shaders/glsl-fs-raytrace-bug27060.c2
-rw-r--r--tests/shaders/glsl-fs-sampler-numbering.c2
-rw-r--r--tests/shaders/glsl-fs-shader-stencil-export.c2
-rw-r--r--tests/shaders/glsl-fs-sqrt-branch.c2
-rw-r--r--tests/shaders/glsl-fs-texture2drect.c2
-rw-r--r--tests/shaders/glsl-fs-texturecube-2.c2
-rw-r--r--tests/shaders/glsl-fs-texturecube.c2
-rw-r--r--tests/shaders/glsl-fs-textureenvcolor-statechange.c2
-rw-r--r--tests/shaders/glsl-fs-user-varying-ff.c2
-rw-r--r--tests/shaders/glsl-fwidth.c2
-rw-r--r--tests/shaders/glsl-getactiveuniform-array-size.c2
-rw-r--r--tests/shaders/glsl-getactiveuniform-count.c2
-rw-r--r--tests/shaders/glsl-getactiveuniform-length.c2
-rw-r--r--tests/shaders/glsl-getattriblocation.c2
-rw-r--r--tests/shaders/glsl-invalid-asm-01.c2
-rw-r--r--tests/shaders/glsl-invalid-asm-02.c2
-rw-r--r--tests/shaders/glsl-kwin-blur-1.c2
-rw-r--r--tests/shaders/glsl-kwin-blur-2.c2
-rw-r--r--tests/shaders/glsl-light-model.c2
-rw-r--r--tests/shaders/glsl-link-bug30552.c2
-rw-r--r--tests/shaders/glsl-link-bug38015.c2
-rw-r--r--tests/shaders/glsl-link-empty-prog-01.c2
-rw-r--r--tests/shaders/glsl-link-empty-prog-02.c2
-rw-r--r--tests/shaders/glsl-link-initializer-03.c2
-rw-r--r--tests/shaders/glsl-link-test.c2
-rw-r--r--tests/shaders/glsl-lod-bias.c2
-rw-r--r--tests/shaders/glsl-mat-attribute.c2
-rw-r--r--tests/shaders/glsl-max-varyings.c2
-rw-r--r--tests/shaders/glsl-max-vertex-attrib.c2
-rw-r--r--tests/shaders/glsl-novertexdata.c2
-rw-r--r--tests/shaders/glsl-orangebook-ch06-bump.c2
-rw-r--r--tests/shaders/glsl-preprocessor-comments.c2
-rw-r--r--tests/shaders/glsl-reload-source.c2
-rw-r--r--tests/shaders/glsl-routing.c2
-rw-r--r--tests/shaders/glsl-sin.c2
-rw-r--r--tests/shaders/glsl-uniform-out-of-bounds-2.c2
-rw-r--r--tests/shaders/glsl-uniform-out-of-bounds.c2
-rw-r--r--tests/shaders/glsl-uniform-update.c2
-rw-r--r--tests/shaders/glsl-unused-varying.c2
-rw-r--r--tests/shaders/glsl-useprogram-displaylist.c2
-rw-r--r--tests/shaders/glsl-vs-arrays.c2
-rw-r--r--tests/shaders/glsl-vs-functions.c2
-rw-r--r--tests/shaders/glsl-vs-if-bool.c2
-rw-r--r--tests/shaders/glsl-vs-loop-nested.c2
-rw-r--r--tests/shaders/glsl-vs-loop.c2
-rw-r--r--tests/shaders/glsl-vs-mov-after-deref.c2
-rw-r--r--tests/shaders/glsl-vs-mvp-statechange.c2
-rw-r--r--tests/shaders/glsl-vs-normalscale.c2
-rw-r--r--tests/shaders/glsl-vs-point-size.c2
-rw-r--r--tests/shaders/glsl-vs-raytrace-bug26691.c2
-rw-r--r--tests/shaders/glsl-vs-statechange-1.c2
-rw-r--r--tests/shaders/glsl-vs-texturematrix-1.c2
-rw-r--r--tests/shaders/glsl-vs-texturematrix-2.c2
-rw-r--r--tests/shaders/glsl-vs-user-varying-ff.c2
-rw-r--r--tests/shaders/gpu_shader4_attribs.c2
-rw-r--r--tests/shaders/link-unresolved-function.c2
-rw-r--r--tests/shaders/shader_runner.c2
-rw-r--r--tests/shaders/sso-simple.c2
-rw-r--r--tests/shaders/sso-uniforms-01.c2
-rw-r--r--tests/shaders/sso-uniforms-02.c2
-rw-r--r--tests/shaders/sso-user-varying-01.c2
-rw-r--r--tests/shaders/sso-user-varying-02.c2
-rw-r--r--tests/shaders/trinity-fp1.c2
-rw-r--r--tests/shaders/useprogram-flushverts-1.c2
-rw-r--r--tests/shaders/useprogram-flushverts-2.c2
-rw-r--r--tests/shaders/useprogram-inside-begin.c2
-rw-r--r--tests/shaders/useprogram-refcount-1.c2
-rw-r--r--tests/shaders/useshaderprogram-bad-program.c2
-rw-r--r--tests/shaders/useshaderprogram-bad-type.c2
-rw-r--r--tests/shaders/useshaderprogram-flushverts-1.c2
-rw-r--r--tests/shaders/version-mixing.c2
-rw-r--r--tests/shaders/vp-address-01.c2
-rw-r--r--tests/shaders/vp-address-02.c2
-rw-r--r--tests/shaders/vp-address-03.c2
-rw-r--r--tests/shaders/vp-address-04.c2
-rw-r--r--tests/shaders/vp-address-05.c2
-rw-r--r--tests/shaders/vp-address-06.c2
-rw-r--r--tests/shaders/vp-bad-program.c2
-rw-r--r--tests/shaders/vp-clipdistance-01.c2
-rw-r--r--tests/shaders/vp-clipdistance-02.c2
-rw-r--r--tests/shaders/vp-clipdistance-03.c2
-rw-r--r--tests/shaders/vp-clipdistance-04.c2
-rw-r--r--tests/shaders/vp-combined-image-units.c2
-rw-r--r--tests/shaders/vp-ignore-input.c2
-rw-r--r--tests/shaders/vp-max-array.c2
-rw-r--r--tests/shaders/vpfp-generic.cpp2
139 files changed, 139 insertions, 139 deletions
diff --git a/tests/shaders/activeprogram-bad-program.c b/tests/shaders/activeprogram-bad-program.c
index 65dfcb33e..ffb2b0a77 100644
--- a/tests/shaders/activeprogram-bad-program.c
+++ b/tests/shaders/activeprogram-bad-program.c
@@ -27,7 +27,7 @@
*
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/activeprogram-get.c b/tests/shaders/activeprogram-get.c
index 501a0576f..296633c4a 100644
--- a/tests/shaders/activeprogram-get.c
+++ b/tests/shaders/activeprogram-get.c
@@ -27,7 +27,7 @@
*
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/ati-fs-bad-delete.c b/tests/shaders/ati-fs-bad-delete.c
index 0cdef6ac3..b193da90c 100644
--- a/tests/shaders/ati-fs-bad-delete.c
+++ b/tests/shaders/ati-fs-bad-delete.c
@@ -32,7 +32,7 @@
* shader.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/attribute0.c b/tests/shaders/attribute0.c
index a7999f1f3..0bc0c2dfd 100644
--- a/tests/shaders/attribute0.c
+++ b/tests/shaders/attribute0.c
@@ -27,7 +27,7 @@
* instead of using gl_Vertex.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/built-in-constants.c b/tests/shaders/built-in-constants.c
index b1ea97563..567b3be9a 100644
--- a/tests/shaders/built-in-constants.c
+++ b/tests/shaders/built-in-constants.c
@@ -23,7 +23,7 @@
#include <stdbool.h>
#include <string.h>
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
#include "parser_utils.h"
static void parse_file(const char *filename);
diff --git a/tests/shaders/createshaderprogram-attached-shaders.c b/tests/shaders/createshaderprogram-attached-shaders.c
index 09316c7fd..9cd6e72ef 100644
--- a/tests/shaders/createshaderprogram-attached-shaders.c
+++ b/tests/shaders/createshaderprogram-attached-shaders.c
@@ -27,7 +27,7 @@
*
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/createshaderprogram-bad-type.c b/tests/shaders/createshaderprogram-bad-type.c
index 26e7412ef..2f540f01b 100644
--- a/tests/shaders/createshaderprogram-bad-type.c
+++ b/tests/shaders/createshaderprogram-bad-type.c
@@ -27,7 +27,7 @@
*
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/fp-abs-01.c b/tests/shaders/fp-abs-01.c
index 1c0c43e35..47d4e0f24 100644
--- a/tests/shaders/fp-abs-01.c
+++ b/tests/shaders/fp-abs-01.c
@@ -28,7 +28,7 @@
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
#define TEST_ROWS 1
#define TEST_COLS 2
diff --git a/tests/shaders/fp-abs-02.c b/tests/shaders/fp-abs-02.c
index d53bc0620..7a546a29e 100644
--- a/tests/shaders/fp-abs-02.c
+++ b/tests/shaders/fp-abs-02.c
@@ -28,7 +28,7 @@
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
#define TEST_ROWS 1
#define TEST_COLS 3
diff --git a/tests/shaders/fp-condition_codes-01.c b/tests/shaders/fp-condition_codes-01.c
index 5aa32185f..49e3b3d7f 100644
--- a/tests/shaders/fp-condition_codes-01.c
+++ b/tests/shaders/fp-condition_codes-01.c
@@ -29,7 +29,7 @@
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
/* One for the reference square and one for each possible condition code.
*/
diff --git a/tests/shaders/fp-fog.c b/tests/shaders/fp-fog.c
index 36ad9140c..77efb3927 100644
--- a/tests/shaders/fp-fog.c
+++ b/tests/shaders/fp-fog.c
@@ -28,7 +28,7 @@
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
static GLint prog = 0;
diff --git a/tests/shaders/fp-formats.c b/tests/shaders/fp-formats.c
index 16cf8761d..fe418fe97 100644
--- a/tests/shaders/fp-formats.c
+++ b/tests/shaders/fp-formats.c
@@ -28,7 +28,7 @@
* (currently just alpha-only textures)
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/fp-fragment-position.c b/tests/shaders/fp-fragment-position.c
index adb7f5711..fad97f59d 100644
--- a/tests/shaders/fp-fragment-position.c
+++ b/tests/shaders/fp-fragment-position.c
@@ -25,7 +25,7 @@
* Test fragment.position.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/fp-incomplete-tex.c b/tests/shaders/fp-incomplete-tex.c
index f7e0b5732..2e68b5544 100644
--- a/tests/shaders/fp-incomplete-tex.c
+++ b/tests/shaders/fp-incomplete-tex.c
@@ -26,7 +26,7 @@
* sampling an incomplete texture image yields (0,0,0,1).
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/fp-indirections.c b/tests/shaders/fp-indirections.c
index f5bcd379c..a25432fa5 100644
--- a/tests/shaders/fp-indirections.c
+++ b/tests/shaders/fp-indirections.c
@@ -25,7 +25,7 @@
*
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/fp-indirections2.c b/tests/shaders/fp-indirections2.c
index 6e16c6f88..0b1ee282a 100644
--- a/tests/shaders/fp-indirections2.c
+++ b/tests/shaders/fp-indirections2.c
@@ -32,7 +32,7 @@
* indirection counts up to the reported native limit.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
#define TEXTURE_SIZE 32 /* Note: Hardcoded dependencies in texture_init and texture_follow */
diff --git a/tests/shaders/fp-kil.c b/tests/shaders/fp-kil.c
index 1e472efd3..a29221ca1 100644
--- a/tests/shaders/fp-kil.c
+++ b/tests/shaders/fp-kil.c
@@ -25,7 +25,7 @@
* Test KIL instruction.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/fp-lit-mask.c b/tests/shaders/fp-lit-mask.c
index 3a3854f1b..0daa5eea4 100644
--- a/tests/shaders/fp-lit-mask.c
+++ b/tests/shaders/fp-lit-mask.c
@@ -25,7 +25,7 @@
* Test whether LIT honours the output mask.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/fp-lit-src-equals-dst.c b/tests/shaders/fp-lit-src-equals-dst.c
index 20a235cad..90e19f4c2 100644
--- a/tests/shaders/fp-lit-src-equals-dst.c
+++ b/tests/shaders/fp-lit-src-equals-dst.c
@@ -29,7 +29,7 @@
* (Heavily based on fp-lit-mask.c)
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/fp-long-alu.c b/tests/shaders/fp-long-alu.c
index 4aedd2d29..a4e0382bb 100644
--- a/tests/shaders/fp-long-alu.c
+++ b/tests/shaders/fp-long-alu.c
@@ -34,7 +34,7 @@
#include <stdlib.h>
#include <string.h>
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/fp-rfl.c b/tests/shaders/fp-rfl.c
index bc16b7596..68cd9b9af 100644
--- a/tests/shaders/fp-rfl.c
+++ b/tests/shaders/fp-rfl.c
@@ -30,7 +30,7 @@
#include <time.h>
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
#define BOX_SIZE 8
diff --git a/tests/shaders/fp-set-01.c b/tests/shaders/fp-set-01.c
index 1188fd0a0..b3879b0e5 100644
--- a/tests/shaders/fp-set-01.c
+++ b/tests/shaders/fp-set-01.c
@@ -28,7 +28,7 @@
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
/* One column for each possible combination of set-on results
*/
diff --git a/tests/shaders/fp-set-02.c b/tests/shaders/fp-set-02.c
index 13073a771..9995ec941 100644
--- a/tests/shaders/fp-set-02.c
+++ b/tests/shaders/fp-set-02.c
@@ -32,7 +32,7 @@
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
typedef int (cmp_func)(float a, float b);
diff --git a/tests/shaders/fp-unpack-01.c b/tests/shaders/fp-unpack-01.c
index 77571f0f0..eae656ef3 100644
--- a/tests/shaders/fp-unpack-01.c
+++ b/tests/shaders/fp-unpack-01.c
@@ -28,7 +28,7 @@
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
/* There are 128 possible values. These values a distributed into 3 color
* components. Ensure that all of the values are seen at least once.
diff --git a/tests/shaders/getuniform-01.c b/tests/shaders/getuniform-01.c
index 016a6d072..5b7210da0 100644
--- a/tests/shaders/getuniform-01.c
+++ b/tests/shaders/getuniform-01.c
@@ -29,7 +29,7 @@
* https://bugs.freedesktop.org/show_bug.cgi?id=29823
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/getuniform-02.c b/tests/shaders/getuniform-02.c
index 857243253..b0bd86a31 100644
--- a/tests/shaders/getuniform-02.c
+++ b/tests/shaders/getuniform-02.c
@@ -26,7 +26,7 @@
* Brian Paul, 27 May 2011
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-arb-fragment-coord-conventions-define.c b/tests/shaders/glsl-arb-fragment-coord-conventions-define.c
index 3cdc7b2fb..bc30a96f1 100644
--- a/tests/shaders/glsl-arb-fragment-coord-conventions-define.c
+++ b/tests/shaders/glsl-arb-fragment-coord-conventions-define.c
@@ -31,7 +31,7 @@
* when the extension is exposed.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-arb-fragment-coord-conventions.c b/tests/shaders/glsl-arb-fragment-coord-conventions.c
index 51feae93e..32beed4eb 100644
--- a/tests/shaders/glsl-arb-fragment-coord-conventions.c
+++ b/tests/shaders/glsl-arb-fragment-coord-conventions.c
@@ -31,7 +31,7 @@
* Test ARB_fragment_coord_conventions extension.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-bindattriblocation.c b/tests/shaders/glsl-bindattriblocation.c
index c2101302b..f0c1b69dc 100644
--- a/tests/shaders/glsl-bindattriblocation.c
+++ b/tests/shaders/glsl-bindattriblocation.c
@@ -39,7 +39,7 @@
* \author Brian Paul
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-bug-22603.c b/tests/shaders/glsl-bug-22603.c
index dabfb0111..74aeb7be5 100644
--- a/tests/shaders/glsl-bug-22603.c
+++ b/tests/shaders/glsl-bug-22603.c
@@ -30,7 +30,7 @@
*
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-cos.c b/tests/shaders/glsl-cos.c
index 47426046b..aebc7a41a 100644
--- a/tests/shaders/glsl-cos.c
+++ b/tests/shaders/glsl-cos.c
@@ -30,7 +30,7 @@
* Tests "cos" in both vertex and fragment shaders
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-deriv-varyings.c b/tests/shaders/glsl-deriv-varyings.c
index 1e043bd02..4ce0984bc 100644
--- a/tests/shaders/glsl-deriv-varyings.c
+++ b/tests/shaders/glsl-deriv-varyings.c
@@ -28,7 +28,7 @@
* on varying values.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
static void compileLinkProg(void);
static void loadTex(void);
diff --git a/tests/shaders/glsl-derivs.c b/tests/shaders/glsl-derivs.c
index 1fe544224..1e805dc21 100644
--- a/tests/shaders/glsl-derivs.c
+++ b/tests/shaders/glsl-derivs.c
@@ -28,7 +28,7 @@
* on varyings after other math has been used on them.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
static void compileLinkProg(void);
static void loadTex(void);
diff --git a/tests/shaders/glsl-dlist-getattriblocation.c b/tests/shaders/glsl-dlist-getattriblocation.c
index 196c3645a..b90e847e3 100644
--- a/tests/shaders/glsl-dlist-getattriblocation.c
+++ b/tests/shaders/glsl-dlist-getattriblocation.c
@@ -30,7 +30,7 @@
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-empty-vs-no-fs.c b/tests/shaders/glsl-empty-vs-no-fs.c
index b6ddea1ec..fb77749e5 100644
--- a/tests/shaders/glsl-empty-vs-no-fs.c
+++ b/tests/shaders/glsl-empty-vs-no-fs.c
@@ -33,7 +33,7 @@
*
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-explicit-location-01.c b/tests/shaders/glsl-explicit-location-01.c
index 36b965efc..c7883a9b7 100644
--- a/tests/shaders/glsl-explicit-location-01.c
+++ b/tests/shaders/glsl-explicit-location-01.c
@@ -31,7 +31,7 @@
* \author Ian Romanick
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-explicit-location-02.c b/tests/shaders/glsl-explicit-location-02.c
index 87bd6c741..08522cabe 100644
--- a/tests/shaders/glsl-explicit-location-02.c
+++ b/tests/shaders/glsl-explicit-location-02.c
@@ -33,7 +33,7 @@
* \author Ian Romanick
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-explicit-location-03.c b/tests/shaders/glsl-explicit-location-03.c
index 92962f810..197b900d6 100644
--- a/tests/shaders/glsl-explicit-location-03.c
+++ b/tests/shaders/glsl-explicit-location-03.c
@@ -31,7 +31,7 @@
* \author Ian Romanick
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-explicit-location-04.c b/tests/shaders/glsl-explicit-location-04.c
index c4ba2c895..50c54b96c 100644
--- a/tests/shaders/glsl-explicit-location-04.c
+++ b/tests/shaders/glsl-explicit-location-04.c
@@ -28,7 +28,7 @@
* \author Ian Romanick
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-explicit-location-05.c b/tests/shaders/glsl-explicit-location-05.c
index 7f5527fa9..d393dce17 100644
--- a/tests/shaders/glsl-explicit-location-05.c
+++ b/tests/shaders/glsl-explicit-location-05.c
@@ -32,7 +32,7 @@
* \author Ian Romanick
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-fs-bug25902.c b/tests/shaders/glsl-fs-bug25902.c
index 0cb9fc8a1..da7c9048c 100644
--- a/tests/shaders/glsl-fs-bug25902.c
+++ b/tests/shaders/glsl-fs-bug25902.c
@@ -31,7 +31,7 @@
* in the GLSL path.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-fs-color-matrix.c b/tests/shaders/glsl-fs-color-matrix.c
index b9a576961..3b149932b 100644
--- a/tests/shaders/glsl-fs-color-matrix.c
+++ b/tests/shaders/glsl-fs-color-matrix.c
@@ -29,7 +29,7 @@
* the same texture coordinate), but it reproduces a bug in the Mesa i915
* driver. See Meego bug #13005 (https://bugs.meego.com/show_bug.cgi?id=13005).
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-fs-discard-02.c b/tests/shaders/glsl-fs-discard-02.c
index 998441d23..2401af53b 100644
--- a/tests/shaders/glsl-fs-discard-02.c
+++ b/tests/shaders/glsl-fs-discard-02.c
@@ -32,7 +32,7 @@
* Tests that discarding fragments doesn't let early depth writes through.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-fs-exp2.c b/tests/shaders/glsl-fs-exp2.c
index b76ea169a..c147c4351 100644
--- a/tests/shaders/glsl-fs-exp2.c
+++ b/tests/shaders/glsl-fs-exp2.c
@@ -30,7 +30,7 @@
* Tests that exp2 produces the expected output in a fragment shader.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-fs-flat-color.c b/tests/shaders/glsl-fs-flat-color.c
index da80a7e91..9e6f433a2 100644
--- a/tests/shaders/glsl-fs-flat-color.c
+++ b/tests/shaders/glsl-fs-flat-color.c
@@ -25,7 +25,7 @@
* \file glsl-fs-flat-color.c
* Test that gl_Color works correctly with GL_SHADE_MODEL of GL_FLAT
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-fs-fogcolor-statechange.c b/tests/shaders/glsl-fs-fogcolor-statechange.c
index 919092b8e..50b8260ab 100644
--- a/tests/shaders/glsl-fs-fogcolor-statechange.c
+++ b/tests/shaders/glsl-fs-fogcolor-statechange.c
@@ -27,7 +27,7 @@
* execution.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-fs-fogscale.c b/tests/shaders/glsl-fs-fogscale.c
index dc398e2fe..e5f28eaf7 100644
--- a/tests/shaders/glsl-fs-fogscale.c
+++ b/tests/shaders/glsl-fs-fogscale.c
@@ -29,7 +29,7 @@
* takes into account that some GPUs may not have a representation for INF.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-fs-fragcoord-zw-ortho.c b/tests/shaders/glsl-fs-fragcoord-zw-ortho.c
index a8a92516b..b807bb1e0 100644
--- a/tests/shaders/glsl-fs-fragcoord-zw-ortho.c
+++ b/tests/shaders/glsl-fs-fragcoord-zw-ortho.c
@@ -33,7 +33,7 @@
* with an orthographic projection
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-fs-fragcoord-zw-perspective.c b/tests/shaders/glsl-fs-fragcoord-zw-perspective.c
index b178da455..4a411bd32 100644
--- a/tests/shaders/glsl-fs-fragcoord-zw-perspective.c
+++ b/tests/shaders/glsl-fs-fragcoord-zw-perspective.c
@@ -33,7 +33,7 @@
* with a perspective projection.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-fs-fragcoord.c b/tests/shaders/glsl-fs-fragcoord.c
index a6fbb7caa..29b1bca15 100644
--- a/tests/shaders/glsl-fs-fragcoord.c
+++ b/tests/shaders/glsl-fs-fragcoord.c
@@ -30,7 +30,7 @@
* Tests that gl_FragCoord produces the expected output in a fragment shader.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-fs-loop-nested.c b/tests/shaders/glsl-fs-loop-nested.c
index 10776360f..881d423c6 100644
--- a/tests/shaders/glsl-fs-loop-nested.c
+++ b/tests/shaders/glsl-fs-loop-nested.c
@@ -37,7 +37,7 @@
* This was conceived as a test case for freedesktop.org bug #25173.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-fs-loop.c b/tests/shaders/glsl-fs-loop.c
index 2b38ff17e..d8cec674c 100644
--- a/tests/shaders/glsl-fs-loop.c
+++ b/tests/shaders/glsl-fs-loop.c
@@ -37,7 +37,7 @@
* This was conceived as a test case for freedesktop.org bug #25173.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-fs-pointcoord.c b/tests/shaders/glsl-fs-pointcoord.c
index d83490e27..09db3d178 100644
--- a/tests/shaders/glsl-fs-pointcoord.c
+++ b/tests/shaders/glsl-fs-pointcoord.c
@@ -42,7 +42,7 @@
#include <errno.h>
#include <sys/stat.h>
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-fs-raytrace-bug27060.c b/tests/shaders/glsl-fs-raytrace-bug27060.c
index a0cc343dd..9a720a0e6 100644
--- a/tests/shaders/glsl-fs-raytrace-bug27060.c
+++ b/tests/shaders/glsl-fs-raytrace-bug27060.c
@@ -22,7 +22,7 @@
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
#include "glsl-fs-raytrace-bug27060.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-fs-sampler-numbering.c b/tests/shaders/glsl-fs-sampler-numbering.c
index 1771ba587..5ba338f3f 100644
--- a/tests/shaders/glsl-fs-sampler-numbering.c
+++ b/tests/shaders/glsl-fs-sampler-numbering.c
@@ -31,7 +31,7 @@
* look up which gl texture unit is being used.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-fs-shader-stencil-export.c b/tests/shaders/glsl-fs-shader-stencil-export.c
index 2306909a0..14617987c 100644
--- a/tests/shaders/glsl-fs-shader-stencil-export.c
+++ b/tests/shaders/glsl-fs-shader-stencil-export.c
@@ -29,7 +29,7 @@
*
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-fs-sqrt-branch.c b/tests/shaders/glsl-fs-sqrt-branch.c
index 1f15d5959..da3761ce4 100644
--- a/tests/shaders/glsl-fs-sqrt-branch.c
+++ b/tests/shaders/glsl-fs-sqrt-branch.c
@@ -31,7 +31,7 @@
* containing a conditional branch. Catches a bug in the 965 driver.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-fs-texture2drect.c b/tests/shaders/glsl-fs-texture2drect.c
index 47c4dc62e..bd129b655 100644
--- a/tests/shaders/glsl-fs-texture2drect.c
+++ b/tests/shaders/glsl-fs-texture2drect.c
@@ -30,7 +30,7 @@
* Tests that we can access rectangular textures in the fragment shader.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-fs-texturecube-2.c b/tests/shaders/glsl-fs-texturecube-2.c
index 177f867a0..c6543e06d 100644
--- a/tests/shaders/glsl-fs-texturecube-2.c
+++ b/tests/shaders/glsl-fs-texturecube-2.c
@@ -31,7 +31,7 @@
* sampling.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
#define SIZE 32
diff --git a/tests/shaders/glsl-fs-texturecube.c b/tests/shaders/glsl-fs-texturecube.c
index afdeb37b6..3e3a4ed7a 100644
--- a/tests/shaders/glsl-fs-texturecube.c
+++ b/tests/shaders/glsl-fs-texturecube.c
@@ -30,7 +30,7 @@
* Tests that we can access cubemaps in the fragment shader.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-fs-textureenvcolor-statechange.c b/tests/shaders/glsl-fs-textureenvcolor-statechange.c
index 9b52c9fce..aedd65774 100644
--- a/tests/shaders/glsl-fs-textureenvcolor-statechange.c
+++ b/tests/shaders/glsl-fs-textureenvcolor-statechange.c
@@ -27,7 +27,7 @@
* program execution.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-fs-user-varying-ff.c b/tests/shaders/glsl-fs-user-varying-ff.c
index 4f9b26eb0..686121444 100644
--- a/tests/shaders/glsl-fs-user-varying-ff.c
+++ b/tests/shaders/glsl-fs-user-varying-ff.c
@@ -28,7 +28,7 @@
*
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-fwidth.c b/tests/shaders/glsl-fwidth.c
index 7ca9897f6..4f45b6bc2 100644
--- a/tests/shaders/glsl-fwidth.c
+++ b/tests/shaders/glsl-fwidth.c
@@ -28,7 +28,7 @@
*
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-getactiveuniform-array-size.c b/tests/shaders/glsl-getactiveuniform-array-size.c
index 7f4ba6120..0b2625f18 100644
--- a/tests/shaders/glsl-getactiveuniform-array-size.c
+++ b/tests/shaders/glsl-getactiveuniform-array-size.c
@@ -30,7 +30,7 @@
* Tests that sqrt(0.0) in the VS produces 0.0.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-getactiveuniform-count.c b/tests/shaders/glsl-getactiveuniform-count.c
index 6e888e1b2..418b23364 100644
--- a/tests/shaders/glsl-getactiveuniform-count.c
+++ b/tests/shaders/glsl-getactiveuniform-count.c
@@ -31,7 +31,7 @@
* GL_ACTIVE_UNIFORMS.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-getactiveuniform-length.c b/tests/shaders/glsl-getactiveuniform-length.c
index 2c596c4c5..9d4519afa 100644
--- a/tests/shaders/glsl-getactiveuniform-length.c
+++ b/tests/shaders/glsl-getactiveuniform-length.c
@@ -31,7 +31,7 @@
* reflected in GL_ACTIVE_UNIFORM_MAX_LENGTH and the *length outvalue.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-getattriblocation.c b/tests/shaders/glsl-getattriblocation.c
index 82880dd66..6a781a2f6 100644
--- a/tests/shaders/glsl-getattriblocation.c
+++ b/tests/shaders/glsl-getattriblocation.c
@@ -40,7 +40,7 @@
* \author Brian Paul
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-invalid-asm-01.c b/tests/shaders/glsl-invalid-asm-01.c
index d611b066c..a1e784f76 100644
--- a/tests/shaders/glsl-invalid-asm-01.c
+++ b/tests/shaders/glsl-invalid-asm-01.c
@@ -30,7 +30,7 @@
* (GL_ARB_vertex_program or GL_ARB_fragment_program) program. This test
* attempts to reproduce this failure using an assembly fragment program.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
static const char vs_text[] =
"void main() { gl_Position = gl_Vertex;"
diff --git a/tests/shaders/glsl-invalid-asm-02.c b/tests/shaders/glsl-invalid-asm-02.c
index 73e50af92..108b79488 100644
--- a/tests/shaders/glsl-invalid-asm-02.c
+++ b/tests/shaders/glsl-invalid-asm-02.c
@@ -30,7 +30,7 @@
* (GL_ARB_vertex_program or GL_ARB_fragment_program) program. This test
* attempts to reproduce this failure using an assembly vertex program.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
static const char fs_text[] =
"void main() { gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0); }";
diff --git a/tests/shaders/glsl-kwin-blur-1.c b/tests/shaders/glsl-kwin-blur-1.c
index afd09826d..dd0fb0de4 100644
--- a/tests/shaders/glsl-kwin-blur-1.c
+++ b/tests/shaders/glsl-kwin-blur-1.c
@@ -30,7 +30,7 @@
* with a 6 pixel blur radius (uses 7 varyings).
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-kwin-blur-2.c b/tests/shaders/glsl-kwin-blur-2.c
index f692ebdeb..0c03ff800 100644
--- a/tests/shaders/glsl-kwin-blur-2.c
+++ b/tests/shaders/glsl-kwin-blur-2.c
@@ -30,7 +30,7 @@
* with a 12 pixel blur radius (uses 13 varyings).
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-light-model.c b/tests/shaders/glsl-light-model.c
index 03e6f6fa5..63b5ce4b1 100644
--- a/tests/shaders/glsl-light-model.c
+++ b/tests/shaders/glsl-light-model.c
@@ -34,7 +34,7 @@
* \author Ian Romanick
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-link-bug30552.c b/tests/shaders/glsl-link-bug30552.c
index 35d60ee7f..b8871a9bf 100644
--- a/tests/shaders/glsl-link-bug30552.c
+++ b/tests/shaders/glsl-link-bug30552.c
@@ -27,7 +27,7 @@
* \author Vinson Lee <vlee@vmware.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-link-bug38015.c b/tests/shaders/glsl-link-bug38015.c
index e90573672..b7d3f3561 100644
--- a/tests/shaders/glsl-link-bug38015.c
+++ b/tests/shaders/glsl-link-bug38015.c
@@ -29,7 +29,7 @@
* \author Vinson Lee <vlee@vmware.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-link-empty-prog-01.c b/tests/shaders/glsl-link-empty-prog-01.c
index 21a39453d..88c24d762 100644
--- a/tests/shaders/glsl-link-empty-prog-01.c
+++ b/tests/shaders/glsl-link-empty-prog-01.c
@@ -21,7 +21,7 @@
* IN THE SOFTWARE.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-link-empty-prog-02.c b/tests/shaders/glsl-link-empty-prog-02.c
index fe3a65f80..c684047f8 100644
--- a/tests/shaders/glsl-link-empty-prog-02.c
+++ b/tests/shaders/glsl-link-empty-prog-02.c
@@ -53,7 +53,7 @@
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-link-initializer-03.c b/tests/shaders/glsl-link-initializer-03.c
index 8470b4bcf..05edafea9 100644
--- a/tests/shaders/glsl-link-initializer-03.c
+++ b/tests/shaders/glsl-link-initializer-03.c
@@ -34,7 +34,7 @@
* \author Ian Romanick
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-link-test.c b/tests/shaders/glsl-link-test.c
index d4faeae6c..df4b5bdba 100644
--- a/tests/shaders/glsl-link-test.c
+++ b/tests/shaders/glsl-link-test.c
@@ -28,7 +28,7 @@
* \author Ian Romanick
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-lod-bias.c b/tests/shaders/glsl-lod-bias.c
index f18a79f9d..b8e3f9ac8 100644
--- a/tests/shaders/glsl-lod-bias.c
+++ b/tests/shaders/glsl-lod-bias.c
@@ -30,7 +30,7 @@
* that all the image are the same.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
/* Pick the number of LODs to examine and the size of the texture so that the
* smallest LOD is the one where each of the 4x4 tiles in the checkerboard
diff --git a/tests/shaders/glsl-mat-attribute.c b/tests/shaders/glsl-mat-attribute.c
index 97e0794e9..d4c643cc0 100644
--- a/tests/shaders/glsl-mat-attribute.c
+++ b/tests/shaders/glsl-mat-attribute.c
@@ -28,7 +28,7 @@
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-max-varyings.c b/tests/shaders/glsl-max-varyings.c
index 12f223d1d..a85d55d3d 100644
--- a/tests/shaders/glsl-max-varyings.c
+++ b/tests/shaders/glsl-max-varyings.c
@@ -31,7 +31,7 @@
* GL_MAX_VARYING_FLOATS / 4.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
#define MAX_VARYING 256
diff --git a/tests/shaders/glsl-max-vertex-attrib.c b/tests/shaders/glsl-max-vertex-attrib.c
index 5852a6d1f..c0b582eb4 100644
--- a/tests/shaders/glsl-max-vertex-attrib.c
+++ b/tests/shaders/glsl-max-vertex-attrib.c
@@ -34,7 +34,7 @@
* \author Tapani Pälli <tapani.palli@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-novertexdata.c b/tests/shaders/glsl-novertexdata.c
index f9cbcac20..8b5781634 100644
--- a/tests/shaders/glsl-novertexdata.c
+++ b/tests/shaders/glsl-novertexdata.c
@@ -40,7 +40,7 @@
* \author Brian Paul
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-orangebook-ch06-bump.c b/tests/shaders/glsl-orangebook-ch06-bump.c
index f64815c23..5ae748246 100644
--- a/tests/shaders/glsl-orangebook-ch06-bump.c
+++ b/tests/shaders/glsl-orangebook-ch06-bump.c
@@ -31,7 +31,7 @@
* works correctly.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-preprocessor-comments.c b/tests/shaders/glsl-preprocessor-comments.c
index f42bb7034..074bafbfd 100644
--- a/tests/shaders/glsl-preprocessor-comments.c
+++ b/tests/shaders/glsl-preprocessor-comments.c
@@ -34,7 +34,7 @@
* https://bugs.freedesktop.org/show_bug.cgi?id=21707
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-reload-source.c b/tests/shaders/glsl-reload-source.c
index adf697795..13e6fb73e 100644
--- a/tests/shaders/glsl-reload-source.c
+++ b/tests/shaders/glsl-reload-source.c
@@ -32,7 +32,7 @@
#include <stdio.h>
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-routing.c b/tests/shaders/glsl-routing.c
index 5a1b5d9f1..6bbc4393c 100644
--- a/tests/shaders/glsl-routing.c
+++ b/tests/shaders/glsl-routing.c
@@ -32,7 +32,7 @@
* with emphasis on linking vertex and fragment shaders
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-sin.c b/tests/shaders/glsl-sin.c
index 26c371961..192b4e29a 100644
--- a/tests/shaders/glsl-sin.c
+++ b/tests/shaders/glsl-sin.c
@@ -30,7 +30,7 @@
* Tests "sin" in both vertex and fragment shaders
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-uniform-out-of-bounds-2.c b/tests/shaders/glsl-uniform-out-of-bounds-2.c
index 2fc5c8668..c1c47dfb0 100644
--- a/tests/shaders/glsl-uniform-out-of-bounds-2.c
+++ b/tests/shaders/glsl-uniform-out-of-bounds-2.c
@@ -29,7 +29,7 @@
* \author Frank Henigman <fjhenigman@google.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-uniform-out-of-bounds.c b/tests/shaders/glsl-uniform-out-of-bounds.c
index 36f14bc7a..d3ae2f61b 100644
--- a/tests/shaders/glsl-uniform-out-of-bounds.c
+++ b/tests/shaders/glsl-uniform-out-of-bounds.c
@@ -34,7 +34,7 @@
#include <stdarg.h>
#include <stdio.h>
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-uniform-update.c b/tests/shaders/glsl-uniform-update.c
index 9031bb978..2bf1ae6b6 100644
--- a/tests/shaders/glsl-uniform-update.c
+++ b/tests/shaders/glsl-uniform-update.c
@@ -34,7 +34,7 @@
* catches a bug found in the 965 driver in an app I was writing.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-unused-varying.c b/tests/shaders/glsl-unused-varying.c
index c5a6e0963..e5c5397c5 100644
--- a/tests/shaders/glsl-unused-varying.c
+++ b/tests/shaders/glsl-unused-varying.c
@@ -34,7 +34,7 @@
* conditional in the fragment shader is required to trigger brw_wm_glsl.c.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-useprogram-displaylist.c b/tests/shaders/glsl-useprogram-displaylist.c
index 089a15a0f..1284736e6 100644
--- a/tests/shaders/glsl-useprogram-displaylist.c
+++ b/tests/shaders/glsl-useprogram-displaylist.c
@@ -29,7 +29,7 @@
* called within a display list.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-vs-arrays.c b/tests/shaders/glsl-vs-arrays.c
index d7191ad94..ce4296c96 100644
--- a/tests/shaders/glsl-vs-arrays.c
+++ b/tests/shaders/glsl-vs-arrays.c
@@ -30,7 +30,7 @@
* Tests use of a temporary array as a source/destination in the VS.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-vs-functions.c b/tests/shaders/glsl-vs-functions.c
index cf9bae742..9be3a535b 100644
--- a/tests/shaders/glsl-vs-functions.c
+++ b/tests/shaders/glsl-vs-functions.c
@@ -33,7 +33,7 @@
* with jumps to function calls being wrong.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-vs-if-bool.c b/tests/shaders/glsl-vs-if-bool.c
index 0d30fb499..358207283 100644
--- a/tests/shaders/glsl-vs-if-bool.c
+++ b/tests/shaders/glsl-vs-if-bool.c
@@ -30,7 +30,7 @@
* Tests that exp2 produces the expected output in a fragment shader.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-vs-loop-nested.c b/tests/shaders/glsl-vs-loop-nested.c
index 9309589bf..56fcbf1c9 100644
--- a/tests/shaders/glsl-vs-loop-nested.c
+++ b/tests/shaders/glsl-vs-loop-nested.c
@@ -37,7 +37,7 @@
* This was conceived as a test case for freedesktop.org bug #25173.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-vs-loop.c b/tests/shaders/glsl-vs-loop.c
index 573e187f4..5d77b1f3f 100644
--- a/tests/shaders/glsl-vs-loop.c
+++ b/tests/shaders/glsl-vs-loop.c
@@ -37,7 +37,7 @@
* This was conceived as a test case for freedesktop.org bug #20171.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-vs-mov-after-deref.c b/tests/shaders/glsl-vs-mov-after-deref.c
index c330ec627..6b445607a 100644
--- a/tests/shaders/glsl-vs-mov-after-deref.c
+++ b/tests/shaders/glsl-vs-mov-after-deref.c
@@ -31,7 +31,7 @@
* regression introduced in the Mesa optimizer.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-vs-mvp-statechange.c b/tests/shaders/glsl-vs-mvp-statechange.c
index f98521ac4..90a0cfcaa 100644
--- a/tests/shaders/glsl-vs-mvp-statechange.c
+++ b/tests/shaders/glsl-vs-mvp-statechange.c
@@ -27,7 +27,7 @@
* reflected in program execution.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-vs-normalscale.c b/tests/shaders/glsl-vs-normalscale.c
index 928ddd132..5e5627c18 100644
--- a/tests/shaders/glsl-vs-normalscale.c
+++ b/tests/shaders/glsl-vs-normalscale.c
@@ -30,7 +30,7 @@
* Tests that gl_NormalScale provides a correct value.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-vs-point-size.c b/tests/shaders/glsl-vs-point-size.c
index 645654acd..9f5d57f34 100644
--- a/tests/shaders/glsl-vs-point-size.c
+++ b/tests/shaders/glsl-vs-point-size.c
@@ -33,7 +33,7 @@
* Bug #27250
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-vs-raytrace-bug26691.c b/tests/shaders/glsl-vs-raytrace-bug26691.c
index d2a0c9e43..505c399d5 100644
--- a/tests/shaders/glsl-vs-raytrace-bug26691.c
+++ b/tests/shaders/glsl-vs-raytrace-bug26691.c
@@ -22,7 +22,7 @@
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
#include "glsl-vs-raytrace-bug26691.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-vs-statechange-1.c b/tests/shaders/glsl-vs-statechange-1.c
index 828d87bb6..9d5875bec 100644
--- a/tests/shaders/glsl-vs-statechange-1.c
+++ b/tests/shaders/glsl-vs-statechange-1.c
@@ -33,7 +33,7 @@
* per draw call.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-vs-texturematrix-1.c b/tests/shaders/glsl-vs-texturematrix-1.c
index f70e9f160..d653b0394 100644
--- a/tests/shaders/glsl-vs-texturematrix-1.c
+++ b/tests/shaders/glsl-vs-texturematrix-1.c
@@ -30,7 +30,7 @@
* Tests that we can access gl_TextureMatrix[1] in the vertex shader.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-vs-texturematrix-2.c b/tests/shaders/glsl-vs-texturematrix-2.c
index af5270b30..8e68e6082 100644
--- a/tests/shaders/glsl-vs-texturematrix-2.c
+++ b/tests/shaders/glsl-vs-texturematrix-2.c
@@ -32,7 +32,7 @@
* Compared to glsl-vs-texturematrix-1, this uses varying access of the array.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/glsl-vs-user-varying-ff.c b/tests/shaders/glsl-vs-user-varying-ff.c
index 01e0db2f2..53abef7f4 100644
--- a/tests/shaders/glsl-vs-user-varying-ff.c
+++ b/tests/shaders/glsl-vs-user-varying-ff.c
@@ -27,7 +27,7 @@
*
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/gpu_shader4_attribs.c b/tests/shaders/gpu_shader4_attribs.c
index edaadb469..f4de86535 100644
--- a/tests/shaders/gpu_shader4_attribs.c
+++ b/tests/shaders/gpu_shader4_attribs.c
@@ -30,7 +30,7 @@
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/link-unresolved-function.c b/tests/shaders/link-unresolved-function.c
index c0aaf9fad..33f4f55d0 100644
--- a/tests/shaders/link-unresolved-function.c
+++ b/tests/shaders/link-unresolved-function.c
@@ -27,7 +27,7 @@
*
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c
index a1bd5ee4a..e8ef191ea 100644
--- a/tests/shaders/shader_runner.c
+++ b/tests/shaders/shader_runner.c
@@ -31,7 +31,7 @@
#include <libgen.h>
#endif
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
#include "piglit-vbo.h"
#include "shader_runner_gles_workarounds.h"
diff --git a/tests/shaders/sso-simple.c b/tests/shaders/sso-simple.c
index 18cba22fe..89cac8eb8 100644
--- a/tests/shaders/sso-simple.c
+++ b/tests/shaders/sso-simple.c
@@ -27,7 +27,7 @@
*
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/sso-uniforms-01.c b/tests/shaders/sso-uniforms-01.c
index 039854814..ee34d0263 100644
--- a/tests/shaders/sso-uniforms-01.c
+++ b/tests/shaders/sso-uniforms-01.c
@@ -32,7 +32,7 @@
*
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/sso-uniforms-02.c b/tests/shaders/sso-uniforms-02.c
index 4f212dce2..7a15c0679 100644
--- a/tests/shaders/sso-uniforms-02.c
+++ b/tests/shaders/sso-uniforms-02.c
@@ -31,7 +31,7 @@
*
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/sso-user-varying-01.c b/tests/shaders/sso-user-varying-01.c
index 0dda17894..0ecdfeb3c 100644
--- a/tests/shaders/sso-user-varying-01.c
+++ b/tests/shaders/sso-user-varying-01.c
@@ -27,7 +27,7 @@
*
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/sso-user-varying-02.c b/tests/shaders/sso-user-varying-02.c
index 803153bc5..abead82a7 100644
--- a/tests/shaders/sso-user-varying-02.c
+++ b/tests/shaders/sso-user-varying-02.c
@@ -27,7 +27,7 @@
*
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/trinity-fp1.c b/tests/shaders/trinity-fp1.c
index f65e79256..0ea32ad3c 100644
--- a/tests/shaders/trinity-fp1.c
+++ b/tests/shaders/trinity-fp1.c
@@ -26,7 +26,7 @@
* \sa http://www.mail-archive.com/dri-devel%40lists.sourceforge.net/msg30180.html
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/useprogram-flushverts-1.c b/tests/shaders/useprogram-flushverts-1.c
index 15098c896..9259031b8 100644
--- a/tests/shaders/useprogram-flushverts-1.c
+++ b/tests/shaders/useprogram-flushverts-1.c
@@ -31,7 +31,7 @@
* getting flushed correctly with the previous shader.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/useprogram-flushverts-2.c b/tests/shaders/useprogram-flushverts-2.c
index 88cedc9de..53af1847c 100644
--- a/tests/shaders/useprogram-flushverts-2.c
+++ b/tests/shaders/useprogram-flushverts-2.c
@@ -31,7 +31,7 @@
* getting flushed correctly with the previous shader.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/useprogram-inside-begin.c b/tests/shaders/useprogram-inside-begin.c
index 22b4e9723..ea82841f2 100644
--- a/tests/shaders/useprogram-inside-begin.c
+++ b/tests/shaders/useprogram-inside-begin.c
@@ -27,7 +27,7 @@
*
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/useprogram-refcount-1.c b/tests/shaders/useprogram-refcount-1.c
index 8de46bc4a..73746599a 100644
--- a/tests/shaders/useprogram-refcount-1.c
+++ b/tests/shaders/useprogram-refcount-1.c
@@ -34,7 +34,7 @@
* Bug #31194
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/useshaderprogram-bad-program.c b/tests/shaders/useshaderprogram-bad-program.c
index 1252b47c0..dcc86c3df 100644
--- a/tests/shaders/useshaderprogram-bad-program.c
+++ b/tests/shaders/useshaderprogram-bad-program.c
@@ -27,7 +27,7 @@
*
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/useshaderprogram-bad-type.c b/tests/shaders/useshaderprogram-bad-type.c
index 40167e3cb..1375fe9d5 100644
--- a/tests/shaders/useshaderprogram-bad-type.c
+++ b/tests/shaders/useshaderprogram-bad-type.c
@@ -27,7 +27,7 @@
*
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/useshaderprogram-flushverts-1.c b/tests/shaders/useshaderprogram-flushverts-1.c
index be46055f5..e1593d75e 100644
--- a/tests/shaders/useshaderprogram-flushverts-1.c
+++ b/tests/shaders/useshaderprogram-flushverts-1.c
@@ -31,7 +31,7 @@
* vertices getting flushed correctly with the previous shader.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/version-mixing.c b/tests/shaders/version-mixing.c
index 66110e3da..1948c9ef9 100644
--- a/tests/shaders/version-mixing.c
+++ b/tests/shaders/version-mixing.c
@@ -51,7 +51,7 @@
* with a geometry shader of another version.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
static enum test_type {
test_type_interstage,
diff --git a/tests/shaders/vp-address-01.c b/tests/shaders/vp-address-01.c
index 4246914fa..23b449358 100644
--- a/tests/shaders/vp-address-01.c
+++ b/tests/shaders/vp-address-01.c
@@ -28,7 +28,7 @@
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
static const GLfloat attrib[] = {
1.0,
diff --git a/tests/shaders/vp-address-02.c b/tests/shaders/vp-address-02.c
index 4a3bbed1a..0b838dd32 100644
--- a/tests/shaders/vp-address-02.c
+++ b/tests/shaders/vp-address-02.c
@@ -33,7 +33,7 @@
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
static const GLfloat attrib[] = {
1.0, 1.0,
diff --git a/tests/shaders/vp-address-03.c b/tests/shaders/vp-address-03.c
index 337802d56..767480924 100644
--- a/tests/shaders/vp-address-03.c
+++ b/tests/shaders/vp-address-03.c
@@ -28,7 +28,7 @@
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
#define TEST_ROWS 1
#define TEST_COLS 4
diff --git a/tests/shaders/vp-address-04.c b/tests/shaders/vp-address-04.c
index 7c19b31f4..981d5590c 100644
--- a/tests/shaders/vp-address-04.c
+++ b/tests/shaders/vp-address-04.c
@@ -33,7 +33,7 @@
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
static const GLfloat attrib[] = {
0.0, 0.0,
diff --git a/tests/shaders/vp-address-05.c b/tests/shaders/vp-address-05.c
index 1fedeed7e..1f0674190 100644
--- a/tests/shaders/vp-address-05.c
+++ b/tests/shaders/vp-address-05.c
@@ -28,7 +28,7 @@
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
#define TEST_ROWS 1
#define TEST_COLS 4
diff --git a/tests/shaders/vp-address-06.c b/tests/shaders/vp-address-06.c
index 87ae7a8f4..ba0a347ab 100644
--- a/tests/shaders/vp-address-06.c
+++ b/tests/shaders/vp-address-06.c
@@ -28,7 +28,7 @@
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
#define TEST_ROWS 1
#define TEST_COLS 2
diff --git a/tests/shaders/vp-bad-program.c b/tests/shaders/vp-bad-program.c
index 4a4fefaf1..284192b8c 100644
--- a/tests/shaders/vp-bad-program.c
+++ b/tests/shaders/vp-bad-program.c
@@ -34,7 +34,7 @@
* Wine likes to do that to us to see how strict we are on the VP language.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/vp-clipdistance-01.c b/tests/shaders/vp-clipdistance-01.c
index 0faebf923..227694fdd 100644
--- a/tests/shaders/vp-clipdistance-01.c
+++ b/tests/shaders/vp-clipdistance-01.c
@@ -28,7 +28,7 @@
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
#define TEST_ROWS 1
#define TEST_COLS 6
diff --git a/tests/shaders/vp-clipdistance-02.c b/tests/shaders/vp-clipdistance-02.c
index 02be88ce8..5da714346 100644
--- a/tests/shaders/vp-clipdistance-02.c
+++ b/tests/shaders/vp-clipdistance-02.c
@@ -32,7 +32,7 @@
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
#define TEST_ROWS 1
#define TEST_COLS 6
diff --git a/tests/shaders/vp-clipdistance-03.c b/tests/shaders/vp-clipdistance-03.c
index b33fc040b..07d97e831 100644
--- a/tests/shaders/vp-clipdistance-03.c
+++ b/tests/shaders/vp-clipdistance-03.c
@@ -28,7 +28,7 @@
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
#define TEST_ROWS 1
#define TEST_COLS 1
diff --git a/tests/shaders/vp-clipdistance-04.c b/tests/shaders/vp-clipdistance-04.c
index 0e2b34a1f..6d1dc55b8 100644
--- a/tests/shaders/vp-clipdistance-04.c
+++ b/tests/shaders/vp-clipdistance-04.c
@@ -32,7 +32,7 @@
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
#define TEST_ROWS 1
#define TEST_COLS 6
diff --git a/tests/shaders/vp-combined-image-units.c b/tests/shaders/vp-combined-image-units.c
index f1193a47b..78fd7b831 100644
--- a/tests/shaders/vp-combined-image-units.c
+++ b/tests/shaders/vp-combined-image-units.c
@@ -32,7 +32,7 @@
* by bug #25518.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/vp-ignore-input.c b/tests/shaders/vp-ignore-input.c
index 23d8302ea..9039338b0 100644
--- a/tests/shaders/vp-ignore-input.c
+++ b/tests/shaders/vp-ignore-input.c
@@ -28,7 +28,7 @@
* writes a constant to gl_Position.
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/vp-max-array.c b/tests/shaders/vp-max-array.c
index 057b18d39..d23486363 100644
--- a/tests/shaders/vp-max-array.c
+++ b/tests/shaders/vp-max-array.c
@@ -28,7 +28,7 @@
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
diff --git a/tests/shaders/vpfp-generic.cpp b/tests/shaders/vpfp-generic.cpp
index 9bf1d3da0..12f679447 100644
--- a/tests/shaders/vpfp-generic.cpp
+++ b/tests/shaders/vpfp-generic.cpp
@@ -63,7 +63,7 @@
#include <vector>
extern "C" {
-#include "piglit-util-gl-common.h"
+#include "piglit-util-gl.h"
}
using namespace std;